War Witch: Difference between revisions
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Prior to [[Issue 13]], she seemed content with simply observing and occasionally conversing with anyone near her, but with Issue 13, she became a [[trainer]] contact. | Prior to [[Issue 13]], she seemed content with simply observing and occasionally conversing with anyone near her, but with Issue 13, she became a [[trainer]] contact. | ||
In [[Issue 23]], the spirit of [[Sorceress Serene]] was attempting to | In [[Issue 23]], the spirit of [[Sorceress Serene]] (War Witch's Praetorian counterpart) was attempting to transfer herself and the goddess [[Lamashtu]] into her revived body and open the Eternal Gate, but War Witch interfered by finishing the spell before Serene did; as a result, War Witch's spirit now inhabits the living body of her own Praetorian counterpart. | ||
=== Character Stats === | === Character Stats === |
Revision as of 21:46, 22 September 2020
This article is about the hero War Witch. For the game developer, see War Witch (Developer).
Overview
War Witch is a hero trainer in Croatoa in the Sunset Ridge neighborhood, located on the small northern island in the lake. Her coordinates are (-22, 35, -826), and her location is marked on the map as a contact. Originally, she could also be found as an NPC in Pocket D on the upper floor of the hero side, but with Issue 13, she is now a trainer for both sides in Pocket D.
Background
Description
Croatoa
Guardian of Croatoa
In life, War Witch was a powerful sorceress who channeled the mystic powers of her coven to battle villains alongside her fellow heroes Horus and Apex. Sadly, she lost her life in battle against the arch-villain Requiem. Though War Witch has passed away, her spirit remains rooted to the world for which she gave her life. The ghost of War Witch makes her home in Croatoa, sitting silently by the lake, training younger heroes in need.
Pocket D
Pocket D Patron
In life, War Witch was a powerful sorceress who channeled the mystic powers of her coven to battle villains alongside her fellow heroes Horus and Apex. Sadly, she lost her life in battle against the arch-villain Requiem. Though War Witch has passed away, her spirit remains rooted to the world for which she gave her life. The ghost of War Witch makes her home in Croatoa, sitting silently by the lake, training younger heroes in need.
The more corporeal War Witch found in the strange dimensional nexus of Pocket D appears to be a version from an alternate reality, though is coy about the exact specifics. The two are uncannily similar in many ways, but the most important difference seems to be that this one is... still breathing.
Signature Character
When she's not hovering on the side of a hill in Croatoa, overseeing the advancement of Heroes, War Witch likes to skip over to Pocket D and hang out.
Her drink of preference, of course, is Chai Tea Lattes.
War Witch has been known to get a bit snippy at times. She can't help it. You'd be snippy, too, if Requiem messed up your face and tossed you off a building to your doom.
As luck, and time, would have it, War Witch uses the whole ghost thing to her advantage. It makes walking through walls far easier and it's especially useful for sneaking up on her friends.
Friends call her Clarissa. Enemies simply don't call. They don't even write. Not even a postcard.
During the mission Stop Serene's Ritual
This body once belonged to the Praetorian Clarissa Moore, known as Sorceress Serene, but now it holds the spirit of Primal Earth's Clarissa Moore, the heroine better known as War Witch.
History
War Witch was an active character in every issue of the Blue King Studios City of Heroes comic book as a member of an unnamed supergroup with Horus and Apex.
She perished in a battle with Requiem in the last issue (#12) before Top Cow took over the comic book. However, even death itself cannot keep her from being a presence in Paragon City to help to train new heroes.
With the opening of Pocket D, another incarnation of War Witch was discovered. Unlike the spectral presence she has in Croatoa, this one is alive and well, since it is in an alternate dimension.
Prior to Issue 13, she seemed content with simply observing and occasionally conversing with anyone near her, but with Issue 13, she became a trainer contact.
In Issue 23, the spirit of Sorceress Serene (War Witch's Praetorian counterpart) was attempting to transfer herself and the goddess Lamashtu into her revived body and open the Eternal Gate, but War Witch interfered by finishing the spell before Serene did; as a result, War Witch's spirit now inhabits the living body of her own Praetorian counterpart.
Character Stats
- Comics:
Secret Identity: Clarissa Moore
Origin: Magic
Archetype: Blaster
Primary Powers: Ice Blast
Secondary Powers: Fire Manipulation
- In-game:
Secret Identity: Clarissa Moore
Origin: Magic
Archetype: Blaster
Primary Powers: Ice Blast
Secondary Powers: Fire Manipulation
Other Powers: Flight
Signature Powers: Ethereal
Greetings
Croatoa
- I can give you a few pointers. You learn a few things only after the fact.
- Hey, take a load off. Let's chat.
- I may be a ghost, but that doesn't mean I can't teach you a thing or two.
Pocket D
- Could you get me another chai once we're through here?
- Do you know what's up with that seagull?
- I can give you a few pointers. You know, in case you try to get yourself killed or something.
Notes
- War Witch is mentioned in the Secret Admirer exploration badge and on a plaque in Croatoa.
- Developer Melissa Bianco uses the name War Witch on the official boards.
- Her version in Pocket D will say the following chatter:
- "I'm just checking out the new club. Can't hover in Croatoa all the time. Oh wait. Alternate reality. I probably am."
- War Witch's Praetorian Earth counterpart is Sorceress Serene.