Unbreakable Constraint: Difference between revisions
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{{Set Bonus|class=Recovery|num=2|amt=4}} | {{Set Bonus|class=Recovery|num=2|amt=4}} | ||
{{Set Bonus|class=Resist|type=Fire|type2=Cold|num=3|amt= | {{Set Bonus|class=Resist|type=Fire|type2=Cold|num=3|amt=6}} | ||
{{Set Bonus|class=Less Mez|type=Immobilize|num=3|amt=10}} | |||
{{Set Bonus|class=Less Mez|type=Hold|num=3|amt=10}} | |||
{{Set Bonus|class=Less Mez|type=Stun|num=3|amt=10}} | |||
{{Set Bonus|class=Less Mez|type=Sleep|num=3|amt=10}} | |||
{{Set Bonus|class=Less Mez|type=Fear|num=3|amt=10}} | |||
{{Set Bonus|class=Less Mez|type=Confuse|num=3|amt=10}} | |||
{{Set Bonus|class=All Powers|type=Accuracy|num=4|amt=15}} | {{Set Bonus|class=All Powers|type=Accuracy|num=4|amt=15}} | ||
{{Set Bonus|class=All Powers|type=Recharge|num=5|amt=10}} | {{Set Bonus|class=All Powers|type=Recharge|num=5|amt=10}} | ||
{{Set Bonus|class=Resist|type=Toxic|num=6|amt= | {{Set Bonus|class=Resist|type=Toxic|type2=Psionic|num=6|amt=6}} | ||
{{Set Bonus|class=Less Mez|type=Immobilize|num=6|amt=10}} | |||
{{Set Bonus|class=Less Mez|type=Hold|num=6|amt=10}} | |||
{{Set Bonus|class=Less Mez|type=Stun|num=6|amt=10}} | |||
{{Set Bonus|class=Less Mez|type=Sleep|num=6|amt=10}} | |||
{{Set Bonus|class=Less Mez|type=Fear|num=6|amt=10}} | |||
{{Set Bonus|class=Less Mez|type=Confuse|num=6|amt=10}} |
Latest revision as of 19:52, 1 October 2020
Unbreakable Constraint is a Holds enhancement set in the Invention System. It is available only at level 50.
There are six enhancements in this set:
- Unbreakable Constraint: Hold (Superior) ,
- Unbreakable Constraint: Hold/Recharge (Superior) ,
- Unbreakable Constraint: Hold/Recharge/Accuracy (Superior) ,
- Unbreakable Constraint: Recharge/Accuracy (Superior) ,
- Unbreakable Constraint: Hold/Endurance (Superior) , and
- Unbreakable Constraint: Chance for Smashing Damage .
Only one of each of these types of enhancements may be slotted per power, except for unique enhancements which, if present, are denoted by the symbol and are limited to one per build.
The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:
- Two enhancements increases Recovery by 4%.
- Three enhancements increases Fire and Cold Resistance by 6%.
- Three enhancements reduces the duration of Immobilize effects on you by 10%.
- Three enhancements reduces the duration of Hold effects on you by 10%.
- Three enhancements reduces the duration of Stun effects on you by 10%.
- Three enhancements reduces the duration of Sleep effects on you by 10%.
- Three enhancements reduces the duration of Fear effects on you by 10%.
- Three enhancements reduces the duration of Confuse effects on you by 10%.
- Four enhancements improves the Accuracy of all your powers by 15%.
- Five enhancements improves the Recharge of all your powers by 10%.
- Six enhancements increases Toxic and Psionic Resistance by 6%.
- Six enhancements reduces the duration of Immobilize effects on you by 10%.
- Six enhancements reduces the duration of Hold effects on you by 10%.
- Six enhancements reduces the duration of Stun effects on you by 10%.
- Six enhancements reduces the duration of Sleep effects on you by 10%.
- Six enhancements reduces the duration of Fear effects on you by 10%.
- Six enhancements reduces the duration of Confuse effects on you by 10%.
Categories:
- Invention Sets
- Sets for improving Holds
- Sets for level 50
- Sets that improve Recovery
- Sets that improve Fire Resistance
- Sets that improve Cold Resistance
- Sets that improve Immobilize Resistance
- Sets that improve Hold Resistance
- Sets that improve Stun Resistance
- Sets that improve Sleep Resistance
- Sets that improve Fear Resistance
- Sets that improve Confuse Resistance
- Sets that improve Accuracy
- Sets that improve Recharge
- Sets that improve Toxic Resistance
- Sets that improve Psionic Resistance