Storm Summoning: Difference between revisions
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{{Powers_LevelRow|Icon=StormSummoning_Hurricane.png|Power=Hurricane|Level=12|Effect=Toggle: Player Based Area of Effect, Foe: -Range, -Accuracy, Repel, Knockback|Border=1}} | {{Powers_LevelRow|Icon=StormSummoning_Hurricane.png|Power=Hurricane|Level=12|Effect=Toggle: Player Based Area of Effect, Foe: -Range, -Accuracy, Repel, Knockback|Border=1}} | ||
{{Powers_LevelRow|Icon=StormSummoning_ThunderClap.png|Power=Thunder Clap|Level=18|Effect=Player Based Area of Effect, Foe: Disorient|Border=1}} | {{Powers_LevelRow|Icon=StormSummoning_ThunderClap.png|Power=Thunder Clap|Level=18|Effect=Player Based Area of Effect, Foe: Disorient|Border=1}} | ||
{{Powers_LevelRow|Icon=StormSummoning_Tornado.png|Power=Tornado|Level=26|Effect=Summon Tornado: | {{Powers_LevelRow|Icon=StormSummoning_Tornado.png|Power=Tornado|Level=26|Effect=Summon Tornado: Ranged Targetted Area of Effect Minor Damage (Smash), Foe: Knockback, Fear, Disorient|Border=1}} | ||
{{Powers_LevelRow|Icon=StormSummoning_LightningStorm.png|Power=Lightning Storm|Level=32|Effect=Create Storm: Ranged, High Damage(Energy), Foe: -Endurance|Border=1}} | {{Powers_LevelRow|Icon=StormSummoning_LightningStorm.png|Power=Lightning Storm|Level=32|Effect=Create Storm: Ranged, High Damage(Energy), Foe: -Endurance|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} |
Revision as of 13:38, 11 April 2007
Overview
Storm Summoning is a Controller secondary power set and a Defender primary power set.
You can command the forces of nature! Storm Summoning allows you to control wind and weather to aid your allies and wreak havoc on your foes.
Power Tables
Defender
The Storm Summoning powerset is available as a primary powerset for Defenders. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Gale | 1 | Ranged (Cone), Minor Damage (Smash), Foe Knockback |
O2 Boost | 1 | Ally Heal, Ally +Resistance (Disorient, Sleep, Endurance Drain) |
Snow Storm | 2 | Toggle: Ranged (Targeted Area of Effect), Foe: -Speed -Recharge -Fly |
Steamy Mist | 6 | Toggle: Player Based Area of Effect, Team Stealth, +Defense(All), +Resistance(Fire, Cold, Energy, Confuse) |
Freezing Rain | 8 | Ranged (Location Area of Effect), Minor Damage over Time(Cold), Foe -Speed, -Recharge, -Defense -Resistance |
Hurricane | 12 | Toggle: Player Based Area of Effect, Foe: -Range, -Accuracy, Repel, Knockback |
Thunder Clap | 18 | Player Based Area of Effect, Foe: Disorient |
Tornado | 26 | Summon Tornado: Ranged Targetted Area of Effect Minor Damage (Smash), Foe: Knockback, Fear, Disorient |
Lightning Storm | 32 | Create Storm: Ranged, High Damage(Energy), Foe: -Endurance |
Controller
The Storm Summoning powerset is available as a secondary powerset for Controllers. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Gale | 1 | Ranged (Cone), Minor Damage (Smash), Foe Knockback |
O2 Boost | 2 | Ally Heal, Ally +Resistance (Disorient, Sleep, Endurance Drain) |
Snow Storm | 4 | Toggle: Ranged (Targeted Area of Effect), Foe: -Speed -Recharge -Fly |
Steamy Mist | 10 | Toggle: Player Based Area of Effect, Team Stealth, +Defense(All), +Resistance(Fire, Cold, Energy, Confuse) |
Freezing Rain | 16 | Ranged (Location Area of Effect), Minor Damage over Time(Cold), Foe -Speed, -Recharge, -Defense -Resistance |
Hurricane | 20 | Toggle: Player Based Area of Effect, Foe: -Range, -Accuracy, Repel, Knockback |
Thunder Clap | 28 | Player Based Area of Effect, Foe: Disorient |
Tornado | 35 | Summon Tornado: Point Blank Area of Effect Minor Damage (Smash), Foe: Knockback, Fear, Disorient |
Lightning Storm | 38 | Create Storm: Ranged, High Damage(Energy), Foe: -Endurance |
Powers
The following are powers in the Storm Summoning powerset.
Freezing Rain
Summons Freezing Rain at a targeted location. Freezing Rain deals minimal Cold damage to anything that passes through the storm. It also Slows the affected foes and severely reduces their Defense and resistance to damage. Many foes may even slip and fall trying to escape the storm.
Gale
You can call forth a tremendous gust of Gale force winds that knock down foes and deal some Smashing damage in a wide cone area.
Hurricane
You can summon a Hurricane. The wind and rain from this massive storm reduce the range and Accuracy of nearby foes. The massive winds of this storm continuously force foes away from you.
Lightning Storm
You can create a massive Lightning Storm that will strike any foe that approaches you. Lightning from this storm can knock down and damage all nearby foes, and can even instill panic. Lightning bolts will continue to fall as long as the storm remains.
O2 Boost
Saturates the air around a targeted ally with rich oxygen, healing his wounds. The O2 Boost can protect a targeted ally from Sleep, Stun and Endurance Drain effects. You cannot use this power on yourself.
Snow Storm
While active, the chill from this Snow Storm can dramatically Slow the attack and movement speed of the target and all nearby foes. The torrent winds of the Snow Storm are enough to bring down flying foes.
Steamy Mist
Your mastery of the elements allows you to hide yourself and all nearby allies within a Steamy Mist. Steamy Mist makes you and your allies harder to see and increases your Defense bonus to all attacks, while reducing Fire, Cold, and Energy damage, as well as your Foes ability to Confuse you. You cannot use any other Concealment type powers while using Steamy Mist.
Thunder Clap
You can call forth a tremendous Thunder Clap that will Disorient most foes in a large area around you.
Tornado
Conjures up a funnel cloud at a targeted location. The Tornado will chase down your foes, tossing them into the air and hurling them great distances. The victims are left Disoriented and with reduced Defense. The Tornado is a menacing sight, and can even cause panic among your foes.