Red Fortune: Defense/Recharge: Difference between revisions
imported>Blondeshell (historical) m (AlignmentMerit) |
imported>Blondeshell (historical) m (+Incarnate Merit Costs) |
||
Line 2: | Line 2: | ||
{{MeritCost|50}} | {{MeritCost|50}} | ||
{{AlignmentMeritCost|0}} | {{AlignmentMeritCost|0}} | ||
{{AstralMeritCost|0}} | |||
{{EmpyreanMeritCost|0}} | |||
== Effects == | == Effects == |
Revision as of 01:42, 23 August 2011
Red Fortune: Defense/Recharge is an enhancement in the Red Fortune set.
The Reward Merit cost of this recipe is 50 Merits.
Alignment Merits cannot now be used to purchase recipes This recipe never could be. |
Astral Merits cannot now be used to purchase recipes This recipe never could be. |
Empyrean Merits cannot now be used to purchase recipes This recipe never could be. |
Effects
This enhancement improves the defense and recharge rate of your power by the following amounts:
Level | 25 | 26 | 27 | 28 | 29 |
---|---|---|---|---|---|
Defense | +12.0% | +12.5% | +12.6% | +12.8% | +12.9% |
Recharge | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% |
Level | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
---|---|---|---|---|---|---|---|---|---|---|
Defense | +13.1% | +13.2% | +13.4% | +13.5% | +13.6% | +13.8% | +13.9% | +14.1% | +14.2% | +14.4% |
Recharge | +21.8% | +22.0% | +22.3% | +22.4% | +22.7% | +22.9% | +23.2% | +23.4% | +23.6% | +23.9% |
Level | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 |
---|---|---|---|---|---|---|---|---|---|---|---|
Defense | +14.5% | +14.6% | +14.8% | +14.9% | +15.1% | +15.2% | +15.3% | +15.5% | +15.6% | +15.8% | +15.9% |
Recharge | +24.1% | +24.4% | +24.6% | +24.8% | +25.1% | +25.3% | +25.6% | +25.8% | +26.0% | +26.2% | +26.5% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is an uncommon drop.
This recipe may be sold to a store for 100 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
25 | 37,400 | 1 Masterwork Weapon 1 Scientific Theory 1 Commercial Cybernetic |
26 | 38,660 | |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 43,700 | |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 209,600 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
41 | 121,260 | 1 Nevermelting Ice 1 Ceramic Armor Plate 1 Energy Weapon |
42 | 137,720 | |
43 | 154,180 | |
44 | 170,640 | |
45 | 187,100 | |
46 | 198,720 | |
47 | 210,340 | |
48 | 221,960 | |
49 | 233,580 | |
50 | 490,400 |