Woodsman (Faction): Difference between revisions

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== Overview ==
== Overview ==



Revision as of 22:10, 19 June 2020

Overview

The Woodsman Faction is composed of a group of Heroes that have been captured by the Devouring Earth. Heroes can find them at the end of the Eden Trial.

In Mission Architect they appear as part of the Devouring Earth group.

Background

There is no official background about this group at this time.

Bosses

Gale

Gale

Main Article: Gale

Gale possesses all the power of the storm. Wind, Rain and Lightning are at her command.

Powers

ElectricalBolt ChargedBolts.png Charged Bolts Ranged Energy, -End
The Hero can quickly hurl small bolts of electricity at foes. Charged Bolts deals light damage and also drains some Endurance.

StormSummoning Gale.png Gale Ranged (Cone), Minor DMG(Smash), Foe Knockback
You can call forth a tremendous gust of Gale force winds that knock down foes and deal some Smashing damage in a wide cone area.

ElectricalBolt LightningBolt.png Lightning Bolt Ranged Energy, -End
The Hero can send a large blast of electrical energy at a foe. Lightning bolt deals good damage and also drains some Endurance.

ElectricalBolt BallLightning.png Ball Lightning Targeted AoE Energy, -End
Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some Endurance from each target it hits.

ElectricityManipulation HavokPunch.png Havoc Punch Sleep
You are electrocuted. You could be freed if you are assisted.

ElectricityManipulation ThunderStrike.png Thunder Strike Disorient
You are Disoriented.

StormSummoning ThunderClap.png Thunder Clap AoE Stun
The Thunder Clap has stunned you.

StormSummoning SteamyMist.png Freezing Rain DoT(Cold), -Speed, -Recharge, -DEF, -Res
Summons Freezing Rain at a targeted location. Freezing Rain deals minimal Cold damage to anything that passes through the storm. It also Slows the affected foes and severely reduces their Defense and resistance to damage. Many foes may even slip and fall trying to escape the storm.

StormSummoning Hurricane.png Hurricane -Range, -ACC, Knockback
The driving winds of the Hurricane are blinding you. Your Range and Accuracy are reduced.

StormSummoning LightningStorm.png Lightning Storm Summon Lightning Storm
The Hero can summon a massive Lightning Storm overhead that will strike any foe that approaches the Hero. Lightning Bolts from this storm can knock down and damage all foes near the strike, and can cause panic. Lightning Bolts will continue to strike for the lifetime of the storm.

Lightning Storm
ElectricalBolt LightningBolt.png Lightning Lightning
Sends a large blast of electrical energy at a foe. Electric bolt deals good damage and also drains some Endurance.
Invulnerability TemporaryInvulnerabilty.png Immobilize Immobilize
All foes that pass near this field will be electrocuted.
Flight TravelFlight.png Fly Self Hover
Lightning Storm can Hover.


Quill

Quill

Main Article: Quill

Venom runs through Quill's veins. His spines are toxic and deadly.

Powers

Quills Swipe.png Barb Swipe DoT(Toxic), -SPD, -Recharge
The poison from the Barb Swipe attack has slowed your attack and movement speed. More poison could paralyze you!

Quills Lunge.png Lunge DoT(Toxic), -SPD, -Recharge
The poison from the Lunge attack has slowed your attack and movement speed. More poison could paralyze you!

Quills Impale.png Impale DoT(Toxic), -SPD, -Recharge
The poison from the Impale attack has slowed your attack and movement speed. More poison could paralyze you!

Quills QuillThrowing.png Spine Throwing -Speed, -Recharge
The poison from the Spine Throwing attack has slowed your attack and movement speed.

Quills BoneSword.png Spine Throwing DoT(Toxic), -SPD, -Recharge
The poison from the Ripper attack has slowed your attack and movement speed. More poison could paralyze you!

Invulnerability TemporaryInvulnerabilty.png Temp Invulnerability Toggle: Self +Res(Smash, Lethal)
When you activate this power, you become highly resistant to Smashing and Lethal damage for a short duration.

Invulnerability Invincibility.png Invincibility Self Toggle, +DEF +ACC
While this power is active, the Hero receives a huge bonus to Defense against melee attacks and some bonus To Hit for each additional foe in melee range. Most effective while fighting multiple opponents. This power is ineffective if you are battling foes at a range.


Slate

Slate

Main Article: Slate

Slate possesses the power of the Earth. His Stone Mallet is Mighty.

Powers

StoneMelee StoneFist.png Stone Fist Disorient
You have been Disoriented

StoneMelee StoneMallet.png Stone Mallet Melee Smash, Knockback
The Hero Summons a Stone Mallet from the very earth. Stone Mallet, deals moderate damage and can knock down foes.

StoneArmor StoneArmor.png Rock Armor Self Toggle, +Res(Lethal, Smashing)
While this power is active, the Hero's skin becomes Stone. Rock Armor make the Hero highly resistant to Smashing and Lethal based attacks. They are less likely to land and affect the Hero.

StoneMelee Fault.png Fault Disorient
You have been Disoriented.

StoneMelee HurlBoulder.png Hurl Boulder Ranged Smash, Knockback
The Hero can rip a Boulder out of the ground and Hurl it a short distance. The Hurled Boulder deals medium damage and can Knockback foes.

EarthGrasp StonePrison.png Stone Prison Ranged, Moderate DoT(Smash), Foe Immobilize, -Def, -Fly
You have been encased in a Stone Prison. You cannot move, or fly and your Defense is reduced.

EarthGrasp Quicksand.png Stalagmites Disorient, -Def
Stalagmites have reduced your Defenses. They may Disorient you, as well.

EarthGrasp Quicksand.png Quicksand -Speed
The Quicksand is reducing your movement Speed.

StoneArmor EarthsEmbrace.png Earth's Embrace Self +HP
The Hero is so connected to mother earth, that he can draw upon its power to add to his own health. Activation this power grants the Outcast bonus Hit Points.

StoneArmor Clay.png Mud Pots DoT(Fire), Immobilize, -SPD
You are stuck in the Mud Pots and taking Fire Damage. The Mud makes it hard to move.


Tundra

Tundra

Main Article: Tundra

Tundra controls Arctic Snow and Ice.

Powers

IcyOnslaught Frost.png Frost Cone Cold, DoT, -Recharge
This power emanates a very short cone of Frost from the Hero's hands chilling all those in its arc. This attacks slowly chills the target over time, slowly dealing damage and slowing his attack speed.

IcyOnslaught FrozenFist.png Frozen Fists Melee, Minor DMG(Cold/Smash), Foe -Recharge, -SPD
Frozen Fists encrusts your hands in ice giving them the ability to quickly inflict minor damage on villains. The foe's attack and movement speed is slowed, due to the chills caused by the cold blows.

IceBlast Bolt.png Ice Bolt -Recharge, -SPD
You have been slowed by the freezing Ice Bolt. Your attack speed and movement speed are reduced.

IceBlast IceBlast.png Ice Blast -Recharge, -SPD
You have been slowed by the freezing Ice Blast. Your attack speed and movement speed are reduced.

IceBlast FreezeRay.png Freeze Ray Sleep
The Freeze Ray has rendered you unconscious. Any damage will awaken you.

IceBlast FreezingRain.png Ice Storm DoT(Cold), -Recharge, -SPD
The Ice Storm is freezing you. You are taking Cold damage over time and your attack and movement speeds are reduced.

IceBlast Blizzard.png Blizzard DoT(Cold), -ACC, -Speed, -Recharge
The Blizzard is freezing you. You are taking Cold damage over time and your Accuracy, attack speed and movement speed are reduced.

StormSummoning SnowStorm.png Snow Storm -Speed, -Recharge
The freezing Snow Storm is reducing your movement speed and attack speed.