Talk:Attack Mechanics: Difference between revisions

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imported>Sekoia (historical)
(New page: == PvP == In BaseHitChance, it says "Direct player-vs.-player attacks don't get these adjustments since two players attacking each other will always have the same combat level." -- I'm pre...)
 
imported>Corebreach (historical)
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== PvP ==
== PvP ==
In BaseHitChance, it says "Direct player-vs.-player attacks don't get these adjustments since two players attacking each other will always have the same combat level." -- I'm pretty sure the Arena lets players fight at different combat levels, if they choose to. Do they receive an adjustment? -- [[User:Sekoia|Sekoia]] 02:21, 23 May 2007 (EDT)
In BaseHitChance, it says "Direct player-vs.-player attacks don't get these adjustments since two players attacking each other will always have the same combat level." -- I'm pretty sure the Arena lets players fight at different combat levels, if they choose to. Do they receive an adjustment? -- [[User:Sekoia|Sekoia]] 02:21, 23 May 2007 (EDT)
:I don't know. [[User:Corebreach|Corebreach]] 03:38, 23 May 2007 (EDT)

Revision as of 07:38, 23 May 2007

PvP

In BaseHitChance, it says "Direct player-vs.-player attacks don't get these adjustments since two players attacking each other will always have the same combat level." -- I'm pretty sure the Arena lets players fight at different combat levels, if they choose to. Do they receive an adjustment? -- Sekoia 02:21, 23 May 2007 (EDT)

I don't know. Corebreach 03:38, 23 May 2007 (EDT)