Random Rare Recipe Drop Rates: Difference between revisions
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imported>Leandro (historical) |
imported>Leandro (historical) |
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!Percent | !Percent | ||
!Rate | !Rate | ||
!Weight | |||
|- | |- | ||
|align="right" |34 | |align="right" |34 | ||
|[[File:IO Pulverizing Fisticuffs.png|20px]] [[Pulverizing Fisticuffs: Acc/Dam/End/Rech]] | |[[File:IO Pulverizing Fisticuffs.png|20px]] [[Pulverizing Fisticuffs: Acc/Dam/End/Rech]] | ||
|align="right" |6 | |align="right" |6.80% | ||
|align="right" |1 in 14 | |align="right" |1 in 14 | ||
|align="right" |5.0x | |||
|- | |- | ||
|align="right" |32 | |align="right" |32 | ||
|[[File:IO Impervious Skin.png|20px]] [[Impervious Skin: End/Rech/Res]] | |[[File:IO Impervious Skin.png|20px]] [[Impervious Skin: End/Rech/Res]] | ||
|align="right" |6 | |align="right" |6.40% | ||
|align="right" |1 in 15 | |align="right" |1 in 15 | ||
|align="right" |4.7x | |||
|- | |- | ||
|align="right" |28 | |align="right" |28 | ||
|[[File:IO Kismet.png|20px]] [[Kismet: Def/End/Rech]] | |[[File:IO Kismet.png|20px]] [[Kismet: Def/End/Rech]] | ||
|align="right" |5 | |align="right" |5.60% | ||
|align="right" |1 in 17 | |align="right" |1 in 17 | ||
|align="right" |4.1x | |||
|- | |- | ||
|align="right" |26 | |align="right" |26 | ||
|[[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown: Chance for Psionic damage]] | |[[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown: Chance for Psionic damage]] | ||
|align="right" |5 | |align="right" |5.20% | ||
|align="right" |1 in 19 | |align="right" |1 in 19 | ||
|align="right" |3.8x | |||
|- | |- | ||
|align="right" |24 | |align="right" |24 | ||
|[[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze: Acc/End/Rech/Hold]] | |[[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze: Acc/End/Rech/Hold]] | ||
|align="right" |4 | |align="right" |4.80% | ||
|align="right" |1 in 20 | |align="right" |1 in 20 | ||
|align="right" |3.5x | |||
|- | |- | ||
|align="right" |23 | |align="right" |23 | ||
|[[File:IO Blessing of the Zephyr.png|20px]] [[Blessing of the Zephyr: Knockback Reduction (4 points)]] | |[[File:IO Blessing of the Zephyr.png|20px]] [[Blessing of the Zephyr: Knockback Reduction (4 points)]] | ||
|align="right" |4 | |align="right" |4.60% | ||
|align="right" |1 in 21 | |align="right" |1 in 21 | ||
|align="right" |3.4x | |||
|- | |- | ||
|align="right" |23 | |align="right" |23 | ||
|[[File:IO Regenerative Tissue.png|20px]] [[Regenerative Tissue: End/Heal/Rech]] | |[[File:IO Regenerative Tissue.png|20px]] [[Regenerative Tissue: End/Heal/Rech]] | ||
|align="right" |4 | |align="right" |4.60% | ||
|align="right" |1 in 21 | |align="right" |1 in 21 | ||
|align="right" |3.4x | |||
|- | |- | ||
|align="right" |22 | |align="right" |22 | ||
|[[File:IO Eradication.png|20px]] [[Eradication: Acc/Dam/Rech/End]] | |[[File:IO Eradication.png|20px]] [[Eradication: Acc/Dam/Rech/End]] | ||
|align="right" |4 | |align="right" |4.40% | ||
|align="right" |1 in 22 | |align="right" |1 in 22 | ||
|align="right" |3.2x | |||
|- | |- | ||
|align="right" |22 | |align="right" |22 | ||
|[[File:IO Impeded Swiftness.png|20px]] [[Impeded Swiftness: Chance for Smashing Damage]] | |[[File:IO Impeded Swiftness.png|20px]] [[Impeded Swiftness: Chance for Smashing Damage]] | ||
|align="right" |4 | |align="right" |4.40% | ||
|align="right" |1 in 22 | |align="right" |1 in 22 | ||
|align="right" |3.2x | |||
|- | |- | ||
|align="right" |22 | |align="right" |22 | ||
|[[File:IO Impeded Swiftness.png|20px]] [[Impeded Swiftness: End/Rech/Slow]] | |[[File:IO Impeded Swiftness.png|20px]] [[Impeded Swiftness: End/Rech/Slow]] | ||
|align="right" |4 | |align="right" |4.40% | ||
|align="right" |1 in 22 | |align="right" |1 in 22 | ||
|align="right" |3.2x | |||
|- | |- | ||
|align="right" |21 | |align="right" |21 | ||
|[[File:IO Call to Arms.png|20px]] [[Call to Arms: End/Dam/Rech]] | |[[File:IO Call to Arms.png|20px]] [[Call to Arms: End/Dam/Rech]] | ||
|align="right" |4 | |align="right" |4.20% | ||
|align="right" |1 in 23 | |align="right" |1 in 23 | ||
|align="right" |3.1x | |||
|- | |- | ||
|align="right" |19 | |align="right" |19 | ||
|[[File:IO Salvo.png|20px]] [[Salvo: Acc/Dam/End/Range]] | |[[File:IO Salvo.png|20px]] [[Salvo: Acc/Dam/End/Range]] | ||
|align="right" |3 | |align="right" |3.80% | ||
|align="right" |1 in 26 | |align="right" |1 in 26 | ||
|align="right" |2.8x | |||
|- | |- | ||
|align="right" |17 | |align="right" |17 | ||
|[[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown: Acc/Hold/Rech]] | |[[File:IO Neuronic Shutdown.png|20px]] [[Neuronic Shutdown: Acc/Hold/Rech]] | ||
|align="right" |3 | |align="right" |3.40% | ||
|align="right" |1 in 29 | |align="right" |1 in 29 | ||
|align="right" |2.5x | |||
|- | |- | ||
|align="right" |17 | |align="right" |17 | ||
|[[File:IO Shield Breaker.png|20px]] [[Shield Breaker: Acc/End/Rech]] | |[[File:IO Shield Breaker.png|20px]] [[Shield Breaker: Acc/End/Rech]] | ||
|align="right" |3 | |align="right" |3.40% | ||
|align="right" |1 in 29 | |align="right" |1 in 29 | ||
|align="right" |2.5x | |||
|- | |- | ||
|align="right" |15 | |align="right" |15 | ||
|[[File:IO Eradication.png|20px]] [[Eradication: Chance for energy damage]] | |[[File:IO Eradication.png|20px]] [[Eradication: Chance for energy damage]] | ||
|align="right" |3 | |align="right" |3.00% | ||
|align="right" |1 in 33 | |align="right" |1 in 33 | ||
|align="right" |2.2x | |||
|- | |- | ||
|align="right" |14 | |align="right" |14 | ||
|[[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze: Chance for -Rech]] | |[[File:IO Basilisk's Gaze.png|20px]] [[Basilisk's Gaze: Chance for -Rech]] | ||
|align="right" |2 | |align="right" |2.80% | ||
|align="right" |1 in 35 | |align="right" |1 in 35 | ||
|align="right" |2.1x | |||
|- | |- | ||
|align="right" |14 | |align="right" |14 | ||
|[[File:IO Call to Arms.png|20px]] [[Call to Arms: Defense Bonus Aura for Pets]] | |[[File:IO Call to Arms.png|20px]] [[Call to Arms: Defense Bonus Aura for Pets]] | ||
|align="right" |2 | |align="right" |2.80% | ||
|align="right" |1 in 35 | |align="right" |1 in 35 | ||
|align="right" |2.1x | |||
|- | |- | ||
|align="right" |14 | |align="right" |14 | ||
|[[File:IO Shield Breaker.png|20px]] [[Shield Breaker: Chance for Lethal Damage]] | |[[File:IO Shield Breaker.png|20px]] [[Shield Breaker: Chance for Lethal Damage]] | ||
|align="right" |2 | |align="right" |2.80% | ||
|align="right" |1 in 35 | |align="right" |1 in 35 | ||
|align="right" |2.1x | |||
|- | |- | ||
|align="right" |13 | |align="right" |13 | ||
|[[File:IO Razzle Dazzle.png|20px]] [[Razzle Dazzle: Acc/Stun/Rech]] | |[[File:IO Razzle Dazzle.png|20px]] [[Razzle Dazzle: Acc/Stun/Rech]] | ||
|align="right" |2 | |align="right" |2.60% | ||
|align="right" |1 in 38 | |align="right" |1 in 38 | ||
|align="right" |1.9x | |||
|- | |- | ||
|align="right" |13 | |align="right" |13 | ||
|[[File:IO Razzle Dazzle.png|20px]] [[Razzle Dazzle: Chance for Immobilize]] | |[[File:IO Razzle Dazzle.png|20px]] [[Razzle Dazzle: Chance for Immobilize]] | ||
|align="right" |2 | |align="right" |2.60% | ||
|align="right" |1 in 38 | |align="right" |1 in 38 | ||
|align="right" |1.9x | |||
|- | |- | ||
|align="right" |10 | |align="right" |10 | ||
|[[File:IO Theft of Essence.png|20px]] [[Theft of Essence: Chance for +End]] | |[[File:IO Theft of Essence.png|20px]] [[Theft of Essence: Chance for +End]] | ||
|align="right" |2 | |align="right" |2.00% | ||
|align="right" |1 in 50 | |align="right" |1 in 50 | ||
|align="right" |1.5x | |||
|- | |- | ||
|align="right" |9 | |align="right" |9 | ||
|[[File:IO Cloud Senses.png|20px]] [[Cloud Senses: Chance for negative energy damage]] | |[[File:IO Cloud Senses.png|20px]] [[Cloud Senses: Chance for negative energy damage]] | ||
|align="right" |1 | |align="right" |1.80% | ||
|align="right" |1 in 55 | |align="right" |1 in 55 | ||
|align="right" |1.3x | |||
|- | |- | ||
|align="right" |9 | |align="right" |9 | ||
|[[File:IO Commanding Presence.png|20px]] [[Commanding Presence: Acc/Dam/End]] | |[[File:IO Commanding Presence.png|20px]] [[Commanding Presence: Acc/Dam/End]] | ||
|align="right" |1 | |align="right" |1.80% | ||
|align="right" |1 in 55 | |align="right" |1 in 55 | ||
|align="right" |1.3x | |||
|- | |- | ||
|align="right" |9 | |align="right" |9 | ||
|[[File:IO Induced Coma.png|20px]] [[Induced Coma: Chance for Recharge Slow]] | |[[File:IO Induced Coma.png|20px]] [[Induced Coma: Chance for Recharge Slow]] | ||
|align="right" |1 | |align="right" |1.80% | ||
|align="right" |1 in 55 | |align="right" |1 in 55 | ||
|align="right" |1.3x | |||
|- | |- | ||
|align="right" |9 | |align="right" |9 | ||
|[[File:IO Unspeakable Terror.png|20px]] [[Unspeakable Terror: Chance for Disorient]] | |[[File:IO Unspeakable Terror.png|20px]] [[Unspeakable Terror: Chance for Disorient]] | ||
|align="right" |1 | |align="right" |1.80% | ||
|align="right" |1 in 55 | |align="right" |1 in 55 | ||
|align="right" |1.3x | |||
|- | |- | ||
|align="right" |7 | |align="right" |7 | ||
|[[File:IO Cacophony.png|20px]] [[Cacophony: Chance for Energy Damage]] | |[[File:IO Cacophony.png|20px]] [[Cacophony: Chance for Energy Damage]] | ||
|align="right" |1 | |align="right" |1.40% | ||
|align="right" |1 in 71 | |align="right" |1 in 71 | ||
|align="right" |1.0x | |||
|- | |- | ||
|align="right" |7 | |align="right" |7 | ||
|[[File:IO Induced Coma.png|20px]] [[Induced Coma: Acc/Sleep/Rech]] | |[[File:IO Induced Coma.png|20px]] [[Induced Coma: Acc/Sleep/Rech]] | ||
|align="right" |1 | |align="right" |1.40% | ||
|align="right" |1 in 71 | |align="right" |1 in 71 | ||
|align="right" |1.0x | |||
|- | |- | ||
|align="right" |6 | |align="right" |6 | ||
|[[File:IO Debilitative Action.png|20px]] [[Debilitative Action: Acc/Immob/Rech]] | |[[File:IO Debilitative Action.png|20px]] [[Debilitative Action: Acc/Immob/Rech]] | ||
|align="right" |1 | |align="right" |1.20% | ||
|align="right" |1 in 83 | |align="right" |1 in 83 | ||
|align="right" |0.9x | |||
|- | |- | ||
|align="right" |6 | |align="right" |6 | ||
|[[File:IO Unspeakable Terror.png|20px]] [[Unspeakable Terror: Acc/Fear/Rech]] | |[[File:IO Unspeakable Terror.png|20px]] [[Unspeakable Terror: Acc/Fear/Rech]] | ||
|align="right" |1 | |align="right" |1.20% | ||
|align="right" |1 in 83 | |align="right" |1 in 83 | ||
|align="right" |0.9x | |||
|- | |- | ||
|align="right" |5 | |align="right" |5 | ||
|[[File:IO Cloud Senses.png|20px]] [[Cloud Senses: Acc/End/Rech]] | |[[File:IO Cloud Senses.png|20px]] [[Cloud Senses: Acc/End/Rech]] | ||
|align="right" |1 | |align="right" |1.00% | ||
|align="right" |1 in 100 | |align="right" |1 in 100 | ||
|align="right" |0.7x | |||
|- | |- | ||
|align="right" |4 | |align="right" |4 | ||
|[[File:IO Cacophony.png|20px]] [[Cacophony: Acc/Confuse/Rech]] | |[[File:IO Cacophony.png|20px]] [[Cacophony: Acc/Confuse/Rech]] | ||
|align="right" |0 | |align="right" |0.80% | ||
|align="right" |1 in 125 | |align="right" |1 in 125 | ||
|align="right" |0.6x | |||
|- | |- | ||
|align="right" |3 | |align="right" |3 | ||
|[[File:IO Debilitative Action.png|20px]] [[Debilitative Action: Chance for Stun]] | |[[File:IO Debilitative Action.png|20px]] [[Debilitative Action: Chance for Stun]] | ||
|align="right" |0 | |align="right" |0.60% | ||
|align="right" |1 in 166 | |align="right" |1 in 166 | ||
|align="right" |0.4x | |||
|- | |- | ||
|align="right" |3 | |align="right" |3 | ||
|[[File:IO Theft of Essence.png|20px]] [[Theft of Essence: Acc/End/Rech]] | |[[File:IO Theft of Essence.png|20px]] [[Theft of Essence: Acc/End/Rech]] | ||
|align="right" |0 | |align="right" |0.60% | ||
|align="right" |1 in 166 | |align="right" |1 in 166 | ||
|align="right" |0.4x | |||
|} | |} | ||
Revision as of 07:47, 4 February 2010
Player Guide Notice
This article is a Player Guide. The Homecoming Wiki takes no responsibility for the content within.
Questions and concerns should be posed to the authors of the article using the article's talk page.
Overview
The Random Rare Recipe Roll is a Reward Purchase available at Merit Vendors. Some recipes have a higher chance to drop than others; this page contains information from the rare recipe weight project to keep track of each recipe's weight in the tables.
Level 10-14
This table is based on 500 rolls by Energizing_Ion.
Level 15-19
This table is based on 1650 rolls by Hell_Jumper, Energizing_Ion and macskull.
Level 20-24
This table is based on 1803 rolls by PumBumbler, Liquid, Energizing_Ion, Hell Jumper and Leandro.
Level 25-29
This table is based on 1285 rolls by Hell_Jumper, Liquid and Leandro.
Level 30-34
Level 35-39
Level 40-45
Level 46-50
See Also
- Rare recipe weight project at the official forums