Tin Mage Mark II Task Force: Difference between revisions

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  It is curious that Malta has chosen this moment to make their strike. Perhaps we will find out why.
  It is curious that Malta has chosen this moment to make their strike. Perhaps we will find out why.


{{Mission Objective|Entrance={{Missing}}|Primary={{Missing}}|Secondary={{Missing}}|Additional=**{{Missing}}
{{Mission Objective|Entrance= |Primary= 8 War Walkers to Defeat |Secondary={{Missing}}|Additional=**{{Missing}}
|Completion={{Missing}}}}
|Completion={{Missing}}}}


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'''Debriefing'''
'''Debriefing'''


{{Missing}}
Excellent work, Task Force Aegis, I expected no less from you all. We have Director 11 in custody now and are busy trying to see if we can find any other higher ups within Malta. We hope that he will work together with us, but the odds of that are very small. Arbiter Daos arrived at the Vanguard compound a few moments ago to begin negotiations. Which means we are going to once more need your aid.


Clicking on all 8 devices within 30 seconds of entering the warehouse awards the [[Hacker Badge]].
Clicking on all 8 devices within 30 seconds of entering the warehouse awards the [[Hacker Badge]].

Revision as of 21:31, 12 December 2010

Overview

Task Force
TF Title
Tin Mage Mark II.jpg
Contact Tin Mage Mark II
Zone Rikti War Zone
Suggested Team Size 8 players
Coordinates (X, Y, Z)[Copy]
Level Range 50
Merits 40
Shards 2
Badge Badge tf alpha complete.png Alpha Struck
Enemy Groups
v  d  e


Template:MeritAward Template:ShardAward

Introductions

Too Low Level

+++ Missing Information +++

Not Enough People

The offensive on Praetoria will be very difficult, Character. You'll need a full team of eight people to handle what's coming our way.

Not Team Leader

+++ Missing Information +++

Missions

Part One: subtitle

Briefing

Greetings. My name is Tin Mage Mark II, the latest model of Tin Mage, rebuilt by Vanguard after my unfortunate and assumed demise at the hands of the Rikti. I have been put in charge of forming yet another assault on an alternate dimension. Perhaps it's due to my experience in attacking other dimensions. Or, rather, the experience of my former make. Regardless, the assistance of you and your team is needed on this day. Before we can take the fight to Praetoria, we need to form a united front here in Primal Earth. This means Arachnos. Currently, they are having a dire situation with the Praetorian invasion within Nerva Archipelago. These islands have been disputed for quite some time. Vanguard would like to enlist your aid in taking back Nerva from the Praetorians and moving forward to strike a blow against them on their home turf.

Mission Acceptance

Excellent, we're going to run this operation as efficiently as possible. There is a Vanguard helicopter waiting to bring you into Nerva Archipelago. Once there, you will need to clear out the 'War Walkers' from the topside, then uncover the Praetorian base of operations in Nerva. We believe the Praetorians have established a secret base within Nerva, as there was no indication that they 'teleported' in. Rather, it appears they activated a hidden base and overwhelmed the area. Oh, and you may wish to be careful. Malta has been making routine assaults against the Praetorians in Nerva. I believe they are trying to retrieve the Praetorian technology for their own use.

Unnecessary Solicitation

It is curious that Malta has chosen this moment to make their strike. Perhaps we will find out why.

Mission Objective(s)

  • 8 War Walkers to Defeat
    • +++ Missing Information +++
    • +++ Missing Information +++

+++ Missing Information +++

Location

+++ Missing Information +++

Enemies

+++ Missing Information +++

Notable NPCs +++ Missing Information +++

Debriefing

Excellent work, Task Force Aegis, I expected no less from you all. We have Director 11 in custody now and are busy trying to see if we can find any other higher ups within Malta. We hope that he will work together with us, but the odds of that are very small. Arbiter Daos arrived at the Vanguard compound a few moments ago to begin negotiations. Which means we are going to once more need your aid.

Clicking on all 8 devices within 30 seconds of entering the warehouse awards the Hacker Badge.

Badge

You managed to destroy the War Walkers within the secret Praetorian warehouse before the security team could be activated.

Setting off zero proximity mines during the warehouse battle awards the Midnight Dodger What Dodges at Midnight Badge.

Badge

Director 11 may be a master of demolitions, but you showed him you're a master at dodging bombs.

Part Two: subtitle

Briefing

+++ Missing Information +++

Mission Acceptance

+++ Missing Information +++

Unnecessary Solicitation

+++ Missing Information +++

Mission Objective(s)

+++ Missing Information +++

  • +++ Missing Information +++
    • +++ Missing Information +++
    • +++ Missing Information +++

+++ Missing Information +++

Location

+++ Missing Information +++

Enemies

+++ Missing Information +++

Notable NPCs +++ Missing Information +++

Debriefing

+++ Missing Information +++

Part Three: subtitle

Briefing

+++ Missing Information +++

Mission Acceptance

+++ Missing Information +++

Unnecessary Solicitation

+++ Missing Information +++

Mission Objective(s)

+++ Missing Information +++

  • +++ Missing Information +++
    • +++ Missing Information +++
    • +++ Missing Information +++

+++ Missing Information +++

Location

+++ Missing Information +++

Enemies

+++ Missing Information +++

Notable NPCs +++ Missing Information +++

Debriefing

+++ Missing Information +++

Defeating Neuron before Bobcat reaches 50% health and then defeating Bobcat awards the Kitty's Got Claws Badge.

Badge

You saw Bobcat do something no one else has seen; fight with all her effort. Despite her best efforts, you still managed to put her down.

Defeating 100 points worth of Neuron's clones awards the Army of Neu Badge.

Badge

You waded through a small army of Neuron's clones in order to help push back Praetoria's invasion of Primal Earth.

Completing this mission awards the Alpha Struck Badge.

Badge

You took the fight to the Praetorians and stopped their plans for a large-scale invasion into the heart of Atlas Park and Grandville!

Master of Tin Mage's Task Force

If you successfully earn all of the following badges, you will receive the Master of Tin Mage's Task Force Badge:

Badge

You have proven yourself Master of Tin Mage's Task Force.

Souvenir

Goliath Memory Core

You took a memory core from a Goliath War Walker during your fight against them in Neutropolis. There's a lot of information that you can use from the core, either for the good of Primal Earth or for your own ends. It reminds you of an experience you call...

The Praetorian Offensive

It all began when you formed a team to push back the invading Praetorians with a robot named Tin Mage Mark II. You travelled to Nerva Archipelago to retake Crimson Cove from the Praetorians. It was there that you discovered a secret base where War Walkers were being manufactured. You destroyed the base and also defeated Director 11, one of the enigmatic members of Malta's council of Directors. Tin Mage then requested your team to guard a conference between members of Longbow and members of Arachnos. As expected, the War Works attacked the conference, but you were able to push them back and secure Portal Corp, and just in time. Tin Mage alerted you to the fact that the Praetorians were planning to launch their full army through a portal in Neutropolis. You went through the portal in Portal Corp and attacked the heart of Neutropolis, defeating Neuron, Bobcat, and their initial force of Goliaths, putting a halt to the Praetorians' initial invasion plans. The war may not be over, but now Cole knows there are forces in Primal Earth that he can't easily swat down.