Arachnos 60s: Difference between revisions

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* [[Loyalists (Primal Earth)]]
* [[Loyalists (Primal Earth)]]


[[Category:Enemies]]
[[Category:Arachnos Enemies]]
[[Category:Arachnos Lore]]
[[Category:Arachnos Lore]]

Revision as of 11:57, 24 June 2020

Overview

Arachnos 60s are Lord Recluse's's Arachnos faction in the 1960s Rogue Isles, trying to overthrow President Marchand and his Loyalists. They are found in the Mender Tesseract Strike Force.

Description

Although Arachnos has only come to attention on the world stage in the last decade, they have been around for far longer than that spinning their insidious web.

Villain Types

Minions

Wolf Spider Enforcer

Wolf Spider Enforcer, 1960s

Wolf Spiders are little more than legalized thugs. Lord Recluse recruits legions of desperate souls to fill their ranks, then puts them through a rigorous training program that emphasizes loyalty, brutality, and discipline, in that order.

Levels:25-34

Powers

AssaultWeapons ARBurst.png Heavy Pistol Ranged, Lethal, Med Damage
Small caliber side arm.

Mace Pulverize.png Pulverize Melee, High Damage (Smash), Minor Disorient
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time. Damage: High, Recharge: Moderate.

Inherent Brawl.png Pummel (Melee) Minor Smash Damage
When all else fails, you have only your two fists to depend on.


Wolf Spider Assault

Wolf Spider Assault, 1960s

Wolf Spider Assault troops are armed with submachine guns to hose down pesky super-types who stick their nose in Lord Recluse's business.

Levels:25-34

Powers

AssaultWeapons ARBurst.png Burst Ranged, Moderate Damage over Time (Lethal), Foe -Defense
Quickly fires a burst of rounds at a single target at long range. Damage is average, but the firing rate is fast. Can also reduce the target's Defense.

AssaultWeapons ARBurst.png Heavy Burst Ranged (Cone), High Damage over Time (Lethal), Foe -Defense
Fires a Heavy Burst of rounds at a single target at long range.

Inherent Brawl.png Brawl (Melee) Minor Damage, Smash
When all else fails, you have only your two fists to depend on.

Mace Pulverize.png Pulverize Melee, High Damage (Smash), Minor Disorient
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time. Damage: High, Recharge: Moderate.


Lieutenants

Wolf Spider Tac Ops

Wolf Spider Tac Ops, 1960s

Tactical Operators are Wolf Spiders who have shown keen tactical sense and lead small detachments of Wolf Spiders.

Levels:25-34

Powers

PowerBlast PowerBlast.png Mace Beam Ranged, Moderate Damage (Energy/Smash), Foe Knockback
The Nulifier Mace is capable of firing a tremendous bolt of Force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.

RadiationPoisoning RadiationInfection.png Poisonous Ray (Ranged), Damage over Time, Toxic, Foe -Defense
You have been poisoned and your Defense has been reduced.

Gadgets WebGrenade.png Web Grenade Ranged, No Damage, Foe Immobilize, -Recharge, -Fly
Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is slowed. The web can bring down flying entities and halts jumping.

Mace Pulverize.png Pulverize Melee, High Damage (Smash), Minor Disorient
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time. Damage: High, Recharge: Moderate.


Bosses

Wolf Spider Huntsman

Wolf Spider Huntsman, 1960s

The most brutal and effective members of the Wolf Spiders are eventually promoted to Huntsmen. They're armed and armored for many situations, so tread lightly when they are around.

Power

AssaultWeapons ARM30grenade.png Frag Grenade (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback
Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.

Gadgets WebGrenade.png Wide Area Web Grenade Ranged, No Damage, Targeted Area of Effect, Foe Immobilize -Recharge -Fly
Launches a Grenade at long range from under the barrel of your Assault rifle. It explodes into a field of sticky webs which slow and can immobilize all foes within its radius.

TrickArrow DebuffDamage.png Venom Grenade (Ranged, Damage over Time, Toxic) Foe -Damage, -Recharge
This poisonous grenade damages and weakens your foes.

AssaultWeapons ShotgunBuckShot.png Shotgun Ranged, Cone, Lethal damage, Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

Inherent Brawl.png Rifle Butt Melee, Smash
A smash with the butt of your rifle.

TrainingandGadgets WolfSpiderArmor.png Wolf Spider Armor Auto, Self +Resistance (Smashing, Lethal, Psionics, Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize)
Your Wolf Spider Armor provides good protection to Smashing, Lethal and Psionic damage types, as well as offering basic levels of protection to most status effects, including Confuse, Fear, Disorient, Hold, Sleep and Immobilize effects.


Elite Bosses

Wrath

Wrath

Main Article: Wrath

Taken from the ranks of the Wolf Spiders, Bane Spider Commandos are given specialized assault training. They are vicious masters of combat that relish engaging the enemies of Arachnos.

Levels:25-34

Powers

Gadgets WebGrenade.png Web Grenade (Ranged) Foe Immobilize, -Fly, -Recharge
The Bane Spider has snared you in his web grenade. You cannot move or fly and your attack speed is reduced.

PowerBlast PowerBlast.png Mace Beam Ranged, Moderate Damage (Energy/Smash), Foe Knockback
The Nulifier Mace is capable of firing a tremendous bolt of Force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.

Mace Bash.png Bash Melee, moderate damage, Smash, Damage over Time, Poison, Foe Disorient
You perform a Bashing attack with your mace that deals moderate damage, and can sometimes Disorient your opponent.

Mace Pulverize.png Pulverize Melee, High damage, Smash, Damage over Time, Poison, Foe Disorient
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time.

Temporary PVP BuffDefense.png Body Armor Res( S30 L30 E30 )
Auto, Self

Misery

Misery

Main Article: Misery

Orb Weavers created the Disruptor arachnobots to capture their prey alive.

Levels:25-34

Powers

ArachnosSoldier WideAreaWebGrenade.png Wide Area Web Grenade (Ranged) Foe Immobilize, -Fly -Recharge
Launches a Grenade at long range from under the barrel of your Assault rifle. It explodes into a field of sticky webs which slow and can immobilize all foes within its radius.

ElectricalBolt LightningBolt.png Disruptor Bolt Ranged, High Damage (Energy), Foe -Endurance
You can send a large blast of energy at a foe, dealing heavy damage and draining some endurance. Damage: High, Recharge: Moderate.

ElectricalBolt BallLightning.png Disruptor Blast Targeted Area of Effect (Energy), Foe -Endurance
The Ball Lightning is continuing to electrocute you.

ElectricalBolt TelsaCage.png Disruptor Tesla (Ranged, Energy) Foe Sleep
The Disruptor Tesla is holding you helpless.

Inherent Brawl.png Claw (Melee) Moderate Lethal Damage
Vicious mechanical claws which can rake your opponent.

FireTrap FireImps.png Summon Spiderlings Summon
Arachnobot Disruptors can create Spiderlings.

Jump LongJump.png Power Jumping Self Auto, +Jump, +Speed
Arachnobots can jump very high and travel very fast

Temporary PVP BuffDefense.png Resistance Res( S40 L40 E20 P50 )
Auto, Self

Calamity

Calamity

Main Article: Calamity

Mu Guardians pulse with the blood of their slaughtered ancestors in their veins. They have read unholy tomes, visited other planes of existence and performed dark sacrifices too terrible to mention to become the masters of the mystic arts.

Levels:25-34

Powers

Flight TravelFlight.png Flight Self fly
Calamity is capable of flight

ElectricalBolt LightningBolt.png Lightning Bolt Ranged, High Damage, Energy, Foe -Endurance
You can send a large blast of electrical energy at a foe. Lightning Bolt deals good damage and also drains some endurance.

ElectricalBolt BallLightning.png Ball Lightning (Ranged), Targeted Area of Effect, Energy, Foe -Endurance
Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area and also drains some endurance from each target it hits.

ElectricalBolt BallLightning.png Static Discharge Damage over Time, Energy
The Static Discharge continues to electrocute you.

Archery StunArrow.png Shocking Bolt (Ranged, Energy) Foe Hold
The shock of energy has locked you in place -- you are held!

ElectricalBolt VoltaicSentinal.png Sentinel of Lightning Summon Sentinel: Ranged, Moderate Damage (Energy), Foe -Endurance
Your Endurance has been drained.

Power Missing.png No Melee attacks No Hand to Hand
Calamity does not have any Melee attacks at all

Empathy HealOther.png Touch of the Storm (Ranged) Ally Heal
Heal

ElectricityMastery ChargedArmor.png Lightning Armor Toggle: Self +Resistances (Fire, Cold, Energy, Negative, End Drain) Res( F35 C35 E35 N35 )
Calamity is capable of surrounding himself in Lightning Armor, providing good resistance to Fire, Cold, Energy and Negative Energy attacks.

Temporary PVP BuffDefense.png Resistance Res( E10 N10 )
Auto, Self

Named Bosses

See Also