Fire Mastery (Brute/Tanker): Difference between revisions
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The following are powers in the Pyre Mastery powerset. | The following are powers in the Pyre Mastery powerset. | ||
=== [[ | === [[File:PyreMastery Soot.png]] Char === | ||
Incapacitates a distant foe by Charring him with smoldering soot and cinders. The target is left helpless, choking on the soot. The target will take some fire damage from char, but the damage is very trivial. | Incapacitates a distant foe by Charring him with smoldering soot and cinders. The target is left helpless, choking on the soot. The target will take some fire damage from char, but the damage is very trivial. | ||
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{{PowerBlock_Damage|Minor Damage over Time(Fire)}} | {{PowerBlock_Damage|Minor Damage over Time(Fire)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 41 (Tanker)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Hold}} | {{PowerBlock_Blank|Foe Hold}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:FireBlast FireBall.png]] Fire Ball === | ||
Hurls an exploding Fireball that consumes a targeted foe, and all nearby enemies. Anyone in that explosion is burned and set ablaze. You must be level 47 and have two other Pyre Mastery Powers before selecting this power. | Hurls an exploding Fireball that consumes a targeted foe, and all nearby enemies. Anyone in that explosion is burned and set ablaze. You must be level 47 and have two other Pyre Mastery Powers before selecting this power. | ||
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{{PowerBlock_Damage|Moderate Damage(Fire/Smash)}} | {{PowerBlock_Damage|Moderate Damage(Fire/Smash)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 47 (Tanker)}} | ||
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | {{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:FireBlast FireBlast.png]] Fire Blast === | ||
Sends a Blast of Fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than Flares, but more damage. You must be level 44 and have Ring of Fire or Char before selecting this power. | Sends a Blast of Fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than Flares, but more damage. You must be level 44 and have Ring of Fire or Char before selecting this power. | ||
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{{PowerBlock_Damage|Moderate Damage(Fire)}} | {{PowerBlock_Damage|Moderate Damage(Fire)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 44 (Tanker)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:PyreMastery MeltArmor.png]] Melt Armor === | ||
The searing Heat from this power is enough to Melt the Armor and defenses of all targets in the affected area. Melt Armor significantly weakens the Defense and Damage Resistance of the affected targets. You must be level 44 and have Ring of Fire or Char before selecting this power. | The searing Heat from this power is enough to Melt the Armor and defenses of all targets in the affected area. Melt Armor significantly weakens the Defense and Damage Resistance of the affected targets. You must be level 44 and have Ring of Fire or Char before selecting this power. | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 44 (Tanker)}} | ||
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | {{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | ||
{{PowerBlock_Blank|Foe: -Resistance, -Defense}} | {{PowerBlock_Blank|Foe: -Resistance, -Defense}} | ||
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{{PowerBlock_End}} | {{PowerBlock_End}} | ||
=== [[ | === [[File:PyreMastery RingofFire.png]] Ring of Fire === | ||
Immobilizes your target in a Ring of Fire. Deals some damage over time. Useful for keeping villains at bay. | Immobilizes your target in a Ring of Fire. Deals some damage over time. Useful for keeping villains at bay. | ||
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{{PowerBlock_Damage|Moderate Damage over Time(Fire)}} | {{PowerBlock_Damage|Moderate Damage over Time(Fire)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[ | {{PowerBlock_Level|[[File:Archetypeicon tanker.png|18px]] 41 (Tanker)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Immobilize}} | {{PowerBlock_Blank|Foe Immobilize}} |
Revision as of 03:04, 10 June 2009
Overview
Pyre Mastery is one of the Ancillary Power Pools available to Tankers.
You have Mastery over Fire and Flame to blast your foes and control your foes.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Ring of Fire | 41 | Ranged, Moderate Damage over Time(Fire), Foe: Immobilize |
Char | 41 | Ranged, Minor Damage over Time(Fire), Foe: Hold |
Fire Blast | 44 | Ranged, Moderate Damage(Fire) |
Melt Armor | 44 | Ranged (Targeted Area of Effect), Foe: -Resistance, -Defense |
Fire Ball | 47 | Ranged (Targeted Area of Effect), Moderate Damage(Fire/Smash) |
Powers
The following are powers in the Pyre Mastery powerset.
Char
Incapacitates a distant foe by Charring him with smoldering soot and cinders. The target is left helpless, choking on the soot. The target will take some fire damage from char, but the damage is very trivial.
Damage | Minor Damage over Time(Fire) |
Recharge | Moderate |
Minimum Level | 41 (Tanker) |
Effects | Ranged |
Foe Hold | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Holds |
Fire Ball
Hurls an exploding Fireball that consumes a targeted foe, and all nearby enemies. Anyone in that explosion is burned and set ablaze. You must be level 47 and have two other Pyre Mastery Powers before selecting this power.
Damage | Moderate Damage(Fire/Smash) |
Recharge | Slow |
Minimum Level | 47 (Tanker) |
Effects | Ranged (Targeted Area of Effect) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Fire Blast
Sends a Blast of Fire at a targeted foe and sets the target on fire for a short period of time. Slower recharge rate than Flares, but more damage. You must be level 44 and have Ring of Fire or Char before selecting this power.
Damage | Moderate Damage(Fire) |
Recharge | Fast |
Minimum Level | 44 (Tanker) |
Effects | Ranged |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Melt Armor
The searing Heat from this power is enough to Melt the Armor and defenses of all targets in the affected area. Melt Armor significantly weakens the Defense and Damage Resistance of the affected targets. You must be level 44 and have Ring of Fire or Char before selecting this power.
Recharge | Long |
Minimum Level | 44 (Tanker) |
Effects | Ranged (Targeted Area of Effect) |
Foe: -Resistance, -Defense | |
Enhancements | Enhance Accuracy |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Defense Debuff |
Accurate Defense Debuff |
Ring of Fire
Immobilizes your target in a Ring of Fire. Deals some damage over time. Useful for keeping villains at bay.
Damage | Moderate Damage over Time(Fire) |
Recharge | Fast |
Minimum Level | 41 (Tanker) |
Effects | Ranged |
Foe Immobilize | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Immobilize |