Call of the Sandman: Difference between revisions

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imported>Sekoia (historical)
(Added in-game explanation for Call of the Sandman: Chance to Heal Self)
imported>Kurushii (historical)
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:* Call of the Sandman: Endurance/Sleep
:* Call of the Sandman: Endurance/Sleep
:* Call of the Sandman: Accuracy/Endurance
:* Call of the Sandman: Accuracy/Endurance
level 41 Salvage needed
1 Regenerating Flesh
1 Kinetic Weapon
1 Destiny
1 Synthetic Intelligence Unit
:* Call of the Sandman: Sleep/Range
:* Call of the Sandman: Sleep/Range
:* Call of the Sandman: Accuracy/Sleep/Recharge
:* Call of the Sandman: Accuracy/Sleep/Recharge

Revision as of 19:44, 2 May 2007

Call of the Sandman is a Sleep Enhacements Set in the Invention System. It is available in the 20-53 level range.

Set Enhancements

  • Call of the Sandman: Accuracy/Recharge
  • Call of the Sandman: Endurance/Sleep
  • Call of the Sandman: Accuracy/Endurance

level 41 Salvage needed 1 Regenerating Flesh 1 Kinetic Weapon 1 Destiny 1 Synthetic Intelligence Unit

  • Call of the Sandman: Sleep/Range
  • Call of the Sandman: Accuracy/Sleep/Recharge
  • Call of the Sandman: Chance to Heal Self
    Gives a 10% chance to Heal yourself by 5%.

Set Bonuses

  • (2) Improves the duration of your Sleep effects by 5%
  • (3) Increases maximum health by 1.88%
  • (4) Increases maximum Endurance by 2.25%
  • (5) Increases the Recharge Time of all of your powers by 6.25%
  • (6) Increases Toxic and Psionic resistance by 1.58%