Thermal Radiation: Difference between revisions
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=== [[Image:ThermalRadiation Thaw.png]] Thaw === | === [[Image:ThermalRadiation Thaw.png]] Thaw === | ||
Warms an ally and frees him from any Disorient, Hold, Sleep, Slow and Immobilize effects and leaves them resistant to such effects for a good while. Thaw also grants the target some resistance to Cold damage. Some of the effects of this power will improve with Multiple applications and as you advance in level. | Warms an ally and frees him from any Disorient, Hold, Sleep, Slow, Fear, Confusion, and Immobilize effects and leaves them resistant to such effects for a good while. Thaw also grants the target some resistance to Cold damage. Some of the effects of this power will improve with Multiple applications and as you advance in level. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} |
Revision as of 02:44, 15 May 2007
Overview
Thermal Radiation is one of the buff powersets. It is a Corruptor secondary power set.
Radiation Emission powers allow you to manipulate atomic particles and waves to protect your allies and weaken your enemies.
Power Tables
Corrupter
The Thermal Radiation powerset is available as a secondary set for Corruptors. The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Warmth | 1 | Point Blank Area of Effect, Team +Heal |
Fire Shield | 2 | Ranged, Ally +Resistance(Fire, Lethal, Smash, Cold) |
Cauterize | 4 | Ally Heal |
Plasma Shield | 10 | Ranged, Ally +Resistance(Energy, Negative, Fire) |
Power of the Phoenix | 16 | Ally Revive, Special |
Thaw | 20 | Ally +Resistance(Disorient, Hold, Sleep, Immobilize, Fear, Confusion, Cold, Slow) |
Forge | 28 | Ally +Damage, +Accuracy |
Heat Exhaustion | 35 | Ranged Foe: -Damage, -Endurance, -Recovery, -Regeneration |
Melt Armor | 38 | Ranged (Targeted Area of Effect), Foe: -Resistance, -Defense |
Powers
The following are powers in the Thermal Radiation powerset.
Cauterize
Heals a single targeted ally by cauterizing their wounds. You cannot use this power to heal yourself.
Recharge | Fast |
Minimum Level | 4 (Corruptor) |
Effects | Ally Heal |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Range | |
Enhance Heal |
Fire Shield
Casts a Fire Shield on one of your allies and grants him damage resistance to Lethal, Smashing and Fire damage. Fire Shield also provides minimal resistance to Cold damage. You cannot stack multiple Fire Shields on the same target, however the shield can be improved by another ally using the same power. Can also be used in conjunction with your Plasma Shield. You cannot use this power on yourself.
Forge
Forge a single ally target into a killing machine. Forge immensely enhances a single ally's Damage and Accuracy.
Recharge | Long |
Minimum Level | 28 (Corruptor) |
Effects | Ally +Damage, +Accuracy |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Range | |
Enhance ToHit Buff |
Heat Exhaustion
Overwhelm a single foe with waves of exhausting heat. The initial effect will drain the target of some Endurance, but the heat is so overwhelming that the affected target will be weakened. His Damage output, Endurance Recovery and Hit Point Regeneration will all be reduced.
Recharge | Long |
Minimum Level | 35 (Corruptor) |
Effects | Ranged Foe: -Damage, -Endurance, -Recovery, -Regeneration |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Range | |
Enhance Accuracy |
Melt Armor
The searing Heat from this power is enough to Melt the Armor and defenses of all targets in the affected area. Melt Armor significantly weakens the Defense and Damage Resistance of the affected targets.
Plasma Shield
Envelope an ally in pure plasma. The Plasma Shield gives your ally resistance to Energy, Negative Energy, and Fire damage. You cannot stack multiple Plasma Shields on the same target, however the shield can be improved by another ally using the same power. Can also be used in conjunction with your Fire Shield. You cannot use this power on yourself.
Power of the Phoenix
Revives a fallen ally. The fiery resurrection blasts nearby foes with an explosion and knocks them down and Disorients them. Your ally will revive with most of his Hit Points and Endurance. He will also be invulnerable for a brief time, as well as protected from XPDebt for 90 seconds.
Thaw
Warms an ally and frees him from any Disorient, Hold, Sleep, Slow, Fear, Confusion, and Immobilize effects and leaves them resistant to such effects for a good while. Thaw also grants the target some resistance to Cold damage. Some of the effects of this power will improve with Multiple applications and as you advance in level.
Warmth
You can use your Warmth to heal some of your wounds, and the wounds of your group. This power has a small radius, so your allies need to be near you if they wish to be affected.
Recharge | Moderate |
Minimum Level | 1 (Corruptor) |
Effects | Point Blank Area of Effect, Team +Heal |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Heal |