Template:Petcommands: Difference between revisions
Jump to navigation
Jump to search
imported>Konoko (historical) (+PAGENAME) |
imported>Zombie Man (historical) m (Moved within heirarchy of categories) |
||
Line 14: | Line 14: | ||
*[[Image:PetCommand_ConflictingCommand.png|20px]] This icon is displayed in the pet window when two or more pets that fall under the same power are given different commands . ''This does not indicate an error.'' It is simply informational.<noinclude> | *[[Image:PetCommand_ConflictingCommand.png|20px]] This icon is displayed in the pet window when two or more pets that fall under the same power are given different commands . ''This does not indicate an error.'' It is simply informational.<noinclude> | ||
[[Category:Slash Command Templates|{{PAGENAME}}]] | [[Category:Slash Command Templates|{{PAGENAME}}]] | ||
[[Category: | [[Category:Powers Templates|{{PAGENAME}}]] | ||
</noinclude> | </noinclude> |
Revision as of 17:52, 17 February 2010
Stances
- Aggressive - Attack everything in their Perception range, or that attacks you or any of your other pets.
- Defensive - Retaliate to attacks made against you or any of your other pets.
- Passive - Will not attack unless specifically told to.
Actions
- Attack - Attacks your currently selected target, regardless of Stance. Automatically switches to Follow after all nearby hostile targets are defeated.
- Follow - Follow you.
- Stay - Hold position. Will move a short distance from that spot if in Aggressive or Defensive mode and attacking.
- Goto - Gives you a targeting reticule to select a spot on the ground. Pets continuously attempt to move to that spot. Similar rules to Stay.
- Dismiss - Causes the pet(s) to disappear from the pet window. Henchmen and other summoned pets immediately despawn. Heavies and Turrets in Recluse's Victory hang around.