Rikti Mothership Raid (Zone): Difference between revisions

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=== Bomb Phase ===
=== Bomb Phase ===
About the ship, players can find grates blocking access to the ship's ventilation system. Within some of these vents, clickable bomb glowies exist. Nearby Rikti troops will be [[Aggro|aggroed]] by any attacks on a grate, which makes this part of the battle a dangerous job. Successfully planting a bomb will notify all players and a large explosion will soon follow.
About the ship, players can find grates blocking access to the ship's ventilation system. Within some of these vents, clickable bomb glowies exist. Nearby Rikti troops will be [[Aggro|aggroed]] by any attacks on a grate, which makes this part of the battle a dangerous job. Successfully planting a bomb will notify all players and a large explosion will soon follow. This part of the raid also brings out numerous [[Rikti Magus]] ([[Elite Boss]]es).


Once a bomb is placed on the ship during a raid, the Master At Arms [[U'Kon Gr'ai]] will be spawned atop the ship. The most powerful of the Giant Monsters, it takes well over 30 players to bring him down amongst all the other Rikti in the area.
Once a bomb is placed on the ship during a raid, the Master At Arms [[U'Kon Gr'ai]] will be spawned at the sunken top of the motehrship. The most powerful of the Giant Monsters, it takes well over 30 players to defeat him. The site of the Giant Monster spawn also has all of the other Level 54 Rikti, making the defeat of U'Kon Gr'ai challenging amongst all the other Rikti in the area.


=== The End: Teleportation ===
=== The End: Teleportation ===

Revision as of 00:49, 31 July 2007

Overview

The Rikti Ship Raid is a zone event in the Rikti War Zone that pits players against the mothership of the resurgent Rikti and its most powerful defenders. It allows players to get elite badges as well as very quickly accumulate Vanguard Merits. Players must first defeat the established Rikti Pylons to cause the mothership to drop its shield. Players then battle it out atop the Rikti vessel and earn upwards Vanguard Merits for the defeated Rikti, often up to hundreds in a single run. The ultimate aim is to plant bombs in the ship's ventilation system, drawing out the Rikti Master At Arms and Giant Monster, U'Kon Gr'ai.

Basic Description

Map of Rikti Pylons

Pylon Phase

Anyone can participate to take down the Rikti Pylons that dot the land surrounding the ship. While these machines are tough, they can each be taken out by a single team of 8. There are 18 of these total, and defeating all of them will cause the force field surrounding the Rikti ship to drop.

Battle Phase

When the shield drops, hundreds of Rikti will spawn atop the Rikti ship. Each will be level 54, and their sheer numbers require a large group of Heroes and Villains to get in before any real damage can be done. Each and every Rikti defeated atop the ship will award a Vanguard Merit to any player or team who dealt 10% or more damage. Since the Rikti are constantly teleporting to the top of the ship, there is no limit to the number of Vanguard Merits that can be obtained this way.

Bomb Phase

About the ship, players can find grates blocking access to the ship's ventilation system. Within some of these vents, clickable bomb glowies exist. Nearby Rikti troops will be aggroed by any attacks on a grate, which makes this part of the battle a dangerous job. Successfully planting a bomb will notify all players and a large explosion will soon follow. This part of the raid also brings out numerous Rikti Magus (Elite Bosses).

Once a bomb is placed on the ship during a raid, the Master At Arms U'Kon Gr'ai will be spawned at the sunken top of the motehrship. The most powerful of the Giant Monsters, it takes well over 30 players to defeat him. The site of the Giant Monster spawn also has all of the other Level 54 Rikti, making the defeat of U'Kon Gr'ai challenging amongst all the other Rikti in the area.

The End: Teleportation

A volume trigger will teleport every player from the ship when the shield goes back up. All players will be teleported to Point du Hoc, and the whole raid starts over again.

The following scenarios will cause the shield to regenerate:

  • A certain amount of time has ellapsed/a certain number of Pylons respawn
  • U'Kon Gr'ai is defeated

Upon shield regeneration, all 18 pylons respawn.

Badges

[[|link=|alt=Badge]]
[[|link=|alt=Badge]]