Darkness Control: Difference between revisions
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate}} | {{PowerBlock_Damage|Moderate(Negative)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Hold, -To Hit}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | {{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | ||
{{PowerBlock_Sets|{{Set | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_Blank|{{Set Holds}}}} | {{PowerBlock_Blank|{{Set Holds}}}} | ||
{{PowerBlock_Blank|{{Set | {{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}} | ||
{{PowerBlock_Blank|{{Set ToHit Debuff}}}} | {{PowerBlock_Blank|{{Set ToHit Debuff}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 8 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 8 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 8 (Dominator)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 8 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged (Cone) | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe Fear, -To Hit}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | {{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | ||
{{PowerBlock_Sets|{{Set | {{PowerBlock_Sets|{{Set Fear}}}} | ||
{{PowerBlock_Blank|{{Set | {{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}} | ||
{{PowerBlock_Blank|{{Set ToHit Debuff}}}} | {{PowerBlock_Blank|{{Set ToHit Debuff}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | {{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | ||
{{PowerBlock_Blank|{{Set Pet Damage}}}} | {{PowerBlock_Blank|{{Set Pet Damage}}}} | ||
{{PowerBlock_Blank|{{Set Recharge Intensive Pets}}}} | {{PowerBlock_Blank|{{Set Recharge Intensive Pets}}}} | ||
{{PowerBlock_Blank|{{Set ToHit Debuff}} | {{PowerBlock_Blank|{{Set Fear}}}} | ||
{{PowerBlock_Sets|{{Set Accurate ToHit Debuff}}}} | |||
{{PowerBlock_Blank|{{Set ToHit Debuff}}}} | |||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Minor ( | {{PowerBlock_Damage|Minor Damage over Time(Negative)}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 12 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 12 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 12 (Dominator)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 12 (Dominator)}} | ||
{{PowerBlock_Effects| | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe Disorient, -To Hit}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | {{PowerBlock_Blank|{{Enhance Disorient Duration}}}} | ||
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | {{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | ||
{{PowerBlock_Sets | {{PowerBlock_Sets|{{Set PBAoE Damage}}}} | ||
{{PowerBlock_Blank|{{Set Stuns}}}} | {{PowerBlock_Blank|{{Set Stuns}}}} | ||
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}} | |||
{{PowerBlock_Blank|{{Set ToHit Debuff}}}} | {{PowerBlock_Blank|{{Set ToHit Debuff}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Minor( | {{PowerBlock_Damage|Minor Damage over Time(Negative)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 2 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 2 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged (Cone) | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe Immobilize, -To Hit, -Fly}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | {{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | ||
{{PowerBlock_Sets|{{Set | {{PowerBlock_Sets|{{Set Targeted AoE Damage}}}} | ||
{{PowerBlock_Blank|{{Set Immobilize}}}} | {{PowerBlock_Blank|{{Set Immobilize}}}} | ||
{{PowerBlock_Blank|{{Set | {{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}} | ||
{{PowerBlock_Blank|{{Set ToHit Debuff}}}} | {{PowerBlock_Blank|{{Set ToHit Debuff}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 6 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 6 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 6 (Dominator)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 6 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Confuse}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Confusion}}}} | {{PowerBlock_Blank|{{Enhance Confusion}}}} | ||
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=== [[File:DarknessControl_ShadowField.png]] Shadow Field === | === [[File:DarknessControl_ShadowField.png]] Shadow Field === | ||
You blanket a targeted area in darkness. Any foe who enters this area will have their chance to hit reduced and has a chance to be held for a short period of time. | You blanket a targeted area in darkness immediately holding foes within the field. Any foe who enters this area will have their chance to hit reduced and has a chance to be held for a short period of time. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Very Slow}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 26 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 26 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 26 (Dominator)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 26 (Dominator)}} | ||
{{PowerBlock_Effects|Target (Location | {{PowerBlock_Effects|Target (Location Area of Effect)}} | ||
{{PowerBlock_Blank|Foe Hold, -To Hit}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | {{PowerBlock_Blank|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | {{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | ||
{{PowerBlock_Sets|{{Set | {{PowerBlock_Sets|{{Set Holds}}}} | ||
{{PowerBlock_Blank|{{Set | {{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}} | ||
{{PowerBlock_Blank|{{Set ToHit Debuff}}}} | {{PowerBlock_Blank|{{Set ToHit Debuff}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Moderate}} | {{PowerBlock_Damage|Moderate Damage over Time(Negative)}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Immobilize, -To Hit, -Fly}} | |||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | {{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | ||
{{PowerBlock_Sets|{{Set | {{PowerBlock_Sets|{{Set Ranged Damage}}}} | ||
{{PowerBlock_Blank|{{Set Immobilize}}}} | {{PowerBlock_Blank|{{Set Immobilize}}}} | ||
{{PowerBlock_Blank|{{Set | {{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}} | ||
{{PowerBlock_Blank|{{Set ToHit Debuff}}}} | {{PowerBlock_Blank|{{Set ToHit Debuff}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | {{PowerBlock_Blank|{{Enhance Recharge Speed}}}} | ||
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | {{PowerBlock_Blank|{{Enhance ToHit Debuff}}}} | ||
{{PowerBlock_Sets|{{Set | {{PowerBlock_Sets|{{Set Pet Damage}}}} | ||
{{PowerBlock_Blank|{{Set Recharge Intensive Pets}}}} | |||
{{PowerBlock_Blank|{{Set Fear}}}} | {{PowerBlock_Blank|{{Set Fear}}}} | ||
{{PowerBlock_Blank|{{Set | {{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}} | ||
{{PowerBlock_Blank|{{Set ToHit Debuff}}}} | {{PowerBlock_Blank|{{Set ToHit Debuff}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} |
Revision as of 22:42, 1 April 2021
Overview
Darkness Control is a primary power set for Controllers and Dominators.
"You can control darkness and shadow to disable your foes with negative energy. Enemies that are affected by many of your attacks will have their chance to hit reduced."
Power Table
The Darkness Control power set is available as a primary set for Controllers and Dominators. The following table shows the level at which each power is available:
Power | Level | Effect |
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1 | Ranged, Moderate DoT(Negative), Foe Immobilize, -To Hit, -Fly |
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1 | Ranged, Moderate DMG(Negative), Foe Hold, -To Hit |
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2 | Ranged (Cone), Minor DoT(Negative), Foe Immobilize, -To Hit, -Fly |
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6 | Ranged, Target Confuse |
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8 | Ranged (Cone), Foe Fear, -To Hit |
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12 | PBAoE, Foe Disorient, -To Hit, Minor DoT(Negative) |
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18 | Foe Targeted, Summon Shades |
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26 | Target (Location AoE), Foe Hold, -To Hit |
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32 | Summon Umbra Beast |
Powers
Dark Grasp
You cause your target's shadow to wholly envelop them, leaving them held and rendered helpless while suffering from moderate negative energy damage. Even if the target is powerful enough to resist the power's hold effect they will have their chance to hit reduced.
Damage | Moderate(Negative) |
Recharge | Moderate |
Minimum Level | ![]() |
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Effects | Ranged |
Foe Hold, -To Hit | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Fearsome Stare
Instills tremendous Fear within a cone area in front of you, causing all affected targets to tremble in Terror uncontrollably.
Recharge | Slow |
Minimum Level | ![]() |
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Effects | Ranged (Cone) |
Foe Fear, -To Hit | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Haunt
You summon a pair of Shades from the Netherworld to harass your target foe. Shades deal moderate damage and they terrorize their victims.
![](/w/images/8/8d/EdLetter.png)
Shades take less damage from Negative Energy attacks, can jump quite high, and can travel quickly.
Recharge | Very Long |
Minimum Level | ![]() |
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Effects | Foe Targeted, Summon Shades |
Shade Powers | ![]() |
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Enhancements | ![]() |
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Set Categories | ![]() |
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Heart of Darkness
In a burst of negative energy you overwhelm the minds of those around you causing them to be disoriented and suffer minor negative energy damage over a short time. Affected targets will also have their chance to hit reduced.
Damage | Minor Damage over Time(Negative) |
Recharge | Very Long |
Minimum Level | ![]() |
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Effects | Point Blank Area of Effect |
Foe Disorient, -To Hit | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Living Shadows
You extend and animate your own shadow causing it to entangle all foes within a long cone pattern in front of you, rendering all affected foes immobilized.
Damage | Minor Damage over Time(Negative) |
Recharge | Moderate |
Minimum Level | ![]() |
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Effects | Ranged (Cone) |
Foe Immobilize, -To Hit, -Fly | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Possess
You cause your targeted foe to be possessed by a dark entity from the Netherworld causing them to be confused for a short period of time. While confused they will be unable to tell the difference between friend or foe and will attack nearby allies.
Recharge | Moderate |
Minimum Level | ![]() |
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Effects | Ranged |
Foe Confuse | |
Enhancements | ![]() |
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Set Categories | ![]() |
Shadow Field
You blanket a targeted area in darkness immediately holding foes within the field. Any foe who enters this area will have their chance to hit reduced and has a chance to be held for a short period of time.
Recharge | Very Slow |
Minimum Level | ![]() |
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Effects | Target (Location Area of Effect) |
Foe Hold, -To Hit | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Shadowy Binds
You take control of your victim's shadow causing it to entangle and bind its owner thus leaving them immobilized and suffering from negative energy damage over time and reducing their chance to hit. Immobilized foes cannot move but can still attack.
Damage | Moderate Damage over Time(Negative) |
Recharge | Fast |
Minimum Level | ![]() |
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Effects | Ranged |
Foe Immobilize, -To Hit, -Fly | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Umbra Beast
You conjure up one of the most fearsome creatures of the Netherworld, the Umbra Beast. This creature will fight beside its summoner using its brutal claw, bite and darkness attacks.
![](/w/images/8/8d/EdLetter.png)
The Umbra Beast is highly resistant to Cold and Negative Energy, but is slightly resistant to all forms of damage.
Recharge | Very Long |
Minimum Level | ![]() |
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Effects | Summon Umbra Beast |
Umbra Beast Powers | ![]() |
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Enhancements | ![]() |
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Set Categories | ![]() |
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Historical
- This set was added to the game for Controllers and Dominators in Issue 22.