Traps: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
imported>SekoiaBot (historical)
m (Robot: Cosmetic changes)
imported>Bluebeetle27 (historical)
m (Formatting all power effects to follow the same methods)
Line 12: Line 12:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=Traps_TargetedImmoblize.png|Power=Web Grenade|Level=1|Effect=Ranged Foe: Immobilize -Recharge -Fly|Border=1}}
{{Powers_LevelRow|Icon=Traps_TargetedImmoblize.png|Power=Web Grenade|Level=1|Effect=Ranged, Foe Immobilize, -Recharge, -SPD, -Jump, -Fly|Border=1}}
{{Powers_LevelRow|Icon=Traps_DroppedAoEDebuffRunSpeed.png|Power=Caltrops|Level=2|Effect=Ranged (Location Area of Effect), Minor Damage over Time(Lethal), Foe -Speed|Border=1}}
{{Powers_LevelRow|Icon=Traps_DroppedAoEDebuffRunSpeed.png|Power=Caltrops|Level=2|Effect=Ranged (Location AoE), Minor DoT(Lethal), Foe -SPD, -Jump|Border=1}}
{{Powers_LevelRow|Icon=Traps_DroppedAoEBuffRegen.png|Power=Triage Beacon|Level=4|Effect=Place Beacon: Point Blank Area of Effect +Regen|Border=1}}
{{Powers_LevelRow|Icon=Traps_DroppedAoEBuffRegen.png|Power=Triage Beacon|Level=4|Effect=Place Beacon: PBAoE, Team +Regen|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEDebuffDefense.png|Power=Acid Mortar|Level=10|Effect=Place Trap: Ranged (Area of Effect), Minor Damage over Time(Toxic), Foe -Resistance(All), -Defense|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEDebuffDefense.png|Power=Acid Mortar|Level=10|Effect=Place Trap: Ranged (Targeted AoE), Minor DoT(Toxic), Foe -DEF(All), -Res(All)|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEBuffDefense.png|Power=Force Field Generator|Level=16|Effect=Place Drone: Point Blank Area of Effect Team: +Defense +Resistance (Hold, Immobilize, Disorient)|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEBuffDefense.png|Power=Force Field Generator|Level=16|Effect=Place Drone: PBAoE, Team +DEF(All), +Res(Disorient, Hold, Immobilize)|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEDebuffAttackSpeed.png|Power=Poison Trap|Level=20|Effect=Place Trap: Point Blank Area of Effect Foe: Choke, Vomit, -Regeneration -Recharge|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEDebuffAttackSpeed.png|Power=Poison Trap|Level=20|Effect=Place Trap: PBAoE, Foe Hold(Special), -Regen, -Recharge|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEDebuffDamage.png|Power=Seeker Drones|Level=28|Effect=Summon Seekers: Ranged Damage (Energy) Foe: Disorient, -Damage -To Hit -Perception|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEDebuffDamage.png|Power=Seeker Drones|Level=28|Effect=Summon Seekers: Ranged, Minor DMG(Energy), Foe Disorient, -DMG, -To-Hit, -Perception|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEDamage.png|Power=Trip Mine|Level=35|Effect=Place Mine: Point Blank Area of Effect Superior Damage (Lethal/Fire)|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEDamage.png|Power=Trip Mine|Level=35|Effect=Place Mine: PBAoE, Superior DMG(Lethal/Fire), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=Traps AoEMassiveDamage.png|Power=Time Bomb|Level=38|Effect=Place Bomb: Point Blank Area of Effect, Extreme Damage(Lethal/Fire)|Border=1}}
{{Powers_LevelRow|Icon=Traps AoEMassiveDamage.png|Power=Time Bomb|Level=38|Effect=Place Bomb: PBAoE, Extreme DMG(Lethal/Fire), Foe Knockback|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


Line 28: Line 28:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=Traps_TargetedImmoblize.png|Power=Web Grenade|Level=1|Effect=Ranged Foe: Immobilize -Recharge -Fly|Border=1}}
{{Powers_LevelRow|Icon=Traps_TargetedImmoblize.png|Power=Web Grenade|Level=1|Effect=Ranged, Foe Immobilize, -Recharge, -SPD, -Jump, -Fly|Border=1}}
{{Powers_LevelRow|Icon=Traps_DroppedAoEDebuffRunSpeed.png|Power=Caltrops|Level=2|Effect=Ranged (Location Area of Effect), Minor Damage over Time(Lethal), Foe -Speed|Border=1}}
{{Powers_LevelRow|Icon=Traps_DroppedAoEDebuffRunSpeed.png|Power=Caltrops|Level=2|Effect=Ranged (Location AoE), Minor DoT(Lethal), Foe -SPD, -Jump|Border=1}}
{{Powers_LevelRow|Icon=Traps_DroppedAoEBuffRegen.png|Power=Triage Beacon|Level=4|Effect=Place Beacon: Point Blank Area of Effect +Regen|Border=1}}
{{Powers_LevelRow|Icon=Traps_DroppedAoEBuffRegen.png|Power=Triage Beacon|Level=4|Effect=Place Beacon: PBAoE, Team +Regen|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEDebuffDefense.png|Power=Acid Mortar|Level=10|Effect=Place Trap: Ranged (Area of Effect), Minor Damage over Time(Toxic), Foe -Resistance(All), -Defense|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEDebuffDefense.png|Power=Acid Mortar|Level=10|Effect=Place Trap: Ranged (Targeted AoE), Minor DoT(Toxic), Foe -DEF(All), -Res(All)|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEBuffDefense.png|Power=Force Field Generator|Level=16|Effect=Place Drone: Point Blank Area of Effect Team: +Defense +Resistance (Hold, Immobilize, Disorient)|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEBuffDefense.png|Power=Force Field Generator|Level=16|Effect=Place Drone: PBAoE, Team +DEF(All), +Res(Disorient, Hold, Immobilize)|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEDebuffAttackSpeed.png|Power=Poison Trap|Level=20|Effect=Place Trap: Point Blank Area of Effect Foe: Choke, Vomit, -Regeneration -Recharge|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEDebuffAttackSpeed.png|Power=Poison Trap|Level=20|Effect=Place Trap: PBAoE, Foe Hold(Special), -Regen, -Recharge|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEDebuffDamage.png|Power=Seeker Drones|Level=28|Effect=Summon Seekers: Ranged Damage (Energy) Foe: Disorient, -Damage -To Hit -Perception|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEDebuffDamage.png|Power=Seeker Drones|Level=28|Effect=Summon Seekers: Ranged Minor DMG(Energy), Foe Disorient, -DMG, -To-Hit, -Perception|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEDamage.png|Power=Trip Mine|Level=35|Effect=Place Mine: Point Blank Area of Effect Superior Damage (Lethal/Fire)|Border=1}}
{{Powers_LevelRow|Icon=Traps DroppedAoEDamage.png|Power=Trip Mine|Level=35|Effect=Place Mine: PBAoE, Superior DMG(Lethal/Fire), Foe Knockback|Border=1}}
{{Powers_LevelRow|Icon=Traps AoEMassiveDamage.png|Power=Detonator|Level=38|Effect=Sacrifice Henchman Point Blank Area of Effect Extreme Damage (Lethal/Fire)|Border=1}}
{{Powers_LevelRow|Icon=Traps AoEMassiveDamage.png|Power=Detonator|Level=38|Effect=Sacrifice Henchman: PBAoE, Extreme DMG(Lethal/Fire), Foe Knockback|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


Line 48: Line 48:


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor DoT (Toxic)}}
{{PowerBlock_Damage|Minor Damage over Time(Toxic)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 10 (Corruptor)}}
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 10 (Corruptor)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 10 (Mastermind)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 10 (Mastermind)}}
{{PowerBlock_Effects|Place Trap: Ranged (Area of Effect)}}
{{PowerBlock_Effects|Place Trap: Ranged (Targeted Area of Effect)}}
{{PowerBlock_Blank|Foe: -Resistance(All), -Defense}}
{{PowerBlock_Blank|Foe -Defense(All), -Resistance(All)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
Line 70: Line 70:


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor DoT (Lethal))}}
{{PowerBlock_Damage|Minor Damage over Time(Lethal)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}}
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 2 (Corruptor)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 2 (Mastermind)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 2 (Mastermind)}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
{{PowerBlock_Blank|Foe: -Speed}}
{{PowerBlock_Blank|Foe -Speed, -Jump}}
{{PowerBlock_Enhancements|{{Enhance Damage}}}}
{{PowerBlock_Enhancements|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
Line 94: Line 94:
{{PowerBlock_Level|[[File:V archetypeicon mastermind.png|18px]] 38 (Mastermind)}}
{{PowerBlock_Level|[[File:V archetypeicon mastermind.png|18px]] 38 (Mastermind)}}
{{PowerBlock_Effects|Sacrifice Henchman: Point Blank Area of Effect}}
{{PowerBlock_Effects|Sacrifice Henchman: Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
Line 113: Line 114:
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 16 (Mastermind)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 16 (Mastermind)}}
{{PowerBlock_Effects|Place Drone: Point Blank Area of Effect}}
{{PowerBlock_Effects|Place Drone: Point Blank Area of Effect}}
{{PowerBlock_Blank|Ally: +Defense +Resistance (Hold, Immobilize, Disorient)}}
{{PowerBlock_Blank|Team +Defense(All), +Resistance(Disorient, Hold, Immobilize)}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
Line 131: Line 132:
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 20 (Mastermind)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 20 (Mastermind)}}
{{PowerBlock_Effects|Place Trap: Point Blank Area of Effect}}
{{PowerBlock_Effects|Place Trap: Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe: Choke, Vomit, -Regeneration -Recharge}}
{{PowerBlock_Blank|Foe Hold(Special), -Regeneration, -Recharge}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
Line 144: Line 145:


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Low (Energy)}}
{{PowerBlock_Damage|Minor (Energy)}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 28 (Corruptor)}}
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 28 (Corruptor)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 28 (Mastermind)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 28 (Mastermind)}}
{{PowerBlock_Effects|Summon Seekers: Ranged}}
{{PowerBlock_Effects|Summon Seekers: Ranged}}
{{PowerBlock_Blank|Foe: Disorient, -Damage -To Hit -Perception}}
{{PowerBlock_Blank|Foe Disorient, -Damage, -To-Hit, -Perception}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
Line 172: Line 173:
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 38 (Corruptor)}}
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 38 (Corruptor)}}
{{PowerBlock_Effects|Place Bomb: Point Blank Area of Effect}}
{{PowerBlock_Effects|Place Bomb: Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
Line 190: Line 192:
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 4 (Mastermind)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 4 (Mastermind)}}
{{PowerBlock_Effects|Place Beacon: Point Blank Area of Effect}}
{{PowerBlock_Effects|Place Beacon: Point Blank Area of Effect}}
{{PowerBlock_Blank|Ally: +Regen}}
{{PowerBlock_Blank|Team +Regeneration}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
Line 207: Line 209:
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 35 (Mastermind)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 35 (Mastermind)}}
{{PowerBlock_Effects|Place Mine: Point Blank Area of Effect}}
{{PowerBlock_Effects|Place Mine: Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe: Knockback}}
{{PowerBlock_Blank|Foe Knockback}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
Line 226: Line 228:
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 1 (Mastermind)}}
{{PowerBlock_Blank|[[File:V archetypeicon mastermind.png|18px]] 1 (Mastermind)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe: Immobilize -Recharge -Fly}}
{{PowerBlock_Blank|Foe Immobilize, -Recharge, -Speed, -Jump, -Fly}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}

Revision as of 01:20, 4 August 2009

Overview

Traps is one of the buff powersets. It is a Mastermind and Corruptor secondary power set.

Traps are devices and gadgets you construct to cripple your foes. By using them strategically, you can gain a great tactical advantage. Traps include ambush devices, as well as gadgets that can be constructed to aid you and your allies.

Power Tables

Corrupter

The Traps powerset is available as a secondary set for Corruptors. The following table shows which powers are available and at what level:

Power Level Effect
Web Grenade 1 Ranged, Foe Immobilize, -Recharge, -SPD, -Jump, -Fly
Caltrops 2 Ranged (Location AoE), Minor DoT(Lethal), Foe -SPD, -Jump
Triage Beacon 4 Place Beacon: PBAoE, Team +Regen
Acid Mortar 10 Place Trap: Ranged (Targeted AoE), Minor DoT(Toxic), Foe -DEF(All), -Res(All)
Force Field Generator 16 Place Drone: PBAoE, Team +DEF(All), +Res(Disorient, Hold, Immobilize)
Poison Trap 20 Place Trap: PBAoE, Foe Hold(Special), -Regen, -Recharge
Seeker Drones 28 Summon Seekers: Ranged, Minor DMG(Energy), Foe Disorient, -DMG, -To-Hit, -Perception
Trip Mine 35 Place Mine: PBAoE, Superior DMG(Lethal/Fire), Foe Knockback
Time Bomb 38 Place Bomb: PBAoE, Extreme DMG(Lethal/Fire), Foe Knockback

Mastermind

The Traps powerset is available as a secondary set for Masterminds. The following table shows which powers are available and at what level:

Power Level Effect
Web Grenade 1 Ranged, Foe Immobilize, -Recharge, -SPD, -Jump, -Fly
Caltrops 2 Ranged (Location AoE), Minor DoT(Lethal), Foe -SPD, -Jump
Triage Beacon 4 Place Beacon: PBAoE, Team +Regen
Acid Mortar 10 Place Trap: Ranged (Targeted AoE), Minor DoT(Toxic), Foe -DEF(All), -Res(All)
Force Field Generator 16 Place Drone: PBAoE, Team +DEF(All), +Res(Disorient, Hold, Immobilize)
Poison Trap 20 Place Trap: PBAoE, Foe Hold(Special), -Regen, -Recharge
Seeker Drones 28 Summon Seekers: Ranged Minor DMG(Energy), Foe Disorient, -DMG, -To-Hit, -Perception
Trip Mine 35 Place Mine: PBAoE, Superior DMG(Lethal/Fire), Foe Knockback
Detonator 38 Sacrifice Henchman: PBAoE, Extreme DMG(Lethal/Fire), Foe Knockback

Powers

The following are powers in the Traps powerset.

Traps DroppedAoEDebuffDefense.png Acid Mortar

You can place a small Mortar on the ground. If an enemy passes nearby, the Mortar will fire an Acid grenade at the target. The grenade will explode in a small shower of acid on impact. This acid eats through armor, causing minor damage over time. It reduces the target's defense as well as his damage resistance. The mortar will last up to 60 seconds and will fire up to 10 grenades. It can be destroyed by your foes.

Damage Minor Damage over Time(Toxic)
Recharge Slow
Minimum Level V archetypeicon corruptor.png 10 (Corruptor)
V archetypeicon mastermind.png 10 (Mastermind)
Effects Place Trap: Ranged (Targeted Area of Effect)
Foe -Defense(All), -Resistance(All)
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Set Categories Ranged Damage
Defense Debuff
Accurate Defense Debuff

Traps DroppedAoEDebuffRunSpeed.png Caltrops

You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any enemy that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial lethal damage over time.


Damage Minor Damage over Time(Lethal)
Recharge Slow
Minimum Level V archetypeicon corruptor.png 2 (Corruptor)
V archetypeicon mastermind.png 2 (Mastermind)
Effects Ranged (Location Area of Effect)
Foe -Speed, -Jump
Enhancements Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Ranged AoE Damage
Slow Movement

Traps AoEMassiveDamage.png Detonator

A good Mastermind always plans ahead, but a great one knows when to make a strategic sacrifice. You have equipped all your henchmen with explosives. When the time is right, select a henchman and set off the Detonator. Undead and Robots are easily rigged and will blow up instantly, devastating nearby enemies. Ninjas, Soldiers and other free thinking henchmen will try to place the explosive on the ground and get away. But you know... the fuse is short.

Damage Extreme (Lethal/Fire)
Recharge Very Long
Minimum Level V archetypeicon mastermind.png 38 (Mastermind)
Effects Sacrifice Henchman: Point Blank Area of Effect
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Knockback

Traps DroppedAoEBuffDefense.png Force Field Generator

You can build a Force Field Generator Drone. It will generate a dispersion bubble that gives all nearby allies increased defense against all attacks including psionic. The dispersion bubble also protects allies from immobilization, disorient and hold effects. The drone will follow you, can be buffed and healed or even destroyed. However, it is not a henchmen and cannot be given commands. Limited to one Force Field Generator.

Recharge Very Slow
Minimum Level V archetypeicon corruptor.png 16 (Corruptor)
V archetypeicon mastermind.png 16 (Mastermind)
Effects Place Drone: Point Blank Area of Effect
Team +Defense(All), +Resistance(Disorient, Hold, Immobilize)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

Traps DroppedAoEDebuffAttackSpeed.png Poison Trap

You can build a Poison Gas Trap on the ground. Any foes that pass near the Poison Trap will cause it to detonate and release its toxic vapors. The poison is a very noxious gas, and any foes in the affected area may start to choke or even vomit. Affected foes regeneration rate and attack rate will be reduced as well. The trap is almost impossible to detect, but it is fragile and may be set off by an enemy's explosion. Even if destroyed, the trap will detonate.

Note: This power is different from the Poison Trap power in the Poison secondary!

Recharge Long
Minimum Level V archetypeicon corruptor.png 20 (Corruptor)
V archetypeicon mastermind.png 20 (Mastermind)
Effects Place Trap: Point Blank Area of Effect
Foe Hold(Special), -Regeneration, -Recharge
Enhancements Reduce Endurance Cost
Enhance Hold Duration
Increase Attack Rate
Enhance Slow
Set Categories Holds

Traps DroppedAoEDebuffDamage.png Seeker Drones

You create two Seeker Drones. These Seeker Drones follow you until they detect an enemy and then they will zero in on their targets and detonate on impact. The small explosive flash of energy does on minor damage, but the concussion can weaken foes. Affected targets will have reduced damage, chance to hit, and perception and may even be disoriented for a short while. You can only ever have two seeker drones out at one time and they can be destroyed by your foes.

Damage Minor (Energy)
Recharge Long
Minimum Level V archetypeicon corruptor.png 28 (Corruptor)
V archetypeicon mastermind.png 28 (Mastermind)
Effects Summon Seekers: Ranged
Foe Disorient, -Damage, -To-Hit, -Perception
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Enhance ToHit Debuff
Set Categories Ranged Damage
Stuns
ToHit Debuff
Accurate ToHit Debuff

Traps AoEMassiveDamage.png Time Bomb

You can place a Time Bomb on the ground. The Time Bomb will detonate 15 seconds after being placed, resulting in a massive explosion that can devastate all nearby foes and send them flying. The Time Bomb is small, and almost impossible to detect. However, it is fragile and may be set off by an enemy's explosion. Even if destroyed, the Bomb will still detonate.

Damage Extreme (Lethal/Fire)
Recharge Very Long
Minimum Level V archetypeicon corruptor.png 38 (Corruptor)
Effects Place Bomb: Point Blank Area of Effect
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee AoE Damage
Knockback

Traps DroppedAoEBuffRegen.png Triage Beacon

You can plant a Triage Beacon into the ground. The Beacon is immobile, but it emits a powerful healing aura. The regeneration rate of you, or your allies, will be greatly increased as long as you are near the Triage Beacon. The Beacon is invulnerable.

Recharge Very Long
Minimum Level V archetypeicon corruptor.png 4 (Corruptor)
V archetypeicon mastermind.png 4 (Mastermind)
Effects Place Beacon: Point Blank Area of Effect
Team +Regeneration
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb

Traps DroppedAoEDamage.png Trip Mine

You can place a Trip Mine on the ground. Any foes that pass near the Trip Mine will cause it to explode, severely damaging all nearby foes and sending them flying. The Trip Mine is almost impossible to detect, but it is fragile and may be set off by an enemy's explosion. Even if destroyed, the Trip Mine will detonate. Setting a mine is delicate work, and if you are interrupted, you will fail.

Damage Superior (Lethal/Fire)
Recharge Slow
Minimum Level V archetypeicon corruptor.png 35 (Corruptor)
V archetypeicon mastermind.png 35 (Mastermind)
Effects Place Mine: Point Blank Area of Effect
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee AoE Damage
Knockback

Traps TargetedImmoblize.png Web Grenade

Upon Impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is slowed. The web can bring down flying entities and halts jumping.

Recharge Fast
Minimum Level V archetypeicon corruptor.png 1 (Corruptor)
V archetypeicon mastermind.png 1 (Mastermind)
Effects Ranged
Foe Immobilize, -Recharge, -Speed, -Jump, -Fly
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Immobilize

External Links