Mission:Tip - Hypothermal Lab Results: Difference between revisions
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{{stub|Added to expand list on [[Alignment Mission]] page. Details need to be added.}} | {{stub|Added to expand list on [[Alignment Mission]] page. Details need to be added.}} | ||
==={{UL|Hypothermal Lab Results (20-29)}}=== | ==={{UL|Hypothermal Lab Results (20-29)}}=== | ||
'''Briefing''' | |||
You find a lab report with the word "CREY" on the front. Knowing how things usually end with Crey, you quickly open it up to see what they're up to now... You discover that a recently fired Crey scientist has been running experiments to create some sort of mind control serum. The serum will send signals to a person's brain to react more favorably towards anything related to Crey. The end of the report details that they've sent out a batch of the serum with a group of Sky Raiders to be put into the water supply in Independence Port for their 'initial testing'. If all goes well, Crey plans on putting this into the main water supply in Faultline, along with a new brand of bottled water that they will put out - under a different company, of course. If this report is correct, this serum will be dumped into the waters of Independence Port today! Crey can't be allowed to fool the people of Paragon into following more of their schemes - who knows what else they might get away with if more people actually like the company? But there's still the issue of the scientist creating the serum. Who cares if the people in Independence Port might like Crey a bit more? That Crey scientist has to be stopped before more of this serum is produced! | |||
{{TipChoice|align1=Hero|choice1=Stop the Sky Raiders from spreading the serum!|align2=Vigilante|choice2=Arrest and interrogate the scientist!}} | |||
==== {{UL|Hero Acceptance}} ==== | |||
'''Hero Acceptance''' | |||
Crey has caused too many problems for the City for years now. In the past they've managed to wiggle out of every charge due to legal loopholes. Even with this proof in your hands, Crey will surely find a way to slip out of this case as well - most likely by pinning the blame on the Sky Raiders. But before you even begin thinking of legal pursuits, you can not allow that serum to find its way into the drinking water supply. This illegal experiment needs to be destroyed first! | |||
{{green|Stop the Sky Raiders from spreading the serum!}} | |||
The lab reports describe a larger repository of the first cultures being kept in secure canisters. If you can find them and destroy them, you might be able to prevent any of the serum winding it's way into the drinking water of the city. | |||
{{ | |||
Mission Objective|Entrance=You step in to the warehouse to hear the sound of battle and...hissing? Something definitely has gone wrong here!|Primary=Stop Crey from spreading the serum!|Secondary=2 Illegal Serum canisters remaining|additional=|Completion=You were able to stop Crey from dumping the serum into the water supply of Independence Port - which was even more dangerous than you originally had thought, given that the serum was actually turning people into snakes! Unfortunately, since they used the Sky Raiders to do their dirty work, it'll be difficult to actually get any of these charges to stick on Crey in court. | |||
}} | |||
''Enemies'' | |||
{{enemy Sky Raiders}} | |||
{{enemy Snakes}} | |||
'''Notable NPCs''' | |||
Illegal Serum Canister x2(Object) | |||
{{ | |||
NPC Text|type=villain|title=Sky Raiders and Snakes dialog| | |||
'''Viper Fang:''' ''We ussssed to be normal! It was the ssseeerum! Don't ssshooot!''<br> | |||
'''Wing Raider:''' ''Crey is paying us good money to keep you freaks down!''<br> | |||
'''Viper Fang:''' ''We ussssed to be part of Crey! Sssstop!''<br> | |||
'''Wing Raider:''' ''Crey gave us specific orders - clean up any evidence left behind!''<br> | |||
}} | |||
{{ | |||
NPC Text|type=villain|title=Illegal Serum guards| | |||
'''Combat start:''' | |||
'''Porter:''' ''Great, snakes and now THIS!''<br> | |||
}} | |||
{{ | |||
NPC Text|type=villain|title=Snakes|text= | |||
'''Before combat:''' | |||
Viper Fang: The ssseeerum...why did I ever agree to thissss? | |||
'''Combat start:''' | |||
Viper Fang: One of the heroessss...you could have stopped thisss...I will tear you apart! | |||
}} | |||
{{ | |||
Mission Clue|Name=The Snake's Conundrum|Text=You defeated a group of Snakes within the lab, only to discover a horrifying truth - the serum had gone horribly wrong! Instead of simply lulling the minds of those infected with it into a false sense of security, it was turning them into monstrous snakes! It doesn't seem like Crey minds this too much - though all the people that they experimented this serum on would say otherwise! | |||
}} | |||
{{ | |||
NPC Text|type=villain|title=Illegal Serum guards| | |||
'''Before combat:''' | |||
'''Porter:''' ''We need to get a hold of the situation!''<br> | |||
'''Raider Engineer:''' ''How in the world did this even happen?!''<br> | |||
'''Combat start:''' | |||
''' Porter:''' ''We can't let Puritan Cavalier know what's happening here! Kill him!''<br> | |||
}} | |||
==== {{UL|Vigilante Acceptance}} ==== | |||
'''Vigilante Acceptance''' | |||
Crey has caused too many problems for the city for years now. In the past they've managed to wiggle out of every charge due to legal loopholes. Even with this proof in your hands, Crey will surely find a way to slip out of this case as well. Unless you find the scientist they're working with and force a confession from her, that is. This serum can get into the hands of innocent people, but if you don't stop the source, many more lives could potentially be hurt as well. This time around, it might be a good idea to let a few people be put at risk in order to save a great deal more. Stopping Crey and this scientist will save more lives than a few citizens affected by the serum. | |||
{{green|Capture the scientist for a later interrogation!}} | |||
The lab reports have enough clues in them to lead you to where the scientist has been performing these experiments. Head over there and take her by surprise! | |||
''Enemies'' | |||
''enemies needed'' | |||
'''Notable NPCs''' | |||
''NPCs needed'' | |||
[[Category:Hero Alignment Missions]] | [[Category:Hero Alignment Missions]] | ||
[[Category:Vigilante Alignment Missions]] | [[Category:Vigilante Alignment Missions]] |
Revision as of 02:15, 30 July 2011
This article is a stub. You can help the Wiki by expanding it. Added to expand list on Alignment Mission page. Details need to be added.
Hypothermal Lab Results (20-29)
Briefing
You find a lab report with the word "CREY" on the front. Knowing how things usually end with Crey, you quickly open it up to see what they're up to now... You discover that a recently fired Crey scientist has been running experiments to create some sort of mind control serum. The serum will send signals to a person's brain to react more favorably towards anything related to Crey. The end of the report details that they've sent out a batch of the serum with a group of Sky Raiders to be put into the water supply in Independence Port for their 'initial testing'. If all goes well, Crey plans on putting this into the main water supply in Faultline, along with a new brand of bottled water that they will put out - under a different company, of course. If this report is correct, this serum will be dumped into the waters of Independence Port today! Crey can't be allowed to fool the people of Paragon into following more of their schemes - who knows what else they might get away with if more people actually like the company? But there's still the issue of the scientist creating the serum. Who cares if the people in Independence Port might like Crey a bit more? That Crey scientist has to be stopped before more of this serum is produced!
Hero Acceptance
Hero Acceptance
Crey has caused too many problems for the City for years now. In the past they've managed to wiggle out of every charge due to legal loopholes. Even with this proof in your hands, Crey will surely find a way to slip out of this case as well - most likely by pinning the blame on the Sky Raiders. But before you even begin thinking of legal pursuits, you can not allow that serum to find its way into the drinking water supply. This illegal experiment needs to be destroyed first!
Stop the Sky Raiders from spreading the serum!
The lab reports describe a larger repository of the first cultures being kept in secure canisters. If you can find them and destroy them, you might be able to prevent any of the serum winding it's way into the drinking water of the city.
Mission Objective(s)
You step in to the warehouse to hear the sound of battle and...hissing? Something definitely has gone wrong here!
- Stop Crey from spreading the serum!
- 2 Illegal Serum canisters remaining
You were able to stop Crey from dumping the serum into the water supply of Independence Port - which was even more dangerous than you originally had thought, given that the serum was actually turning people into snakes! Unfortunately, since they used the Sky Raiders to do their dirty work, it'll be difficult to actually get any of these charges to stick on Crey in court.
Enemies
Notable NPCs Illegal Serum Canister x2(Object)
You defeated a group of Snakes within the lab, only to discover a horrifying truth - the serum had gone horribly wrong! Instead of simply lulling the minds of those infected with it into a false sense of security, it was turning them into monstrous snakes! It doesn't seem like Crey minds this too much - though all the people that they experimented this serum on would say otherwise!
Vigilante Acceptance
Vigilante Acceptance
Crey has caused too many problems for the city for years now. In the past they've managed to wiggle out of every charge due to legal loopholes. Even with this proof in your hands, Crey will surely find a way to slip out of this case as well. Unless you find the scientist they're working with and force a confession from her, that is. This serum can get into the hands of innocent people, but if you don't stop the source, many more lives could potentially be hurt as well. This time around, it might be a good idea to let a few people be put at risk in order to save a great deal more. Stopping Crey and this scientist will save more lives than a few citizens affected by the serum.
Capture the scientist for a later interrogation!
The lab reports have enough clues in them to lead you to where the scientist has been performing these experiments. Head over there and take her by surprise!
Enemies enemies needed
Notable NPCs NPCs needed