Recovery: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
imported>Murf (historical)
No edit summary
imported>Aggelakis (historical)
(why talk about changing it....just change it :p)
Line 7: Line 7:
More information can be found in the [[Endurance]] article.
More information can be found in the [[Endurance]] article.


Many players confuse Recovery with [[Health Regeneration]], which refers either to the speed players regain their Health or to the powerset for [[Scrapper|Scrappers]] and [[Stalker|Stalkers]].
Many players confuse '''Recovery''' with ''Regeneration'', which refers either to the speed players regain their [[Health Regeneration|health]] or to [[Regeneration|the powerset]] for [[Scrapper|Scrappers]] and [[Stalker|Stalkers]].


Currently the maximum Recovery % is 8.34%.
Currently the maximum Recovery % is 8.34%.


[[Category:Definition]]
[[Category:Definition]]

Revision as of 16:26, 21 April 2009

This article is a stub. You can help the Wiki by expanding it.

Recovery is the rate at which Endurance is replenished over time for players and critters. A higher Recovery rate increases the amount of Endurance regained at each tick, while a lowered Recovery has the opposite effect.

Recovery is based on percentages, not flat numbers. Thus, raising your maximum endurance through accolades and set bonuses will also slightly improve the amount of recovery gained each tick.

More information can be found in the Endurance article.

Many players confuse Recovery with Regeneration, which refers either to the speed players regain their health or to the powerset for Scrappers and Stalkers.

Currently the maximum Recovery % is 8.34%.