Stealth: Difference between revisions

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imported>Konoko (historical)
(+cat)
imported>Professor Immortal (historical)
(reworded and added a clarification; would be good to have a more technical definition)
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Stealth and Perception determines whether a foe is visible, and therefore target-able. +Stealth powers decrease the range at which one will be visible, allowing them to get closer to foes before being detected. +Perception powers increase the range at which one can see foes.
Stealth and [[Perception]] determine whether a character is visible to enemies, and can be targetted by them. +Stealth powers decrease the range at which one will be visible, allowing stealthy characters to get closer to foes before being detected. +Perception powers increase the range with which one can see stealthy foes.
 
Not to be confused with the [[Concealment]] [[toggle]] power of the same name.
 
[[Category:Definition]]
[[Category:Definition]]

Revision as of 23:44, 7 June 2007

Template:Wikified

Stealth and Perception determine whether a character is visible to enemies, and can be targetted by them. +Stealth powers decrease the range at which one will be visible, allowing stealthy characters to get closer to foes before being detected. +Perception powers increase the range with which one can see stealthy foes.

Not to be confused with the Concealment toggle power of the same name.