Release pets (Slash Command): Difference between revisions

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Use {{slashcommand|petcom_all}}, {{slashcommand|petcom_name}}, and {{slashcommand|petcom_pow}} "dismiss" commands to cause all or certain pets to play their despawn animations (if they have them) and die without bodies left behind (when fighting [[critter]]s or [[PC]]s who can buff, debuff, or attack through dead bodies).}}
Use {{slashcommand|petcom_all}}, {{slashcommand|petcom_name}}, and {{slashcommand|petcom_pow}} "dismiss" commands to cause all or certain pets to play their despawn animations (if they have them) and die without bodies left behind (when fighting [[critter]]s or [[PC]]s who can buff, debuff, or attack through dead bodies).}}


{{Pet Commands NavBox}}
{{Navbox Pet Commands}}


[[Category:Pet Commands]]
[[Category:Pet Commands]]

Revision as of 11:25, 8 July 2012

Slash Command

/release_pets  

Causes all summoned pets and/or henchmen to immediately die without playing any despawn animation sequences, allowing the bodies to linger before fading.

Use /petcom_all, /petcom_name, and /petcom_pow "dismiss" commands to cause all or certain pets to play their despawn animations (if they have them) and die without bodies left behind (when fighting critters or PCs who can buff, debuff, or attack through dead bodies).