Call of the Sandman: Accuracy/Endurance: Difference between revisions
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imported>Kurushii (historical) No edit summary |
imported>Eabrace (historical) (updated info and added missing info) |
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{{ | {{InventionEnhHead|Call of the Sandman}} | ||
== Effects == | |||
{{IOEffectPreamble|accuracy|endurance use}} | |||
{{IOEffectTables|num=2|from=20|to=53|Accuracy|END Red.}} | |||
== Recipe == | |||
{{DropRecipeHead|Call of the Sandman|R}} | |||
{{DropRecipeTables|from=20|to=53 | |||
|{{ISalvage|Spiritual Essence|1|20-25}}<br />{{ISalvage|Human Blood Sample|1|20-25}}<br />{{ISalvage|Temporal Sands|1|20-25}}<br />{{ISalvage|Heads Up Display|1|20-25}} | |||
|{{ISalvage|Ancient Bone|1|26-40}}<br />{{ISalvage|Improvised Cybernetic|1|26-40}}<br />{{ISalvage|Symbol|1|26-40}}<br />{{ISalvage|Impervium|1|26-40}} | |||
|{{ISalvage|Regenerating Flesh|1|41-53}}<br />{{ISalvage|Kinetic Weapon|1|41-53}}<br />{{ISalvage|Destiny|1|41-53}}<br />{{ISalvage|Synthetic Intelligence Unit|1|41-53}}}} |
Revision as of 00:34, 28 June 2007
Call of the Sandman: Accuracy/Endurance is an enhancement in the Call of the Sandman set.
Effects
This enhancement improves the accuracy and endurance use of your power by the following amounts:
Level | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 |
---|---|---|---|---|---|---|---|---|---|---|
Accuracy | +16.0% | +16.8% | +17.6% | +18.4% | +19.2% | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% |
END Red. | +16.0% | +16.8% | +17.6% | +18.4% | +19.2% | +20.0% | +20.8% | +21.1% | +21.3% | +21.5% |
Level | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
---|---|---|---|---|---|---|---|---|---|---|
Accuracy | +21.8% | +22.0% | +22.3% | +22.4% | +22.7% | +22.9% | +23.2% | +23.4% | +23.6% | +23.9% |
END Red. | +21.8% | +22.0% | +22.3% | +22.4% | +22.7% | +22.9% | +23.2% | +23.4% | +23.6% | +23.9% |
Level | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Accuracy | +24.1% | +24.4% | +24.6% | +24.8% | +25.1% | +25.3% | +25.6% | +25.8% | +26.0% | +26.2% | +26.5% | +26.5% | +26.5% | +26.5% |
END Red. | +24.1% | +24.4% | +24.6% | +24.8% | +25.1% | +25.3% | +25.6% | +25.8% | +26.0% | +26.2% | +26.5% | +26.5% | +26.5% | +26.5% |
Recipe
This recipe cannot be bought from stores. It must be obtained by purchasing from a Reward Merit Vendor as an Invention Origin Enhancement Recipe, by defeating enemies, from another player at the Auction House, or by trading. It is a rare drop.
This recipe may be sold to a store for 200 inf per level. However, other players may be willing to pay more for it through the Auction House.
The following tables show the requirements for crafting this enhancement:
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
20 | 34,500 | 1 Spiritual Essence 1 Human Blood Sample 1 Temporal Sands 1 Heads Up Display |
21 | 35,080 | |
22 | 35,660 | |
23 | 36,240 | |
24 | 36,820 | |
25 | 37,400 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
26 | 38,660 | 1 Ancient Bone 1 Improvised Cybernetic 1 Symbol 1 Impervium |
27 | 39,920 | |
28 | 41,180 | |
29 | 42,440 | |
30 | 43,700 | |
31 | 48,200 | |
32 | 52,700 | |
33 | 57,200 | |
34 | 61,700 | |
35 | 66,200 | |
36 | 73,920 | |
37 | 81,640 | |
38 | 89,360 | |
39 | 97,080 | |
40 | 104,800 |
Level | Crafting Requirements | |
---|---|---|
Inf | Invention Salvage | |
41 | 121,260 | 1 Regenerating Flesh 1 Kinetic Weapon 1 Destiny 1 Synthetic Intelligence Unit |
42 | 137,720 | |
43 | 154,180 | |
44 | 170,640 | |
45 | 187,100 | |
46 | 198,720 | |
47 | 210,340 | |
48 | 221,960 | |
49 | 233,580 | |
50 | 490,400 |