Cce (Slash Command): Difference between revisions

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imported>Aggelakis (historical)
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m (→‎Default: forgot some CCs)
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=== Default ===
=== Default ===
{{Issue15}}
{{Issue15}}
*{{slashcommand|cce|# Backflip}}
*{{slashcommand|cce|# CCBackflip}}
*{{slashcommand|cce|# Salute}}
*{{slashcommand|cce|# CCSalute}}
*{{slashcommand|cce|# Howl}}
*{{slashcommand|cce|# CCHowl}}
*{{slashcommand|cce|# EvilLaugh}}
*{{slashcommand|cce|# CCEvilLaugh}}
*{{slashcommand|cce|# Peacebringer}} (Kheldians only)
*{{slashcommand|cce|# CCPeacebringer}} (Kheldians only)
*{{slashcommand|cce|# Warshade}} (Kheldians only)
*{{slashcommand|cce|# CCWarshade}} (Kheldians only)
*{{slashcommand|cce|# VanguardSigil}} (purchased for 100 [[Vanguard Merit]]s at a [[Vanguard Crafting Table]])
*{{slashcommand|cce|# CCVanguardSigil}} (purchased for 100 [[Vanguard Merit]]s at a [[Vanguard Crafting Table]])


=== Super Booster II: Magic ===
=== Super Booster II: Magic ===

Revision as of 07:02, 12 June 2009

Slash Command

/cce # ccemote
Aliases: cc_emote

Where # is 0 to 4 which represents costume slots 1 to 5, and emote is one of the four costume change emotes, prefixed with 'cc'. You can only change costumes every 30 seconds.

Costume change emotes

NOTE: Like all emotes, these may be interrupted by performing another action, and will sometimes not play at all. However, your costume will be changed regardless of any interruptions.

Default

Template:Issue15

Super Booster II: Magic

  • /cce # CCCast: Thrusts out one arm as in performing a magic trick, followed by a flash of light.
  • /cce # CCLightning: Reaches one arm up, and is struck by lightning from above.
  • /cce # CCPrestoChango: Reaches both arms up, and is surrounded by a cloud of smoke which fades.
  • /cce # CCSpin: Winds up and spins around, creating a small tornado, followed by a flash of light.


Example

/cce 2 cclightning switches you to costume in slot 3 using the Lightning emote
/cce 0 ccspin switches you to costume in slot 1 using the Spin emote


Useful Binds and Macros

Because the emote does not work while one is in a combat stance, a bind that includes the command "emote none" (or "em none") will allow the costume change emote to work in most circumstances. The none emote clears all previous emotes.

Bind Examples:

  • /bind <key> "emote none$$cce 0 cclightning"
Clears any emote/combat stance, then changes to costume slot one with the Lightning CCE.
  • /bind <key> "emote none$$cce 1 ccprestochango$$local Abracadabra!"
Clears any emote/combat stance, then changes to costume slot two with the PrestoChango CCE, while saying "Abracadabra!" in local chat.
  • /bind <key> "em none$$cce 2 cccast$$l Let me slip into something more uncomfortable."
Clears any emote/combat stance, then changes to costume slot three with the Cast CCE, while saying "Let me slip into something more uncomfortable." in local chat.
  • /bind <key> "em none$$cce 3 ccspin"
Clears any emote/combat stance, then changes into costume slot four with the Spin CCE.

Macro Examples:

  • /macro cc1 "em none$$cce 0 ccspin$$l Wheeee!"
Clears any emote/combat stance, then changes into costume slot one with the Spin CCE, while saying "Wheeee!" in local chat.
  • /macro cc2 "em none$$cce 1 cclightning$$l Kablam!"
Clears any emote/combat stance, then changes into costume slot two with the Lightning CCE, while saying "Kablam!" in local chat.
  • /macro cc3 "em none$$cce 2 ccprestochango"
Clears any emote/combat stance, then changes into costume slot three with the PrestoChango CCE.

Common Uses

These emotes are designed to be used in conjunction with a costume change, eliminating the need to time them manually.


See Also