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The '''Rikti''' is a villain group that has invaded earth during the [[Rikti War]].  Their invasion was halted due to the heroics of the [[Vanguard]] at the cost of untold lives.  They remain entrenched on earth and pose a danger to everyone they encounter.
The '''Rikti''' is a villain group that has invaded earth during the [[Rikti War]].  Their invasion was halted due to the heroics of the [[Vanguard]] at the cost of untold lives.  They remain entrenched on earth and pose a danger to everyone they encounter.


== History ==
== Background ==


The Rikti exterminated all who believed in any gods, starving the gods of the faith that sustained them. This resulted in the gods’ death (apparently, they would like to do the same on Primal Earth – hence their hostility toward the [[Circle of Thorns]], whom worship [[Ermeeth]]). Perhaps because of this, the Rikti are not familiar with magic.
Rikti official info ( Copied from the City of Villains official website [http://www.cityofheroes.com/gameinfo/villain_groups_rikti.html] :
 
The fact that the Rikti Invasion is over for the time being does not mean that the other-dimensional invaders are cleansed from the city. In fact, quite the opposite is true. No one knows for sure how many Rikti still lurk beneath the streets of Paragon City and other great battleground cities like Rome and Kuala Lumpur. Some estimates put the number at a few thousand. Others suggest that there are ten or twenty times that many still menacing the planet. While the danger of total worldwide enslavement to an alien race seems to have passed for the time being, the Rikti still present a daily and ever-growing threat.
 
The affect of the Rikti on human culture and society has not been entirely negative. The world they come from is quite a bit more advanced than our own, technologically speaking. During the war and in subsequent raids on Rikti cells, heroes have recovered literally thousands of tons of Rikti technology. From spaceships to handguns, the Rikti brought a startling array of weapons and other technology with them. Ever since the first alien energy rifle fell into the hands of a human scientist, we have been learning from their scientific discoveries.
 
The war walls that divide up Paragon City employ force fields based on Rikti technology. Vanguard has begun to employ a prototype 'rapid response' portal system designed after Rikti teleporters and many heroes benefit from an emergency teleportation system that sends them directly to a hospital when their life signs reach a critical level. Once they get there, they find themselves rejuvenated by hospital beds that repair damage at a cellular level using a system inspired by the Rikti transmogrification vats.  
 
The benefits reaped from Rikti technology have only begun to appear and are certain to transform our entire world in the years to come. Right now though, they pose a problem as well. Not all of the discarded or lost Rikti technology fell into the hands of the heroes and governments of the world. Every month, more and more of it makes its way into the hands of Paragon City's criminal element. The black market for alien artifacts is booming, with even a simple side arm or communication device selling for tens of thousands of dollars. An early attempt to auction a Rikti helmet on eBay™ got a high bid of $35,320 before the government cracked down, arresting the seller and fining the company. A more serious problem came when a local gang found a stash of Rikti assault weapons, turning them overnight into a group with the firepower to level a city block in a matter of minutes. Fortunately, a group of young heroes captured the gang as they attempted to rob a liquor store, but the potential danger was obvious to everyone (except perhaps the dimwitted thieves).  


==Present Day==
Current international laws clearly state that any artifact of alien technology must be immediately turned over to the local government who will then turn it over to the Vanguard. The Vanguard - in addition to its other duties, has taken on the role of clearinghouse for captured alien technology. They then apportion out the finds to different research facilities around the world. Vanguard security personnel are stationed at each of these labs, both to ensure their safety and to see that the scientists share whatever discoveries they make with the rest of the world community.


The War ended when the [[Omega Team]] (composed mostly of mages) went through the Rikti portal to their home world and created a magical barrier that prevents inter-dimensional travel between our two worlds.
Many private research and development firms now operate under government contract to help unlock the potential in captured Rikti tech. Among the most significant is Crey Industries, who made some of the earliest and quickest advances in Rikti research. They hold the patent on the emergency teleportation system that so many heroes use every day in their fight against evil. However, Crey recently lost all of its contracts and was forbidden to work on Rikti research after the Vanguard discovered that the company possessed a number of Rikti weapons and rare suits of advanced combat armor that the rest of the world knew nothing about. The Countess Crey maintained that it was simply a clerical error, but the Vanguard remained unimpressed and seized all the alien artifacts known to be in Crey's possession. Crey has assured the UN that it no longer has any interest in alien research and is pursuing its own projects from now on.


Since they became stranded, the Rikti on Earth have been splitting into two political factions: The Traditionalists and the Restructurists. The Traditionalists wish to rebuild Rikti society on Earth, while the Restructurists are thinking of a more militaristic form of society.


==Villain types==
==Villain types==
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== Spoilers ==
== Spoilers ==
{{Template:Spoiler}}
{{Template:Spoiler}}
=== Origins ===


Rikti history details follow.
Rikti history details follow.
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According to [[Portal Corp]] intel, the Rikti weren't a particularly hostile people when their world had been discovered. That was a few years prior to the invasion. However, the current government on the Rikti Earth, (the Lineage of War) decided to invade our world. There is evidence that [[Nemesis (Archvillain)|Nemesis]] was some how involved with bringing the LoW to power.
According to [[Portal Corp]] intel, the Rikti weren't a particularly hostile people when their world had been discovered. That was a few years prior to the invasion. However, the current government on the Rikti Earth, (the Lineage of War) decided to invade our world. There is evidence that [[Nemesis (Archvillain)|Nemesis]] was some how involved with bringing the LoW to power.
=== History ===
The Rikti exterminated all who believed in any gods, starving the gods of the faith that sustained them. This resulted in the gods’ death (apparently, they would like to do the same on Primal Earth – hence their hostility toward the [[Circle of Thorns]], whom worship [[Ermeeth]]). Perhaps because of this, the Rikti are not familiar with magic.
=== Present Day ===
The War ended when the [[Omega Team]] (composed mostly of mages) went through the Rikti portal to their home world and created a magical barrier that prevents inter-dimensional travel between our two worlds.
Since they became stranded, the Rikti on Earth have been splitting into two political factions: The Traditionalists and the Restructurists. The Traditionalists wish to rebuild Rikti society on Earth, while the Restructurists are thinking of a more militaristic form of society.


[[Category:Enemies]]
[[Category:Enemies]]

Revision as of 12:16, 27 July 2007

Overview

The Rikti is a villain group that has invaded earth during the Rikti War. Their invasion was halted due to the heroics of the Vanguard at the cost of untold lives. They remain entrenched on earth and pose a danger to everyone they encounter.

Background

Rikti official info ( Copied from the City of Villains official website [1] :

The fact that the Rikti Invasion is over for the time being does not mean that the other-dimensional invaders are cleansed from the city. In fact, quite the opposite is true. No one knows for sure how many Rikti still lurk beneath the streets of Paragon City and other great battleground cities like Rome and Kuala Lumpur. Some estimates put the number at a few thousand. Others suggest that there are ten or twenty times that many still menacing the planet. While the danger of total worldwide enslavement to an alien race seems to have passed for the time being, the Rikti still present a daily and ever-growing threat.

The affect of the Rikti on human culture and society has not been entirely negative. The world they come from is quite a bit more advanced than our own, technologically speaking. During the war and in subsequent raids on Rikti cells, heroes have recovered literally thousands of tons of Rikti technology. From spaceships to handguns, the Rikti brought a startling array of weapons and other technology with them. Ever since the first alien energy rifle fell into the hands of a human scientist, we have been learning from their scientific discoveries.

The war walls that divide up Paragon City employ force fields based on Rikti technology. Vanguard has begun to employ a prototype 'rapid response' portal system designed after Rikti teleporters and many heroes benefit from an emergency teleportation system that sends them directly to a hospital when their life signs reach a critical level. Once they get there, they find themselves rejuvenated by hospital beds that repair damage at a cellular level using a system inspired by the Rikti transmogrification vats.

The benefits reaped from Rikti technology have only begun to appear and are certain to transform our entire world in the years to come. Right now though, they pose a problem as well. Not all of the discarded or lost Rikti technology fell into the hands of the heroes and governments of the world. Every month, more and more of it makes its way into the hands of Paragon City's criminal element. The black market for alien artifacts is booming, with even a simple side arm or communication device selling for tens of thousands of dollars. An early attempt to auction a Rikti helmet on eBay™ got a high bid of $35,320 before the government cracked down, arresting the seller and fining the company. A more serious problem came when a local gang found a stash of Rikti assault weapons, turning them overnight into a group with the firepower to level a city block in a matter of minutes. Fortunately, a group of young heroes captured the gang as they attempted to rob a liquor store, but the potential danger was obvious to everyone (except perhaps the dimwitted thieves).

Current international laws clearly state that any artifact of alien technology must be immediately turned over to the local government who will then turn it over to the Vanguard. The Vanguard - in addition to its other duties, has taken on the role of clearinghouse for captured alien technology. They then apportion out the finds to different research facilities around the world. Vanguard security personnel are stationed at each of these labs, both to ensure their safety and to see that the scientists share whatever discoveries they make with the rest of the world community.

Many private research and development firms now operate under government contract to help unlock the potential in captured Rikti tech. Among the most significant is Crey Industries, who made some of the earliest and quickest advances in Rikti research. They hold the patent on the emergency teleportation system that so many heroes use every day in their fight against evil. However, Crey recently lost all of its contracts and was forbidden to work on Rikti research after the Vanguard discovered that the company possessed a number of Rikti weapons and rare suits of advanced combat armor that the rest of the world knew nothing about. The Countess Crey maintained that it was simply a clerical error, but the Vanguard remained unimpressed and seized all the alien artifacts known to be in Crey's possession. Crey has assured the UN that it no longer has any interest in alien research and is pursuing its own projects from now on.


Villain types

Underlings

Rikti Monkey

Often referred to as ruin monkeys, these horrible creatures were created by the Rikti, then let loose in the city to wreak havoc. They roam in packs and pounce with tremendous speed and ferocity. Unfortunately, the Rikti seem to have a never-ending supply of them.

Notes

Rikti monkeys that appear out of Portals are classified as Small rather than Underlings.

Powers

PsychicBlast MentalBlast.png Psychic Dart (Ranged) Foe -Recharge
Your attack rate has been reduced by a Psychic Dart.

Inherent Brawl.png Monkey Brawl Melee, Smash Damage
Rikti Monkey brawling attacks.

FlamingShield Burn.png Monkey Gas (Area of Effect, Damage over Time, Toxic) Monkey Gas
Anyone that passes through this gas will take damage from the fumes.

Jump LongJump.png Monkey Jumping
Rikti Monkeys can inherently jump real high and travel very fast.

Wild Rikti Monkey

Rikti Monkeys often attack in packs

Often referred to as ruin monkeys, these horrible creatures were created by the Rikti, then let loose in the city to wreak havoc. They roam in packs and pounce with tremendous speed and ferocity. Unfortunately, the Rikti seem to have a never-ending supply of them.

Powers

PsychicBlast MentalBlast.png Psychic Dart (Ranged) Foe -Recharge
Your attack rate has been reduced by a Psychic Dart.

Inherent Brawl.png Monkey Brawl Melee, Smash Damage
Rikti Monkey brawling attacks.

FlamingShield Burn.png Monkey Gas (Area of Effect, Damage over Time, Toxic) Monkey Gas
Anyone that passes through this gas will take damage from the fumes.

Jump LongJump.png Monkey Jumping
Rikti Monkeys can inherently jump real high and travel very fast.


Vicious Rikti Monkey

Often referred to as ruin monkeys, these horrible creatures were created by the Rikti, then let loose in the city to wreak havoc. They roam in packs and pounce with tremendous speed and ferocity. Unfortunately, the Rikti seem to have a never-ending supply of them.

Powers

PsychicBlast MentalBlast.png Psychic Dart (Ranged) Foe -Recharge
Your attack rate has been reduced by a Psychic Dart.

Inherent Brawl.png Monkey Brawl Melee, Smash Damage
Rikti Monkey brawling attacks.

FlamingShield Burn.png Monkey Gas (Area of Effect, Damage over Time, Toxic) Monkey Gas
Anyone that passes through this gas will take damage from the fumes.

Jump LongJump.png Monkey Jumping
Rikti Monkeys can inherently jump real high and travel very fast.

Minions

Drone

Rikti Drone

During the Rikti War these flying Drones swarmed all over the city's skies. Today these machines still sweep through the air with some frequency. Their quick evasive maneuvering, sophisticated scanners and powerful energy cannon make them a constant menace.

Powers

Flight TravelFlight.png Fly Self Fly
Rikti Drones can Fly.

Temporary PVP DebuffDefense.png Drone Blast Ranged, Energy, Foe Knockdown
The Rikti Drones Blasts deal a lot of damage and can Knockdown foes.

Power Missing.png No Melee attacks No Hand to Hand
Drones don´t have any Melee attacks at all

Leadership Tactics.png  ??? +Perception
Rikti Drones can see through Stealth and Invisibility

Temporary PVP BuffDefense.png Resistance Auto, Self +Defense (Melee, Ranged, Psionic), Resist Sleep, Fear
The Drones maneuverability make it very hard to hit, and they have good defense to melee and ranged attacks, but they are relatively fragile otherwise. Since they are machines, they are immune to Sleep and Fear powers and are resistant to psionic damage.

Improved Drone

Rikti Improved Drone

During the Rikti War these flying Drones swarmed all over the city's skies. Today these machines still sweep through the air with some frequency. Their quick evasive maneuvering, sophisticated scanners and powerful energy cannon make them a constant menace.

Powers

Flight TravelFlight.png Fly Self Fly
Rikti Drones can Fly.

Temporary PVP DebuffDefense.png Drone Blast Ranged, Energy, Foe Knockdown
The Rikti Drones Blasts deal a lot of damage and can Knockdown foes.

Power Missing.png No Melee attacks No Hand to Hand
Drones don´t have any Melee attacks at all

Leadership Tactics.png  ??? +Perception
Rikti Drones can see through Stealth and Invisibility

Temporary PVP BuffDefense.png Resistance Auto, Self +Defense (Melee, Ranged, Psionic), Resist Sleep, Fear
The Drones maneuverability make it very hard to hit, and they have good defense to melee and ranged attacks, but they are relatively fragile otherwise. Since they are machines, they are immune to Sleep and Fear powers and are resistant to psionic damage.

Advanced Drone

Rikti Advanced Drone

During the Rikti War these flying Drones swarmed all over the city's skies. Today these machines still sweep through the air with some frequency. Their quick evasive maneuvering, sophisticated scanners and powerful energy cannon make them a constant menace.

Powers

Flight TravelFlight.png Fly Self Fly
Rikti Drones can Fly.

Temporary PVP DebuffDefense.png Drone Blast Ranged, Energy, Foe Knockdown
The Rikti Drones Blasts deal a lot of damage and can Knockdown foes.

Power Missing.png No Melee attacks No Hand to Hand
Drones don´t have any Melee attacks at all

Leadership Tactics.png  ??? +Perception
Rikti Drones can see through Stealth and Invisibility

Temporary PVP BuffDefense.png Resistance Auto, Self +Defense (Melee, Ranged, Psionic), Resist Sleep, Fear
The Drones maneuverability make it very hard to hit, and they have good defense to melee and ranged attacks, but they are relatively fragile otherwise. Since they are machines, they are immune to Sleep and Fear powers and are resistant to psionic damage.

Conscript

Rikti Infantryman

The Rikti have come to stand for everything humans hate and fear in the universe. Their unprovoked invasion of Earth has left much of the planet traumatized and angry. Even out of their battle armor, their high-tech weaponry makes Rikti dangerous opponents.

Powers

MedievalWeapons BattleAxe.png Rikti Rifle Ranged, Energy, Foe Knockback, Disorient
The Rikti Rifle takes a while to recharge, but deals a lot of damage and can Knockback and Disorient foes.

MedievalWeapons MaceClobber.png Rikti Sword (Melee, Energy/Lethal) Foe Disorient
You are Disoriented.


Infantry

The Rikti have come to stand for everything humans hate and fear in the universe. Their unprovoked invasion of Earth has left much of the planet traumatized and angry. Even out of their battle armor, their high-tech weaponry makes Rikti dangerous opponents.

Powers

MedievalWeapons MaceClobber.png Rikti Pistol Ranged, Energy, Foe Disorient
The Rikti pistol deals nominal damage, but can Disorient its target.

MedievalWeapons MaceClobber.png Rikti Sword (Melee, Energy/Lethal) Foe Disorient
You are Disoriented.


Communications Officer

The Rikti have come to stand for everything humans hate and fear in the universe. Their unprovoked invasion of Earth has left much of the planet traumatized and angry. Even out of their battle armor, their high-tech weaponry makes Rikti dangerous opponents.

Powers

MedievalWeapons MaceClobber.png Rikti Pistol Ranged, Energy, Foe Disorient
The Rikti pistol deals nominal damage, but can Disorient its target.

FireTrap FireImps.png Transponder Build Transponder
The Rikti Communications Officer can create an inter-dimensional Transponder. Other Rikti soldiers can teleport in through this Transponder to join their allies. This power is interruptible. The Transponder can be destroyed.

Guardian

Rikti Guardian

The Rikti have come to stand for everything humans hate and fear in the universe. Their unprovoked invasion of Earth has left much of the planet traumatized and angry. Even out of their battle armor, their high-tech weaponry makes Rikti dangerous opponents.

Powers

MedievalWeapons MaceClobber.png Rikti Pistol Ranged, Energy, Foe Disorient
The Rikti pistol deals nominal damage, but can Disorient its target.

ForceField DeflectionShield.png Protection Shield Ranged, Ally +DEF(All)
The Rikti Protection Shield dramatically protects an ally from Smashing, Lethal, Fire, Cold, Energy, and Negative Energy attacks for a limited time.

RadiationPoisoning RadiationEmission.png Radiation Emission Area of Effect, Ally Heal
The Radiation Emission power utilizes the healing properties of radiation to re-energize your allies. This power radiates out from the Rikti and restores some health to all nearby allies.

RadiationPoisoning AccelerateMetabolism.png Accelerate Metabolism Ally +Speed, +Damage, +Recovery
Activating this power emits radiation that increases the running speed, attack speed, Endurance Recovery and Damage potential of all nearby allies. Affected Ritkt Metabolism is increased so much that they become resistant to effects such as Sleep, Hold, Disorient and Immobilization. The Riktis are not protected from such effects, they just ware off faster.

Lieutenants

Headman

Lieutenants are much stronger than Minions, and often have greater powers or weapons. A single Hero should be able to defeat one Lieutenant and maybe a Minion.

Powers

MedievalWeapons BattleAxe.png Rikti Rifle Ranged, Energy, Foe Knockback, Disorient
The Rikti Rifle takes a while to recharge, but deals a lot of damage and can Knockback and Disorient foes.

MedievalWeapons MaceClobber.png Rikti Sword (Melee, Energy/Lethal) Foe Disorient
You are Disoriented.


Headman Gunman

Rikti Headman Gunman

The Rikti battle armor is more advanced than any armor found on Earth. It offers the alien invaders protection from most normal kinds of physical attack. Armed with powerful energy weapons, these armored soldiers continue to pose a deadly threath to humans everywhere.

Powers

Teleportation Teleport.png Teleport Self Teleport
The Rikti Gunman can Teleport long distances.

MedievalWeapons BattleAxe.png Rikti Rifle Ranged, Energy, Foe Knockdown, Disorient
The Rikti Gunman has a powerful cannon built into his armor. This weapon takes a while to recharge, but deals a lot of damage and can Knockdown and Disorient foes.

Power Missing.png No Melee attacks No Hand to Hand
Headman Gunman don´t have any Melee attacks at all

Jump LongJump.png Super Leap Super Leap
The Rikti Gunman can Leap to building tops without problem

Chief Mentalist

The Rikti battle armor is more advanced than any armor found on Earth. It offers the alien invaders protection from most normal kinds of physical attack. Armed with powerful energy weapons, these armored soldiers continue to pose a deadly threath to humans everywhere.

Powers

MentalControl Hypnotize.png Mesmerize Ranged Psionic, Foe Sleep
Hypnotize painfully enraptures a target with psychic energy rendering him unconscious. The target will remain asleep for some time, but will awaken if attacked.

MentalControl Command.png Dominate Ranged, Foe Hold
Tear at the mind of a single target foe. Dominate renders a victim helpless, lost in his own mind and unable to defend himself.

MedievalWeapons MaceClobber.png Rikti Sword (Melee, Energy/Lethal) Foe Disorient
You are Disoriented.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Smash, Lethal, Energy, Psionic, Resist Sleep, Confuse, Fear
Rikti Mentalist armor makes them are resistant to Lethal, Smashing, and Energy damage. Their enhanced mental powers also make them resistant to Sleep, Confuse, Fear and Psionic damage.

Bosses

Chief Mentalist

Although armored, Psionic Rikti never seem to use helmets

The Rikti battle armor is more advanced than any armor found on Earth. It offers the alien invaders protection from most normal kinds of physical attack. Armed with powerful energy weapons, these armored soldiers continue to pose a deadly threat to humans everywhere.

Powers

MentalControl Hypnotize.png Mesmerize Ranged, Psionic, Foe Sleep
Hypnotize painfully enraptures a target with psychic energy rendering him unconscious. The target will remain asleep for some time, but will awaken if attacked.

MentalControl Command.png Dominate Ranged, Foe Hold
Tear at the mind of a single target foe. Dominate renders a victim helpless, lost in his own mind and unable to defend himself.

MentalControl Confuse.png Mass Hypnosis Targeted Area of Effect, Foe Sleep
Hypnotizes a group of foes at a distance and puts them to Sleep. The targets will remain asleep for some time, but will awaken if attacked. This power deals no damage, but if done discretely, the targets won't even be aware of your presence.

MedievalWeapons MaceClobber.png Greater Rikti Sword (Melee, Energy/Lethal) Foe Disorient
You are Disoriented.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Smash, Lethal, Energy, Psionic, Resist Sleep, Confuse, Fear
Rikti Mentalist armor makes them are resistant to Lethal, Smashing, and Energy damage. Their enhanced mental powers also make them resistant to Sleep, Confuse, Fear and Psionic damage.

Chief Mesmerist

The Rikti battle armor is more advanced than any armor found on Earth. It offers the alien invaders protection from most normal kinds of physical attack. Armed with powerful energy weapons, these armored soldiers continue to pose a deadly threath to humans everywhere.

Powers

PsychicBlast MentalBlast.png Mental Blast Ranged, Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.

MentalControl MassHypnosis.png Total Domination Targeted Area of Effect, Foe Hold
Tear at hte mind of a group of foes around one targeted foe. Dominate renders its victims helpless, lost in their own mind and unable to defend themselves.

MedievalWeapons MaceClobber.png Rikti Sword (Melee, Energy/Lethal) Foe Disorient
You are Disoriented.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Smash, Lethal, Energy, Psionic, Resist Sleep, Confuse, Fear
Rikti Mentalist armor makes them are resistant to Lethal, Smashing, and Energy damage. Their enhanced mental powers also make them resistant to Sleep, Confuse, Fear and Psionic damage.


Chief Soldier

Fully armored Rikti: A Chief Soldier

The Rikti battle armor is more advanced than any armor found on Earth. It offers the alien invaders protection from most normal kinds of physical attack. Armed with powerful energy weapons, these armored soldiers continue to pose a deadly threath to humans everywhere.

Powers

MedievalWeapons BattleAxe.png Rikti Rifle Ranged, Energy, Foe Knockback, Disorient
The Rikti Rifle takes a while to recharge, but deals a lot of damage and can Knockback and Disorient foes.

MedievalWeapons MaceClobber.png Greater Rikti Sword (Melee, Energy/Lethal) Foe Disorient
You are Disoriented.

Temporary PVP BuffDefense.png Resistance Auto, Self +Resistances: Smash, Lethal, Energy. Resist: Sleep
Rikti Boss armor makes them are resistant to Lethal, Smashing, and Energy damage. They are also resistant to Sleep.


Rikti Priest

Though the Rikti are not known to be religious, they do have a number of individuals that fill a role similar to priests in their society. These cultural officials also investigae instances of aberrant thought, and seek to correct them. Few had ever been seen on Earth, until recently.

Powers

  • Rikti Sword
  • AoE mez (x2?)
  • Regeneration(Recovery?) Aura
  • Kinetics buff (Siphon Power?)


Elite Bosses

Heavy Assault Suit

These assault suits have been developed by the Rikti specifically to deal with superpowered enemies. They provide excellent protection and firepower and provide excellent flight capabilities.


Rikti Magus

These radical members of the Rikti's Restructurist faction have mastered magical arts stolen from the Circle of Thorns.


Archvillains

The Honoree

Main Article: The Honoree

The Honoree

The Honoree reminds you of Hero 1, the hero who was sent to the Rikti homeworld and successfully destroyed the bridge between their world and ours. It is quite possible that Hero 1 was captured on the Rikti homeworld and subjected to mutations similar to what the Lost undergo, creating this new abomination.

Powers


Giant Monsters

U'Kon Gr'ai

Main Article: U'Kon Gr'ai

U'Kon Gr'ai

The Rikti Master At Arms is the head of ships Security. A powerful warrior and mentalist, he takes his responsibilities seriously.

Powers

Named enemies

Quantum Infantry (Minion)

The Rikti have come to stand for everything humans hate and fear in the universe. Their unprovoked invasion of Earth has left much of the planet traumatized and angry. Even out of their battle armor, their high-tech weaponry makes Rikti dangerous opponents

Powers

AssaultWeapons ShotgunBuckShot.png Quantum Array Gun (Ranged, Negative) Foe -Recharge, -Speed
Your attack and Movement rate have been slowed by the Quantum Array Gun.


Headman Quantum Soldier (Lieutenant)

The Rikti battle armor is more advanced than any armor found on Earth. It offers the alien invaders protection from most normal kinds of physical attack. Armed with powerful energy weapons, these armored soldiers continue to pose a deadly threath to humans everywhere.

Powers

AssaultWeapons ShotgunBuckShot.png Quantum Array Gun (Ranged, Negative) Foe -Recharge, -Speed
Your attack and Movement rate have been slowed by the Quantum Array Gun.


Chief Quantum Gunman (Boss)

The Rikti battle armor is more advanced than any armor found on Earth. It offers the alien invaders protection from most normal kinds of physical attack. Armed with powerful energy weapons, these armored soldiers continue to pose a deadly threath to humans everywhere.

Powers

AssaultWeapons ShotgunBuckShot.png Quantum Array Gun (Ranged, Negative) Foe -Recharge, -Speed
Your attack and Movement rate have been slowed by the Quantum Array Gun.


Rikti Magus (Boss)

These radical members of the Rikti's Restructurist faction have mastered magical arts stolen from the Circle of Thorns.

Powers

ElectricalBolt LightningBolt.png Lightning Bolt Ranged, Energy, Foe -Endurance
The Rikti Magus can send a large blast of electrical energy at a foe. Lightning Bolt deals good damage and also drains some endurance.

PsychicBlast MentalBlast.png Mental Blast Ranged, Psionic, Foe -Recharge
The basic psionic attack does moderate damage and can slightly reduce a target's attack speed.

EarthGrasp Quicksand.png Stalagmites (Ranged, Targeted Area of Effect) Foe Disorient, -Defense
The Rikti Magus has left you Disoriented with his Stalagmites attack. Your Defense is lowered.

FireBlast FireBall.png Fire Ball (Ranged) Targeted Area of Effect (Fire)
A Fireball consumes a targeted foe, and any other enemy in a tight radius. Anyone in that area is burned and damaged over a short period of time.

IceFormation BlockOfIce.png Block of Ice (Ranged) Foe Hold, -Recharge, -Speed
You are Held in a Block of Ice. You are certain to be slowed from the cold when you break free.

MedievalWeapons MaceClobber.png Rikti Sword (Melee, Energy/Lethal) Foe Disorient
You are Disoriented.

Objects

Portal (minion)

Rikti portal

The Rikti Communications Officer can open a portal to bring more Rikti soldiers to Earth. It must be destroyed!

Powers

Power Missing.png Immobile Self Immobilize
Portals are immobile.

FireTrap FireImps.png Portal Summon
Rikti Portals can summon a number of Rikti soldiers.


Rikti Pylon

Rikti Pylon.PNG

A multi-purpose platform used by the Rikti. These pylon casings can house a wide variety of equipment, ranging from construction gear, to force field generators

Powers

Power Missing.png Immobile Self Immobilize
Rikti Pylons are immobile.

AssaultWeapons ARBurst.png Swarm Missile Ranged Lethal, +Knockback
The Pylon can launch a pack of 8 Swarm missiles.

Force Field Generator Pod (Lieutenant)

This generator seems to serve two purposes. It not only keeps the Hydra safe from all attacks, but also appears to keep the fearsome creature under Rikti control.

Powers

Power Missing.png Immobile Self Immobilize
Force Field Generator Pods are immobile.

A Bomb (Elite Boss)

A Rikti Bomb that failed to detonate when dropped. It is apparently repairing itself.

Powers

Power Missing.png Immobile Self Immobilize
The A Bomb is immobile.

RadiationPoisoning Fallout.png A Bomb blast Area of Effect, Energy/Smashing, Damage over time (Fire)

Rikti Bomb (Object)

This is a Rikti Bomb that has yet to go off.

Powers

Power Missing.png Immobile Self Immobilize
The Rikti Bomb is immobile.

FireBlast Inferno.png Medium Explosion Area of Effect, Energy/Smashing, Damage over time (Fire), Disorient
The explosion has left you Disoriented

Transports

Rikti Drop Ship

A Rikti Transport ship. It also serves effectively as a Bomber.

Powers

Temporary Warburg MassiveDamage.png Nuclear Blast DoT Energy/Smashing, -Recovery
The Nuclear Blast has reduced your Endurance Recovery.

Power Missing.png Energy Burst Energy damage
Drop Ship shocks you with his Energy Burst for Energy damage!

Named bosses

  • Armored Rikti
  • C'Kelkah
  • Commander Kenslet
  • Commander Onakti
  • Danti
  • Deknar
  • Expedition Leader Lokut
  • Expedition Leader SSiphoth
  • Feklar
  • Gr'pht'r (Chief Mentalist)
  • Kitanti
  • Klykte
  • Lutki
  • Lu'Bew
  • Meklar
  • Melaktar
  • Nekli
  • Nen'Kulf
  • Olanto
  • Plektar
  • Po'Ken
  • Researcher Tilektu
  • Restructurist Chief Soldier
  • Rikti Chief
  • Rozen
  • Science Chief Pomekt
  • Seldak
  • Sentik
  • Sigmund
  • Sobekto
  • Stren
  • Terrigar
  • Traditionalist Chief Mesmerist
  • Traditionalist Chief Soldier
  • War Chief Kt'Mezzu
  • War Chief Topek

Notes

  • The Rikti name is derived from the character Rikki Tikki Tavi. [2]

Spoilers

Origins

Rikti history details follow.

The Rikti are, in fact, genetically-modified humans. What drove the people of Rikti Earth to modify themselves is unknown, but the power of their technology is undeniable. During the short time of the Rikti War, they nearly exterminated all of Earth's superheroes.

According to Portal Corp intel, the Rikti weren't a particularly hostile people when their world had been discovered. That was a few years prior to the invasion. However, the current government on the Rikti Earth, (the Lineage of War) decided to invade our world. There is evidence that Nemesis was some how involved with bringing the LoW to power.

History

The Rikti exterminated all who believed in any gods, starving the gods of the faith that sustained them. This resulted in the gods’ death (apparently, they would like to do the same on Primal Earth – hence their hostility toward the Circle of Thorns, whom worship Ermeeth). Perhaps because of this, the Rikti are not familiar with magic.

Present Day

The War ended when the Omega Team (composed mostly of mages) went through the Rikti portal to their home world and created a magical barrier that prevents inter-dimensional travel between our two worlds.

Since they became stranded, the Rikti on Earth have been splitting into two political factions: The Traditionalists and the Restructurists. The Traditionalists wish to rebuild Rikti society on Earth, while the Restructurists are thinking of a more militaristic form of society.