Regeneration: Difference between revisions
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{{Issue21}} | |||
{{Otheruses4|the Regeneration [[Powerset]]|information regarding the health regeneration gameplay mechanic|Health Regeneration}} | {{Otheruses4|the Regeneration [[Powerset]]|information regarding the health regeneration gameplay mechanic|Health Regeneration}} | ||
{{TOCright}} | |||
== Overview == | == Overview == | ||
'''Regeneration''' is one of the power sets. It is a secondary power set for [[Brute]]s, [[Scrapper]]s, and [[Stalker]]s. | |||
'''Regeneration''' is a [[ | |||
Regeneration lets you regenerate more quickly from damage and effects. Regeneration offers almost no actual damage resistance, but your Hit Point and Endurance Regeneration can become so incredibly fast, that your wounds heal almost instantly. Those who possess this power set have little downtime, but risk the effects of spike damage. | Regeneration lets you regenerate more quickly from damage and effects. Regeneration offers almost no actual damage resistance, but your Hit Point and Endurance Regeneration can become so incredibly fast, that your wounds heal almost instantly. Those who possess this power set have little downtime, but risk the effects of spike damage. | ||
== Power Tables == | == Power Tables == | ||
=== Brute, Scrapper === | |||
=== Scrapper === | |||
The Regeneration powerset is available as a secondary set for [[Scrapper]]s. The following table shows which powers are available and at what level: | The Regeneration powerset is available as a secondary set for [[Scrapper]]s. The following table shows which powers are available and at what level: | ||
{{orange|do brutes have the exact same powers as scrappers? if so, delete this note; if not create a new section}} | |||
{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=Regeneration_FastHealing.png|Power=Fast Healing|Level=1|Effect=Auto: Self +Regen|Border=1}} | {{Powers_LevelRow|Icon=Regeneration_FastHealing.png|Power=Fast Healing|Level=1|Effect=Auto: Self +Regen|Border=1}} | ||
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=== Stalker === | === Stalker === | ||
The Regeneration powerset is available as a secondary set for [[Stalker]]s. The following table shows which powers are available and at what level: | The Regeneration powerset is available as a secondary set for [[Stalker]]s. The following table shows which powers are available and at what level: | ||
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{{Powers_LevelRow|Icon=Regeneration_MomentOfGlory.png|Power=Moment of Glory|Level=38|Effect=Self +DEF(All DMG but Psionics), +Res(All DMG but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback, Repel), +Recovery|Border=0}} | {{Powers_LevelRow|Icon=Regeneration_MomentOfGlory.png|Power=Moment of Glory|Level=38|Effect=Self +DEF(All DMG but Psionics), +Res(All DMG but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback, Repel), +Recovery|Border=0}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
== Powers == | == Powers == | ||
The following are powers in the Regeneration powerset. | The following are powers in the Regeneration powerset. | ||
=== [[File:Regeneration_DullPain.png]] Dull Pain === | === [[File:Regeneration_DullPain.png]] Dull Pain === | ||
Using ancient techniques, you can make yourself more resilient to pain. Thus, you can take more damage before being defeated. When you activate this power you will increase your maximum Hit Points for a couple of minutes. | Using ancient techniques, you can make yourself more resilient to pain. Thus, you can take more damage before being defeated. When you activate this power you will increase your maximum Hit Points for a couple of minutes. | ||
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=== [[File:Regeneration_FastHealing.png]] Fast Healing === | === [[File:Regeneration_FastHealing.png]] Fast Healing === | ||
You heal Hit Points at a faster rate than normal. This power is always on. | You heal Hit Points at a faster rate than normal. This power is always on. | ||
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=== [[File:Regeneration_Hide.png]] Hide === | === [[File:Regeneration_Hide.png]] Hide === | ||
Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost. | Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost. | ||
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=== [[File:Regeneration_InstantHealing.png]] Instant Healing === | === [[File:Regeneration_InstantHealing.png]] Instant Healing === | ||
When you activate this power, you can regenerate your health at an astounding rate. This boost to you regeneration rate last about a minute and takes a long time to recharge once used. | When you activate this power, you can regenerate your health at an astounding rate. This boost to you regeneration rate last about a minute and takes a long time to recharge once used. | ||
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=== [[File:Regeneration_Integration.png]] Integration === | === [[File:Regeneration_Integration.png]] Integration === | ||
You can Integrate your mind and body, making you resistant to Knockback, Disorient, Hold, Sleep, and Immobilization effects, as well as increase your regeneration rate, for as long as you can keep this toggle power active. | You can Integrate your mind and body, making you resistant to Knockback, Disorient, Hold, Sleep, and Immobilization effects, as well as increase your regeneration rate, for as long as you can keep this toggle power active. | ||
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=== [[File:Regeneration_MomentOfGlory.png]] Moment of Glory === | === [[File:Regeneration_MomentOfGlory.png]] Moment of Glory === | ||
When you activate this power, you gain Resistance and Defense to all damage types except Psionics, recover Endurance more quickly, and are highly resistant to Sleep, Disorient, Immobilization, and Hold effects. | When you activate this power, you gain Resistance and Defense to all damage types except Psionics, recover Endurance more quickly, and are highly resistant to Sleep, Disorient, Immobilization, and Hold effects. | ||
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=== [[File:Regeneration_QuickRecovery.png]] Quick Recovery === | === [[File:Regeneration_QuickRecovery.png]] Quick Recovery === | ||
You recover Endurance at a faster rate than normal. This power is always on. | You recover Endurance at a faster rate than normal. This power is always on. | ||
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=== [[File:Regeneration_Reconstruction.png]] Reconstruction === | === [[File:Regeneration_Reconstruction.png]] Reconstruction === | ||
Through perfect control of your body, you can concentrate for a few moments and heal yourself. The effects of Reconstruction also leaves you resistant to toxic damage for a while. | Through perfect control of your body, you can concentrate for a few moments and heal yourself. The effects of Reconstruction also leaves you resistant to toxic damage for a while. | ||
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=== [[File:Regeneration_ResistStun.png]] Resilience === | === [[File:Regeneration_ResistStun.png]] Resilience === | ||
You are more Resilient. This power allows you to build up a resistance to disorientation effects. You tend not to get disoriented, and if you do, it wears off quickly. This resistance to disorientation gets stronger as you go up in level. Resilience also grants some resistance to smashing, lethal and toxic damage. This power is always on. | You are more Resilient. This power allows you to build up a resistance to disorientation effects. You tend not to get disoriented, and if you do, it wears off quickly. This resistance to disorientation gets stronger as you go up in level. Resilience also grants some resistance to smashing, lethal and toxic damage. This power is always on. | ||
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=== [[File:Regeneration_Revive.png]] Revive === | === [[File:Regeneration_Revive.png]] Revive === | ||
Should you fall in battle, you can Revive yourself from the brink of death. You will revive with most of your hit points and half your endurance and be protected from experience debt for 20 seconds. | Should you fall in battle, you can Revive yourself from the brink of death. You will revive with most of your hit points and half your endurance and be protected from experience debt for 20 seconds. | ||
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== Historical == | == Historical == | ||
{{historical|game=h|reason=change|type=section}} | {{historical|game=h|reason=change|type=section}} | ||
* This set has been in the game since [[Issue 0]]. | * This set has been in the game since [[Issue 0]]. | ||
* Regeneration has been a long standing joke in the discussion of power "nerfs". This is mainly due to the fact that in early issues of the game regeneration was constantly changed. | |||
* [[Regeneration#Instant Healing|Instant Healing]] was originally a Toggle power, but was changed to a Click power in [[Issue 5]]. | * [[Regeneration#Instant Healing|Instant Healing]] was originally a Toggle power, but was changed to a Click power in [[Issue 5]]. | ||
* This set was included with the original release of [[Stalker]]s in [[Issue 6]]. | * This set was included with the original release of [[Stalker]]s in [[Issue 6]]. | ||
* [[Regeneration#Moment of Glory|Moment of Glory]] was originally a power which prevented all regeneration, took away almost all Hit Points, and lasted for 195 seconds. After that, the buff of the power faded, leaving you with little health and no regeneration for a short while. The new version, introduced shortly after [[Issue 11]], lasts 20 seconds and has no Hit Point penalty or crash. | * [[Regeneration#Moment of Glory|Moment of Glory]] was originally a power which prevented all regeneration, took away almost all Hit Points, and lasted for 195 seconds. After that, the buff of the power faded, leaving you with little health and no regeneration for a short while. The new version, introduced shortly after [[Issue 11]], lasts 20 seconds and has no Hit Point penalty or crash. | ||
* This set was [[Powerset Proliferation|proliferated]] to [[Brute]]s in [[Issue 21]]. | |||
== External Links == | == External Links == | ||
* {{RedTomaxPowerSet | * {{RedTomaxPowerSet | ||
|Game=coh|Power={{PAGENAMEE}}|Archetype=Scrapper|Type=Defense}} | |Game=coh|Power={{PAGENAMEE}}|Archetype=Scrapper|Type=Defense}} | ||
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[[Category:Powersets]] | [[Category:Powersets]] | ||
[[Category:Brute Secondary]] | |||
[[Category:Scrapper Secondary]] | [[Category:Scrapper Secondary]] | ||
[[Category:Stalker Secondary]] | [[Category:Stalker Secondary]] |
Revision as of 08:23, 23 August 2011
This article is about the Regeneration Powerset. For information regarding the health regeneration gameplay mechanic, see Health Regeneration.
Overview
Regeneration is one of the power sets. It is a secondary power set for Brutes, Scrappers, and Stalkers.
Regeneration lets you regenerate more quickly from damage and effects. Regeneration offers almost no actual damage resistance, but your Hit Point and Endurance Regeneration can become so incredibly fast, that your wounds heal almost instantly. Those who possess this power set have little downtime, but risk the effects of spike damage.
Power Tables
Brute, Scrapper
The Regeneration powerset is available as a secondary set for Scrappers. The following table shows which powers are available and at what level: do brutes have the exact same powers as scrappers? if so, delete this note; if not create a new section
Power | Level | Effect |
---|---|---|
Fast Healing | 1 | Auto: Self +Regen |
Reconstruction | 2 | Self Heal, +Res(Toxic) |
Quick Recovery | 4 | Auto: Self +Recovery |
Dull Pain | 10 | Self Heal, +Max Health |
Integration | 16 | Toggle: Self +Res(Knockback, Disorient, Hold, Sleep, Immobilize), +Regen |
Resilience | 20 | Auto: Self +Res(Smashing, Lethal, Toxic, Disorient) |
Instant Healing | 28 | Self +Regen |
Revive | 35 | Self Rez |
Moment of Glory | 38 | Self +DEF(All DMG but Psionics), +Res(All DMG but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback, Repel), +Recovery |
Stalker
The Regeneration powerset is available as a secondary set for Stalkers. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Hide | 1 | Toggle: Self Stealth, +DEF(Melee, Ranged, AoE) |
Fast Healing | 2 | Auto: Self +Regen |
Reconstruction | 4 | Self Heal, +Res(Toxic) |
Dull Pain | 10 | Self Heal, +Max Health |
Integration | 16 | Toggle: Self +Res(Disorient, Hold, Sleep, Immobilize, Knockback), +Regen |
Resilience | 20 | Auto: Self +Res(Smashing, Lethal, Toxic, Disorient) |
Instant Healing | 28 | Click: Self +Regen |
Revive | 35 | Self Rez |
Moment of Glory | 38 | Self +DEF(All DMG but Psionics), +Res(All DMG but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback, Repel), +Recovery |
Powers
The following are powers in the Regeneration powerset.
Dull Pain
Using ancient techniques, you can make yourself more resilient to pain. Thus, you can take more damage before being defeated. When you activate this power you will increase your maximum Hit Points for a couple of minutes.
Recharge | Very Long |
Minimum Level | 10 (Scrapper) |
10 (Stalker) | |
Effects | Self Heal, +Max Health |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Fast Healing
You heal Hit Points at a faster rate than normal. This power is always on.
Minimum Level | 1 (Scrapper) |
2 (Stalker) | |
Effects | Auto: Self +Regeneration |
Enhancements | Enhance Heal |
Set Categories | Healing/Absorb |
Hide
Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.
Recharge | Slow |
Minimum Level | 1 (Stalker) |
Effects | Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect) |
Enhancements | Enhance Defense Buffs |
Increase Attack Rate | |
Set Categories | Defense |
Instant Healing
When you activate this power, you can regenerate your health at an astounding rate. This boost to you regeneration rate last about a minute and takes a long time to recharge once used.
Recharge | Long |
Minimum Level | 28 (Scrapper) |
28 (Stalker) | |
Effects | Self +Regeneration |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Integration
You can Integrate your mind and body, making you resistant to Knockback, Disorient, Hold, Sleep, and Immobilization effects, as well as increase your regeneration rate, for as long as you can keep this toggle power active.
Recharge | Fast |
Minimum Level | 16 (Scrapper) |
16 (Stalker) | |
Effects | Toggle: Self +Resistance(Disorient, Hold, Sleep, Immobilize, Knockback), +Regeneration |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Moment of Glory
When you activate this power, you gain Resistance and Defense to all damage types except Psionics, recover Endurance more quickly, and are highly resistant to Sleep, Disorient, Immobilization, and Hold effects.
Recharge | Very Long |
Minimum Level | 38 (Scrapper) |
38 (Stalker) | |
Effects | Self +Defense(All Damage but Psionics), +Resistance(All Damage but Psionics, Disorient, Hold, Sleep, Immobilize, Knockback, Repel), +Recovery |
Enhancements | Enhance Defense Buffs |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Defense |
Resist Damage | |
Endurance Modification |
Quick Recovery
You recover Endurance at a faster rate than normal. This power is always on.
Minimum Level | 4 (Scrapper) |
Effects | Auto: Self +Recovery |
Enhancements | Enhance Endurance Modification |
Set Categories | Endurance Modification |
Reconstruction
Through perfect control of your body, you can concentrate for a few moments and heal yourself. The effects of Reconstruction also leaves you resistant to toxic damage for a while.
Recharge | Long |
Minimum Level | 2 (Scrapper) |
4 (Stalker) | |
Effects | Self Heal, +Resistance(Toxic) |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Healing/Absorb |
Resilience
You are more Resilient. This power allows you to build up a resistance to disorientation effects. You tend not to get disoriented, and if you do, it wears off quickly. This resistance to disorientation gets stronger as you go up in level. Resilience also grants some resistance to smashing, lethal and toxic damage. This power is always on.
Minimum Level | 20 (Scrapper) |
20 (Stalker) | |
Effects | Auto: Self +Resistance(Smashing, Lethal, Toxic, Disorient) |
Enhancements | Enhance Damage Resistance |
Set Categories | Resist Damage |
Revive
Should you fall in battle, you can Revive yourself from the brink of death. You will revive with most of your hit points and half your endurance and be protected from experience debt for 20 seconds.
Recharge | Very Long |
Minimum Level | 35 (Scrapper) |
35 (Stalker) | |
Effects | Self Resurrect |
Enhancements | Enhance Endurance Modification |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Endurance Modification |
Historical
- This set has been in the game since Issue 0.
- Regeneration has been a long standing joke in the discussion of power "nerfs". This is mainly due to the fact that in early issues of the game regeneration was constantly changed.
- Instant Healing was originally a Toggle power, but was changed to a Click power in Issue 5.
- This set was included with the original release of Stalkers in Issue 6.
- Moment of Glory was originally a power which prevented all regeneration, took away almost all Hit Points, and lasted for 195 seconds. After that, the buff of the power faded, leaving you with little health and no regeneration for a short while. The new version, introduced shortly after Issue 11, lasts 20 seconds and has no Hit Point penalty or crash.
- This set was proliferated to Brutes in Issue 21.
External Links
- Regeneration for Scrappers at City of Data v2.0
- Regeneration for Stalkers at City of Data v2.0