Talk:Shiva Strike Mission: Difference between revisions
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Wow this has a lot of mis-information. I'm fixing most of it and including the guide I read on the coh boards for taking out the firebases solo. Trouble is, I don't have the link and my search fu on those boards isn't very good. I'll be typing it from memory.--[[User:Konoko|Konoko]] 00:45, 6 June 2006 (PDT) | Wow this has a lot of mis-information. I'm fixing most of it and including the guide I read on the coh boards for taking out the firebases solo. Trouble is, I don't have the link and my search fu on those boards isn't very good. I'll be typing it from memory.--[[User:Konoko|Konoko]] 00:45, 6 June 2006 (PDT) | ||
: Yay [http://boards.cityofheroes.com/showflat.php?Number=4613213 Search Fu]! --[[User:Konoko|Konoko]] 02:53, 6 June 2006 (PDT) | : Yay [http://web.archive.org/web/20080220073356/http://boards.cityofheroes.com/showflat.php?Number=4613213 Search Fu]! --[[User:Konoko|Konoko]] 02:53, 6 June 2006 (PDT) | ||
: Ok, not as much misinfo as I thought. still fixing.--[[User:Konoko|Konoko]] 04:53, 6 June 2006 (PDT) | : Ok, not as much misinfo as I thought. still fixing.--[[User:Konoko|Konoko]] 04:53, 6 June 2006 (PDT) | ||
=== Firebase facts === | === Firebase facts === | ||
* Turrets do NOT regenerate. If you leave one at half health, it will remain at half health until it de-spawns or the server reboots (or someone else kills it). | * Turrets do NOT regenerate. If you leave one at half health, it will remain at half health until it de-spawns or the server reboots (or someone else kills it). | ||
* Defeated turrets re-spawn every 5 minutes no matter what. This is not based on a timer that starts after defeat, this is a constant every 5 minutes the turrets re-spawn. | * Defeated turrets re-spawn every 5 minutes no matter what. This is not based on a timer that starts after defeat, this is a constant every 5 minutes the turrets re-spawn. |
Latest revision as of 00:34, 14 December 2013
"The Shivan Shard power only works within the Bloody Bay zone."
Is this verified? Because I'm pretty sure I used it in Siren's Call as well. Didn't think to try it in a PvE zone, but I think it works in any of the PvP zones.
You are correct, sir.
Yes, I read somewhere that it's only good in a PvP zone, but I have verified that the Shivan Shard works anywhere. I've corrected the article. Thanks for the info!
Oh, and I corrected a change from the beta. The firebase defenses no longer fight for you, they merely stay deactivated while you process the ore.
Misinformation
Wow this has a lot of mis-information. I'm fixing most of it and including the guide I read on the coh boards for taking out the firebases solo. Trouble is, I don't have the link and my search fu on those boards isn't very good. I'll be typing it from memory.--Konoko 00:45, 6 June 2006 (PDT)
- Yay Search Fu! --Konoko 02:53, 6 June 2006 (PDT)
- Ok, not as much misinfo as I thought. still fixing.--Konoko 04:53, 6 June 2006 (PDT)
Firebase facts
- Turrets do NOT regenerate. If you leave one at half health, it will remain at half health until it de-spawns or the server reboots (or someone else kills it).
- Defeated turrets re-spawn every 5 minutes no matter what. This is not based on a timer that starts after defeat, this is a constant every 5 minutes the turrets re-spawn.