Preventive Medicine: Recharge/Endurance: Difference between revisions

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imported>Blondeshell (historical)
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== Recipe ==
== Recipe ==
{{DropRecipeHead|Annihilation|R}}
{{DropRecipeHead|Preventive Medicine|R}}
{{DropRecipeTables-I24
{{DropRecipeTables-I24
|{{ISalvage|Stabilized Mutant Genome|1|20-35}}<br />{{ISalvage|Rune|1|20-35}}<br />{{ISalvage|Steel|1|20-35}}<br />{{ISalvage|Holographic Memory|1|20-35}}
|{{ISalvage|Stabilized Mutant Genome|1|20-35}}<br />{{ISalvage|Rune|1|20-35}}<br />{{ISalvage|Steel|1|20-35}}<br />{{ISalvage|Holographic Memory|1|20-35}}
|{{ISalvage|Silver|1|36-50}}<br />{{ISalvage|Fortune|1|36-50}}<br />{{ISalvage|Chaos Theorem|1|36-50}}<br />{{ISalvage|Positronic Matrix|1|36-50}}}}
|{{ISalvage|Silver|1|36-50}}<br />{{ISalvage|Fortune|1|36-50}}<br />{{ISalvage|Chaos Theorem|1|36-50}}<br />{{ISalvage|Positronic Matrix|1|36-50}}}}

Revision as of 05:25, 3 January 2013

This information contains features from the Issue 24 beta that have been released on Homecoming.

Preventive Medicine: Recharge/Endurance is an enhancement in the Preventive Medicine set.

The Reward Merit cost of this recipe is ? Merits.

AlignmentMerit.png Alignment Merits cannot now be used to purchase recipes

The Alignment Merit cost of this recipe was ? Merits.

Salvage AstralMerit.png Astral Merits cannot now be used to purchase recipes

The Astral Merit cost of this recipe was ? Merits.

Salvage EmpyreanMerit.png Empyrean Merits cannot now be used to purchase recipes

The Empyrean Merit cost of this recipe was ? Merits.

Effects

This enhancement improves the recharge time and endurance use of your power by the following amounts:

Level 20212223242526272829
Recharge +16.0% +16.8% +17.6% +18.4% +19.2% +20.0% +20.8% +21.1% +21.3% +21.5%
Endurance +16.0% +16.8% +17.6% +18.4% +19.2% +20.0% +20.8% +21.1% +21.3% +21.5%
Level 30313233343536373839
Recharge +21.8% +22.0% +22.3% +22.4% +22.7% +22.9% +23.2% +23.4% +23.6% +23.9%
Endurance +21.8% +22.0% +22.3% +22.4% +22.7% +22.9% +23.2% +23.4% +23.6% +23.9%
Level 4041424344454647484950
Recharge +24.1% +24.4% +24.6% +24.8% +25.1% +25.3% +25.6% +25.8% +26.0% +26.2% +26.5%
Endurance +24.1% +24.4% +24.6% +24.8% +25.1% +25.3% +25.6% +25.8% +26.0% +26.2% +26.5%

Recipe

Rare Drop
Recipe Preventive Medicine.png

This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is a rare drop.

This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.

The following tables show the requirements for crafting this enhancement:


Level Crafting Requirements
Inf Invention Salvage
20 34,500 Salvage DevouringCulture.png 1 Stabilized Mutant Genome
Salvage MagicalWard.png 1 Rune
Salvage Steel.png 1 Steel
Salvage CortexDevice.png 1 Holographic Memory
21 35,080
22 35,660
23 36,240
24 36,820
25 37,400
26 38,660
27 39,920
28 41,180
29 42,440
30 43,700
31 48,200
32 52,700
33 57,200
34 61,700
35 66,200
Level Crafting Requirements
Inf Invention Salvage
36 73,920 Salvage Silver.png 1 Silver
Salvage Scrolls.png 1 Fortune
Salvage Treatise.png 1 Chaos Theorem
Salvage StableProtonium.png 1 Positronic Matrix
37 81,640
38 89,360
39 97,080
40 104,800
41 121,260
42 137,720
43 154,180
44 170,640
45 187,100
46 198,720
47 210,340
48 221,960
49 233,580
50 490,400