Test Mode: Difference between revisions

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==Overview==
== Overview ==


'''Test Mode''' refers to the ability of users to play unpublished missions and [[Story Arc|story arcs]] created by the [[Mission Architect]].
'''Test Mode''' refers to the ability of users to play unpublished missions and [[Story Arc|story arcs]] created by the [[Mission Architect]].
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Unpublished story arcs are kept only on the creator's hard drive. To play a mission in test mode, the creator of the story arc must be the team leader, and select "Play" on the Mission Architect interface.
Unpublished story arcs are kept only on the creator's hard drive. To play a mission in test mode, the creator of the story arc must be the team leader, and select "Play" on the Mission Architect interface.


==Rewards==
== Rewards ==


Playing in test mode will not award [[Experience]], [[Influence]]/[[Infamy]], [[Salvage]], [[Recipes]], or [[Ticket|Mission Architect Tickets]]. However, playing in test mode is the only way to make progress on the following [[Issue 14 Badges|Mission Architect Badges]]:
Playing in test mode will not award [[Experience]], [[Influence]]/[[Infamy]], [[Salvage]], [[Recipes]], or [[Ticket|Mission Architect Tickets]]. However, playing in test mode is the only way to make progress on the following [[Issue 14 Badges|Mission Architect Badges]]:
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*[[Virtual Safekeeper Badge]] (Rescue/kidnap 10 hostages in Test Mode)  
*[[Virtual Safekeeper Badge]] (Rescue/kidnap 10 hostages in Test Mode)  
*[[Virtual Savior Badge]] (Rescue/kidnap 25 hostages in Test Mode)  
*[[Virtual Savior Badge]] (Rescue/kidnap 25 hostages in Test Mode)  
*[[Virtual Rescuer Badge]] (Rescue/kidnap 50 hostages in Test Mode)  
*[[Virtual Rescuer Badge]] (Rescue/kidnap 50 hostages in Test Mode)


[[Category:Mission Architect]]
[[Category:Mission Architect]]

Revision as of 03:31, 10 June 2009

Overview

Test Mode refers to the ability of users to play unpublished missions and story arcs created by the Mission Architect.

Unpublished story arcs are kept only on the creator's hard drive. To play a mission in test mode, the creator of the story arc must be the team leader, and select "Play" on the Mission Architect interface.

Rewards

Playing in test mode will not award Experience, Influence/Infamy, Salvage, Recipes, or Mission Architect Tickets. However, playing in test mode is the only way to make progress on the following Mission Architect Badges: