Sister Airlia: Difference between revisions

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* [[Inspirations]]
* [[Inspirations]]


=== Defense Inspirations ===
(Sister Airlia does not sell enhancements.)
 
[[File:Inspiration_Defense_Lvl_1.png]] '''Luck:''' +12.5% Defense to all attacks except typeless<br />
Increases your defense by 12.5% for 60 seconds.
 
=== Endurance Inspirations ===
 
[[File:Inspiration_Endurance_Lvl_1.png]] '''Catch a Breath:''' +25% Endurance<br />
Recovers 1/4 of your endurance.
 
=== Damage Inspirations ===
 
[[File:Inspiration_Damage_Lvl_1.png]] '''Enrage:''' +25% Damage<br />
Increases all your damage by 25% for 60 seconds.
 
[[User:Prez|Prez]] 16:49, 19 July 2009 (UTC)


== Story Arc ==
== Story Arc ==

Revision as of 17:33, 19 July 2009

Overview

Sister Airlia
File:Sister airlia1.jpg
Prophetic Agent of Change
Zone Cimerora
Coordinates (-129.9, -35.2, 5110.9)[Copy]
Level Range 35-50
Enemy Groups
v  d  e

Sister Airlia is a villain contact in Cimerora at coordinates (-129.9, -35.2, 5110.9)[Copy] . Her level range is 35-50.

Sister Airlia is located near the south-west corner of the island, overlooking the beach. She was first introduced as a contact in Issue 13.

Introductions

Contact Unlocked With

Information

Prophetic Agent of Change

Although an outcast from the community of Sybils, Sister Airlia nevertheless shows an amazing prescience for tasks that will help drive Romulus from the Cimerora Peninsula -- and that will increase her own power...

Wrong Side

My tasks are not for the likes of you, Character. Find someone else to pester.

Contact Unlocked

Sister Airlia has contacted you...

Character, I require your presence in Cimerora. Come to me.

This contact has now been added to the active tab of your Contact window.

Initial Contact

So, Character, you arrive.

You are surprised that I know your name, though we've never met? Do not be; I know many things. Perhaps, if you serve my cause well, I may reveal some of this knowledge to you.

Not High Enough Level

You are no use to me in this state, Character. Go out and gain more power and return to me then.

Come back when you are Security Level 40.

Bug! Sister Airlia accepts Villains when they reach level 35. In addition, the text seems to be tailored towards Heroes due to the use of "Security Level" rather than "Threat Level". This can be seen when Villains use Mission Teleporter to get into Cimerora before they should be allowed to.

Greeting

You have returned, Character, just as I foresaw.

Too Busy

You are too busy to help me now. Finish your other obligations and return when you are free to help me.

No More Missions

I foresee no further use for your services, Character.

Store

(Sister Airlia does not sell enhancements.)

Story Arc

Sister Airlia's missions contains characters who are able to identify the player's character by their gender. For the purposes of dialogue recording, the player's character is assumed to be male.

Power from the Past

Template:MeritAward Souvenir: Fragment of Tabula Scutum

You finger a fragment of Tabula Scutum, a reminder of a little caper you've come to call

Power from the Past

It all started when Sister Airlia hired you to steal an ancient artifact from a shrine in Cimerora. Getting the Tabula Scutum was the easy part; delivering it was another story. You traveled to St. Martial to drop your loot off with Ghost Widow -- only to find she'd been captured by some Longbow operatives who'd gotten the drop on her.

You returned to the past and Cimerora to get your reward only to find some meddling heroes had intercepted the artifact before it could be transported to Ghost Widow's secret lair. It wasn't your problem but Sister Airlia made it well worth your while to revisit the shrine and destroy the Tabula. Satisfying work for satisfying pay.

You aren't sure exactly what the connection between Sister Airlia and Ghost Widow is, but it really doesn't matter. Sister Airlia paid you well for the job, and that was the important thing.


Steal the Tabula Scutum

Power from the Past
Part One

Briefing

The Tabula Scutum, a powerful artifact, rests in a well-guarded cave. I would deprive its protector of its power and use that power towards my own ends. In this way I shall weaken a rival and strengthen my own cause. But you need not concern yourself with these details. Simply defeat the guardians and bring the Tabula back to me. Do this, Character, and you will be well rewarded.

Mission Acceptance

The Tabula's protector has become worried about its safety and thus dispatched reinforcements to help keep it secure. They are lead by Legate Cato, a skilled soldier. You should expect some resistance to your efforts to gain the Tabula. Do not let that stop you.

Unnecessary Solicitation

Have you brought me the Tabula?

Mission Objective(s)

The air hums with power emanating from somewhere deep in the cave complex.

  • Steal the Tabula Scutum
    • Defeat Legate Cato

You've defeated Legate Cato.
The Tabula is yours now.
You've defeated Legate Cato and stolen the Tabula. A nice day's work.

Enemies

Cimerorans

Notable NPCs

You have taken the Tabula

Clue
Tabula Scutum

When you removed this heavy stone tablet from its pedestal, the background hum in the caves went silent. It still pulses with an unknown power, but it is more contained now, as though it is no longer powering some outside object... or person.

Debriefing

Excellent, Character. You have deprived that misguided Daedalus of a prime power source with this deed, a power he would only squander and misuse. Now that power is mine, to expend in a more appropriate fashion.

Deliver the Tabula Scutum to Ghost Widow in St. Martial

Power from the Past
Part Two

Briefing

The power of the Tabula Scutum is mine, Character, but not yet truly mine. To accomplish that, I need for you to travel back to whence you came and deliver the Tabula into the hands of the one you know as Ghost Widow. She waits for you in an office building in St. Martial.

Give to her the Tabula and she will transport it to her home in the Rogue Isles. There, she can claim the legacy that should have been hers so long ago.

Mission Acceptance

Perform this deed with the upmost of speed, as there are forces that would seek to thwart Ghost Widow from claiming her prize. I foresee that she will run into some difficulty that she will need your help to overcome. Do this and your reward will be ample.

Unnecessary Solicitation

Do not tarry! Place the Tabula into Ghost Widow's hands!

Note: This mission requires the mission holder to leave Cimerora, breaking up any cooperative teams between Heroes and Villains.

Mission Objective(s)

You hear the sounds of Longbow operatives completing a raid on this facility. You might be just in time to spoil their day.

  • Deliver the Tabula Scutum
    • Rescue Ghost Widow
    • Escort Ghost Widow to the exit

 Success: Ghost Widow has the Tabula and is shipping it off to her base. It's time to talk to Sister Airlia and claim your reward.

Failure: You failed to deliver the Tabula and Ghost Widow was recaptured by Longbow. Not your finest hour.

Enemies

Longbow

Notable NPCs

Ambush! After Ghost Widow is rescued, there will be an ambush by Lt. Alston and a small squad of Longbow.

Bug! Though Ghost Widow is presented as an Archvillain, her Hit Points and attacks are more like those of a Boss-class ally.

Bug! Longbow NPCs Lt. Alston and Captain Jaegar will spawn at a minimum of level 40 or higher depending on level of mission owner. They may prove near impossible to defeat if the mission owner is at the bare minimum level of level 35 required to start the mission.

Debriefing: Success

You have done well, Character, and thus I shall reward you well. Speak with me again when you desire more rewards for I foresee more work for you in the future.

Debriefing: Failure

I am sorely disappointed in you, Character. I had thought better of your skills. Perhaps the task was too much for you. Whatever the cause of your failure, you must do better in the future if you wish to continue our association.

But I am certain that you will do better in the future, so speak with me again when you are ready to undertake another task.

Destroy the Tabula Scutum

Power from the Past
Finale

Briefing

While I had hoped your efforts with Ghost Widow would change the course of destiny, such forces are not lightly diverted. Some annoying would-be do-gooders intercepted the Tabula Scutum while it was on its way to the Rogue Isles. It has been returned to its original place and now Daedalus can once again draw upon its power.

This cannot be allowed to stand! Perform this one last task for me, and I will see that your reward makes my previous generosity pale in comparison.

Mission Acceptance

The Tabula has been returned to its shrine in the cave where you first found it. Return to this cave, defeat the pathetic guardians there and then deliver to Daedalus my message of contempt. Destroy the Tabula and thus deprive him of its benefit. If I cannot have it, then no one shall!

Do not think the power will go to waste. When you release the energy of the Tabula Scutum by destroying it, I will enact a ritual to channel the energy to Ghost Widow. It will not be as effective as possessing the Tabula itself, but it will suffice. Oh yes, it will suffice. It must suffice.

Unnecessary Solicitation

Why does the Tabula Scutum still exist?

Mission Objective(s)

You enter a familiar set of caves to find that Daedalus' minions have returned.

  • Defeat the Cimerorans
    • Destroy the Tabula

The Tabula Scutum pulses with power one final time and then shatters.
You have defeated the guardians and destroyed the Tabula Scutum, releasing its energy for Sister Airlia to channel to Ghost Widow in the future. It's time to see about this 'generous' reward you were promised.

Even though it isn't a stated mission objective, this mission cannot be completed until all enemies have been defeated.

Enemies

Cimerorans

Notable NPCs

  • Tabula Scutum (Object)

This mystical tablet pulses with power...

Debriefing

Character, you have aided me in my future endeavors. But you no doubt wish for your reward in the now, and so you shall have it.

My need for you now is done. But our strands on the Loom of Fate are yet intertwined, and we are destined to meet again.

Politics, Cimeroran Style

Template:MeritAward

Souvenir: An ancient urn

This urn brings back memories of the caper you like to call:

Politics, Cimeroran Style

Sister Airlia enlisted your help to rearrange the power structure in Cimerora. First you visited the Rikti War Zone to enlist a Fortunata to come back to Cimerora with you and go into deep cover as a Sybil. Then you arranged for one of Imperious' Captains to disappear, weakening the military influence. A political restructuring wouldn't be complete without the chance to bribe a politician, and you had a chance to do just that when you arranged with Darrin Wade to recover Senator Aquila's family sword from the future and then used it to subvert him to Sister Airlia's cause. Finally you had the chance to deal with Imperious himself. You earned his gratitude by being the hero of a large battle and then handed him an enchanted urn that was designed to ensorcel him and make him pliable to Sister Airlia's advice. Sister Airlia is now well-positioned to influence matters in Cimerora, making her a handy person to know.

Note: Please note that in the missions, you go to Grandville to enlist the Fortunata, not Rikti War Zone. Of course, since this is still beta, it may be changed when it goes live.


Bring Fortunata Bramlett to Cimerora

Recruit Fortunata Bramlett

Politics, Cimeroran Style
Part One: Going Deep Cover

Briefing

You listen to me, Character, and that's more than I can say for the narrow-minded fools here. They refuse to hear my visions, even though my guidance would greatly aid their struggles against their foes. No longer will I stand for this! With your help, I shall ensure that my voice will be heard.

Since those from your time seem intelligent enough to heed me, I would have you travel through time to visit the place you call Grandville and find one called Fortunata Bramlett. I have seen that she will be receptive to your approach. You will make her the offer to come with you to Cimerora, where she will assume the role of a Sybil and be my voice in Sister Solaris's ear.

When she accepts, bring her to the Sybil Temple. I see a dark cloud over it upon your return. Use that time of confuse to find Sister Solaris and deliver the new "sister" to her.

Mission Acceptance

'Sister' Bramlett will ensure that Sister Solaris heeds my words and warnings. Through her, I shall be able to manipulate the Sybils.

Unnecessary Solicitation

Fortunata Bramlett has not yet been recruited to our cause. Do you not think you should attend to that?

Note: This mission requires the mission holder to leave Cimerora, breaking up any cooperative teams between Heroes and Villains.

Mission Objective(s)

You hear the voices of triumphant Longbow operatives echoing through the hallways. It seems as though the time is right to make the Fortunata an offer she can't refuse.

  • Recruit Fortunata Bramlett
    • Rescue Fortunata Bramlett
    • Escort Fortunata Bramlett to the exit

You freed Fortunata Bramlett. Now to get her in place in Cimerora.

Enemies

Longbow

Notable NPCs

Ambush! There will be an ambush of Longbow after rescuing Fortunata Bramlett.
"Drop them before they escape!"

Talk to Sister Solaris

Unnecessary Solicitation

Go to the Sybil Temple and deliver Bramlett to Sister Solaris.

Mission Objective(s)

The sounds of battle fill the air. The Sybils are under attack!

  • Talk to Sister Solaris
    • Escort 'Sybil' Bramlett to the changing room.
    • Defeat 25 Cimeroran Traitors

You defeated the attacking Romans and got Bramlett into her new role as a Sybil without anyone being the wiser.

Ambush! After Fortunata Bramlett changes into Sybil Bramlett, there will be an ambush by Cimeroran Traitors.

Enemies

Cimeroran Traitors

Notable NPCs

Debriefing

You have come as I has forseen, Character. Though I was in no danger from this paltry attack, I thank you for rescuing my sister from this danger.

You have done this Temple a great service and it embarrasses me to have to ask you to quit from this place, but that I must do. The violence of your aura disrupts the harmony of this place of peace. Please know that I hold no personal animosity for you and I hope that we can meet again under better circumstances.

Debriefing

You do fine work, Character. No one will know that the newest Sybil is my creature. Speak with me again when you are ready, for I see a long and profitable relationship for the two of us.


Eliminate Captain Cimon

Defeat Romulus' Troops

Politics, Cimeroran Style
Part Two: A Field Promotion

Briefing

The first part of my plan has been completed. Now, Character, it is time to take another step towards completion. Imperious relies too much on his military men and thus does not give enough credence to the words of the Sybils. I would show him that his captains are not infallible to shake his faith in pure military might.

Captain Cimon is an ambitious man who is looking to prove his worth to his leader. Give Cimon the proper opening and he will over-extend his resources, leaving him vulnerable. I would have you go out and defeat Romulus' forces in the area. Cimon will detect that his enemies are weak in that area and the good Captain will move in to take advantage of that weakness. That is when you will strike.

Once Cimon has moved his headquarters, pay him a visit and put an end to his ambitions -- and him. The loss of such a trusted young officer will set Imperious back, making him more inclined to listen to reason ... my reason.

Mission Acceptance

Remember, leave no witnesses. Imperious must not know the source of Cimon's defeat.

Unnecessary Solicitation

Romulus' forces are still strong in this area and Cimon will not move until they are weakened. Get to work, Character, lest I rethink the wisdom of our relationship.

Mission Objective(s)

  • Defeat Romulus' Troops
    • Defeat 20 Cimeroran Traitors

You have weakened Romulus' forces in the area. Captain Cimon has already begun to set up his new headquarters in a nearby cave.


Eliminate Captain Cimon and his troops.

Unnecessary Solicitation

Cimon yet walks. Deal with him.

Mission Objective(s)

You see the signs of much activity as you enter the caves.

  • Eliminate Captain Cimon and his troops.

You have dealt with Captain Cimon and his men.

Note: This mission is a defeat all.

Enemies

Cimerorans

Notable NPCs

Debriefing

Oh you please me, Character. By your hand Cimon has been swept from the board and Imperious moved to a square where I have the advantage.

I shall have a few more of these small tasks for you when you are ready. Until then, take this as a token of my regard.

Reward

You will receive a SO of your origin.


Deliver the Aquila Family sword to the Senator

Talk to Darrin Wade

Politics, Cimeroran Style
Part Three: The Best Senator Money Can Buy

Briefing

Now that we have the military under control, it's time to turn our eyes to the political front. Senator Aquila is a powerful man and, apparently, one who is proud of his family heritage. That gives us an opportunity to bring him to my cause.

Aquila's family long ago lost their founder's sword to their great shame. Though they have searched for it high and low, they have not been able to locate it. But I do not have their limitations and my visions have shown me where to find this lost blade -- it is in the future, in your time.

The Aquila sword has recently come into the hands of Darrin Wade, a dealer in artifacts in your time. Visit this Wade and obtain the sword from him.

Mission Acceptance

This Wade resides on your Sharkhead Isle and is of unsavory character. Do what you must to gain the sword from him. Once you have it, return here and present the blade to Senator Aquila with my compliments and you will have my gratitude.

Unnecessary Solicitation

Get the sword from Darrin Wade and present it to Senator Aquila.

Note: This mission requires the mission holder to leave Cimerora, breaking up any cooperative teams between Heroes and Villains.

Mission Objective(s)

  • Talk to Darrin Wade

Briefing

Hello, Character. You're making quite the name for yourself. What can Darrin Wade do for you?

Ask about artifacts.

I'm a dealer in fine anquities and have any artifacts. You're going to have to get specific if you want my help. And make it snappy; I have things to do.

Ask about the Aquila Sword

Aquila sword... Hmm... wait. Yeah. I managed to, um, 'procure' an old Roman blade. It's in great shape and worth a pretty penny. If you want it, you're going to need to do me a little favor. A little quid pro quo, to go all Latin on you.

What favor?

Those idiots at Crey Industries beat me to... I mean, found something that should really be in my hands. If you go get it from then, I'll trade you the sword for it, straight up. I'd do it quickly, before they figure out what they've gotten their hands on. If they do that, they might be a little more... serious about guarding it.

While you're at it, you should take out all the Crey in the office. It will be safe for the both of us if you do that.

Clue
City Warehouse Location

Why can't anything ever be easy? At least Darrin Wade gave you the location of the warehouse you hit to get the artifact to trade for the Aquila sword.

I'll get the artifact.


Rob the offices and eliminate all witnesses

Unnecessary Solicitation

Steal the artifact Darrin Wade desires and trade it to him for the Aqulia sword.

Mission Objective(s)

From the look of things, the Crey muckity-mucks are entertaining visitors. You suspect you've arrived just in time.

  • Rob the offices and eliminate all witnesses

You stole Wade's artifact, but you set off an alarm in the process.
With the artifact in your hands, it's time to head back to Darrin Wade.

Enemies

The Family
Crey

Note: Crey forces appear to consist of mainly Crey Tanks.

You have opened the case.

Clue
Mysterious Artifact

It doesn't look like much but it must have something going for it, to get Crey and the Family so interested in it. But it's not your problem; you just need to deliver it to Darrin Wade and get your hands on the Aquila sword.

Ambush! Upon retrieval of the Mysterious Artifact, there will be an ambush by Crey.
"It's a double-cross! Character has the artifact!"

Notable NPCs

Note: For some reason, Capo Petroni appears to be a Quantum Underboss. Not that any kheldians on CoV need to worry about that...


Deliver the Artifact to Darrin Wade

Ambush! Upon exiting the previous mission, there will be an ambush by Crey tanks.

Unnecessary Solicitation

You must deliver the sword to Senator Aquila.

Mission Objective(s)

  • Deliver the Artifact to Darrin Wade

Debriefing

Thanks, Character. This is just what the doctor ordered. And as promised, here's that sword you wanted. Don't spend it all in one place..

Clue
Aquila Family Sword

This ancient blade is in surprising good shape for something this old. You hope Senator Aquila appreciates it after all the struggle you've went to get your hands on it.


Bring the sword to Senator Aquila

Unnecessary Solicitation

You must deliver the sword to Senator Aquila.

Mission Objective(s)

  • Bring the sword to Senator Aquila

Debriefing

The Aquila blade? You have recovered the symbol of my family's honor? I am in your debt, Character. And I am also in debt to your patron.

Please tell Sister Airlia that I look forward to our future discussions.

Debriefing

Ah yes, Character. We can only hope that the good Senator is an honest politician and stays brought after the lengths we've gone to to purchase him. And in case you wish to purchase something yourself, please take this with my thanks. When you are rested, come see me for I have one last task for you.


Help Sister Airlia ensorcell Imperious

Defeat the Cimeroran Guards

Politics, Cimeroran Style
Finale: Co-Opting the Champion

Briefing

Ah Character, I am glad you have returned. For there is one final task for you to perform if my plan shall see its conclusion. There is an opportunity to sway great Imperious himself. My visions have shown me how you might make yourself to be a champion of Cimerora and gain the gratitude of its deposed monarch. This will provide you with a chance to gift him an artwork, an artwork I will prepare for the occasion.

It is not my intention to harm brave Imperious, Character, for to do that would remove Cimerora's greatest protector and leave these lands open to the depravations of Romulus and his ilk. No, my small enchantment will merely make Imperious slightly more pliable to my words and my suggestions. Such is needed if I am to guide this place through these times of trouble.

First you must go and obtain a fine and ancient urn from where it is guarded. Bring it to me and I shall work some small magics upon it. Then, you will go to the aid of Imperious in a battle I have forseen. With your aid, he will triumph. When he gives you your accolades, you will give to him the enchanted urn and then your service to me will be done.

Mission Acceptance

Pray do not tary in this task, dear Character, for I can taste victory.

Unnecessary Solicitation

Have you gotten the required vessel yet?

Mission Objective(s)

Romulus' Romans patrol this cave complex.

  • Defeat the Cimeroran Guards
    • Find the urn

The ancient urn is yours.
It did not take Sister Airlia very long to enchant the urn. With the modified vessel in hand, you can head to the battlefield.

Enemies

Cimeroran Traitors

You have taken the urn

Clue
Ancient Urn

This ancient urn has been modified by Sister Airlia with an enchantment just for Imperious. You'll deliver it to him after you help save him during a battle. Working for someone who can see the future has its advantages; you know what you'll be doing in advance.


Defeat Romulus' forces

Unnecessary Solicitation

You must now aid Imperious in battle against the Cimeroran traitors.

Mission Objective(s)

You arrive to find a fierce battle underway.

  • Defeat Romulus' forces

That was a fun little dust up. Still, in the end, these Cimeroran traitors proved no match for your powers and skill.

Enemies

Cimeroran Traitors

Notable NPCs

Ambush! There will be an ambush of Cimeroran Traitors when Polyphemus falls to 50% health.


Deliver the urn to Imperious

Unnecessary Solicitation

You must place the urn in Imperious' hands!

Mission Objective(s)

  • Deliver the urn to Imperious

Debriefing

As Imperious takes the urn from you, you can see a slight swirl of green energy move from it to him and then quickly vanish. It's almost as if nothing happened; only you and Sister Airlia know the true story.

Debriefing

Ah, today is grand, Character! I know it would not have arrived save for your help. I forsee that our relationship has not come to its end, for the fates have more in store for the two of us.

Notes

  • Sister Airlia is a Cimeroran version of Ghost Widow
  • The origin of the name Airlia is Greek in origin. It means "Ethereal."