Blood Mandate: Accuracy/Damage/Endurance: Difference between revisions
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imported>Aggelakis (historical) m (→Effects: clean up, replaced: |to=53| → |to=50|) |
imported>Aggelakis (historical) m (→Recipe: clean up, replaced: |to=53 → |to=50) |
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== Recipe == | == Recipe == | ||
{{DropRecipeHead|Blood Mandate|U}} | {{DropRecipeHead|Blood Mandate|U}} | ||
{{DropRecipeTables|from=25|to= | {{DropRecipeTables|from=25|to=50 | ||
| | | | ||
|{{ISalvage|Ancient Bone|1|25-40}}<br />{{ISalvage|Stabilized Mutant Genome|1|25-40}}<br />{{ISalvage|Alchemical Gold|1|25-40}} | |{{ISalvage|Ancient Bone|1|25-40}}<br />{{ISalvage|Stabilized Mutant Genome|1|25-40}}<br />{{ISalvage|Alchemical Gold|1|25-40}} | ||
|{{ISalvage|Regenerating Flesh|1|41-53}}<br />{{ISalvage|Silver|1|41-53}}<br />{{ISalvage|Psionic Threat Report|1|41-53}}}} | |{{ISalvage|Regenerating Flesh|1|41-53}}<br />{{ISalvage|Silver|1|41-53}}<br />{{ISalvage|Psionic Threat Report|1|41-53}}}} |
Revision as of 01:39, 17 January 2011
Blood Mandate: Accuracy/Damage/Endurance is an enhancement in the Blood Mandate set.
The Reward Merit cost of this recipe is 50 Merits.
Effects
This enhancement improves the accuracy, damage, and endurance use of your power by the following amounts:
Level | 25 | 26 | 27 | 28 | 29 |
---|---|---|---|---|---|
Accuracy | +16.0% | +16.7% | +16.9% | +17.1% | +17.2% |
Damage | +16.0% | +16.7% | +16.9% | +17.1% | +17.2% |
END Red. | +16.0% | +16.7% | +16.9% | +17.1% | +17.2% |
Level | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
---|---|---|---|---|---|---|---|---|---|---|
Accuracy | +17.4% | +17.6% | +17.8% | +18.0% | +18.2% | +18.4% | +18.6% | +18.8% | +18.9% | +19.1% |
Damage | +17.4% | +17.6% | +17.8% | +18.0% | +18.2% | +18.4% | +18.6% | +18.8% | +18.9% | +19.1% |
END Red. | +17.4% | +17.6% | +17.8% | +18.0% | +18.2% | +18.4% | +18.6% | +18.8% | +18.9% | +19.1% |
Level | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 |
---|---|---|---|---|---|---|---|---|---|---|---|
Accuracy | +19.3% | +19.5% | +19.7% | +19.9% | +20.1% | +20.3% | +20.5% | +20.6% | +20.8% | +21.0% | +21.2% |
Damage | +19.3% | +19.5% | +19.7% | +19.9% | +20.1% | +20.3% | +20.5% | +20.6% | +20.8% | +21.0% | +21.2% |
END Red. | +19.3% | +19.5% | +19.7% | +19.9% | +20.1% | +20.3% | +20.5% | +20.6% | +20.8% | +21.0% | +21.2% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is an uncommon drop.
This recipe may be sold to a store for 100 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
25 | 37,400 | 1 Ancient Bone 1 Stabilized Mutant Genome 1 Alchemical Gold |
26 | 38,660 | |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 43,700 | |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 209,600 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
41 | 121,260 | 1 Regenerating Flesh 1 Silver 1 Psionic Threat Report |
42 | 137,720 | |
43 | 154,180 | |
44 | 170,640 | |
45 | 187,100 | |
46 | 198,720 | |
47 | 210,340 | |
48 | 221,960 | |
49 | 233,580 | |
50 | 490,400 |