Warshade: Difference between revisions
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* [[Umbral Aura]] | * [[Umbral Aura]] | ||
=== Inherent Powers === | |||
* [[Inherent Powers#Dark Sustenance|Dark Sustenance]] | |||
* [[Inherent Powers#Shadow Step|Shadow Step]] Gained at level 1 | |||
* [[Inherent Powers#Shadow Recall|Shadow Recall]] Gained at level 10 | |||
== External Links == | == External Links == |
Revision as of 10:51, 25 October 2006
Overview
Warshades are former Nictus who have left that dark path behind and reformed, joining with a willing host. While Warshades take more damage from most attacks, they make up for this weakness with solid hit points, a good variety of dark energy attack powers and strong defensive powers, inherent teleport, and eventually even gain access to two shape-shift forms. Warshades become stronger when teamed with non-Kheldian heroes, gaining bonuses to their own powers based on the archetypes of their teammates.
Warshades are, along with Peacebringers, one of the two epic archetypes, only available to players who have reached level 50 with at least one character. All Warshades are of Science origin.
The Warshade's powersets are:
Primary: Offense
Secondary: Defense
The Warshade has low hit points and medium damage.
Powersets
Primary Powersets
A Warshade's primary powerset is designed specifically for offense. It is:
Secondary Powersets
A Warshade's secondary powerset is designed for defense. It is:
Inherent Powers
- Dark Sustenance
- Shadow Step Gained at level 1
- Shadow Recall Gained at level 10
External Links
- Archetypes documentation on official City of Heroes site
- Official City of Heroes Manual as a zipped PDF file