Reactive Armor: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
imported>Lin Chiao Feng (historical)
No edit summary
imported>SekoiaBot (historical)
m (Robot: Automated text replacement (-{{SetBonusLessMez| +{{Set Bonus|class=Less Mez|))
Line 3: Line 3:


{{SetBonusPreamble}}
{{SetBonusPreamble}}
{{SetBonusLessMez|type=Immobilize|num=2|amt=1.1}}
{{Set Bonus|class=Less Mez|type=Immobilize|num=2|amt=1.1}}
{{SetBonusTypedDefense|type=Energy|num=3|amt=1.25}}
{{SetBonusTypedDefense|type=Energy|num=3|amt=1.25}}
{{SetBonusTypedDefense|type=Lethal|num=4|amt=1.25}}
{{SetBonusTypedDefense|type=Lethal|num=4|amt=1.25}}
{{SetBonusPosDefense|type=Area Effect|num=5|amt=1.25}}
{{SetBonusPosDefense|type=Area Effect|num=5|amt=1.25}}
{{SetBonusResist|type=Toxic|num=6|amt=1.25}}
{{SetBonusResist|type=Toxic|num=6|amt=1.25}}

Revision as of 04:26, 21 August 2007

IO Reactive Armor.png

Reactive Armor is a Resist Damage enhancement set in the Invention System. It is available in the 15-40 level range.

There are six enhancements in this set:

Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the Unique symbol and are limited to one per build.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

  • Two enhancements reduces the duration of Immobilize effects on you by 1.1%.
  • Three enhancements increases Energy defense by 1.25%.{{#if |[[Category:Sets that improve {{{type2}}} Defense]]}}
  • Four enhancements increases Lethal defense by 1.25%.{{#if |[[Category:Sets that improve {{{type2}}} Defense]]}}
  • Five enhancements increases Area Effect defense by 1.25%.
  • Six enhancements increases Toxic resistance by 1.25%.