Talk:Brute: Difference between revisions
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imported>Kalon (historical) |
imported>Aggelakis (historical) m (Status Effect) |
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==Atttack Taunt Comment== | ==Atttack Taunt Comment== | ||
I see the abbreviation "PvM" in the note. Never seen that before and we don't have a definition page for it. I assume it's "Player vs. Mobs". Correct? --[[User:Eabrace|Eabrace]] 14:20, 20 September 2007 (EDT) | I see the abbreviation "PvM" in the note. Never seen that before and we don't have a definition page for it. I assume it's "Player vs. Mobs". Correct? --[[User:Eabrace|Eabrace]] 14:20, 20 September 2007 (EDT) | ||
:In the context, it does appear to be referring to Player vs Enemy (PvE), the common usage. Incidentally, I think this comment is spurious, as ANY damage has a "Taunt" effect on individual enemies. This is normally over-ridden by a "true" Taunt or Confront effect - similar to magnitude of [[ | :In the context, it does appear to be referring to Player vs Enemy (PvE), the common usage. Incidentally, I think this comment is spurious, as ANY damage has a "Taunt" effect on individual enemies. This is normally over-ridden by a "true" Taunt or Confront effect - similar to magnitude of [[Status Effect]]s and the like. I think the ''opinion'' of the author should be noted thusly, and c further comment about targetted attacks/effects causing "attention" as opposed to true Taunting should be added. My $0.02 [[User:Kalon|Kalon]] 20:13, 20 September 2007 (EDT) |
Latest revision as of 23:23, 11 August 2008
Brutes are good. But most would consider them the worst PvP-ers, if your considering PvPing i've heard elec/elec is your best bet
Atttack Taunt Comment
I see the abbreviation "PvM" in the note. Never seen that before and we don't have a definition page for it. I assume it's "Player vs. Mobs". Correct? --Eabrace 14:20, 20 September 2007 (EDT)
- In the context, it does appear to be referring to Player vs Enemy (PvE), the common usage. Incidentally, I think this comment is spurious, as ANY damage has a "Taunt" effect on individual enemies. This is normally over-ridden by a "true" Taunt or Confront effect - similar to magnitude of Status Effects and the like. I think the opinion of the author should be noted thusly, and c further comment about targetted attacks/effects causing "attention" as opposed to true Taunting should be added. My $0.02 Kalon 20:13, 20 September 2007 (EDT)