Crey Employee Badge: Difference between revisions
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== Notes == | == Notes == | ||
* {{BadgeAlignedNames|v|Crey Employee|h|Crey Test Subject}} | |||
* The Crey building is the one on the eastern edge of [[Nerva Archipelago]], where the Science- and Technology-Origin [[Stores Inventory#Villain Stores|Quartermasters]] are located. | * The Crey building is the one on the eastern edge of [[Nerva Archipelago]], where the Science- and Technology-Origin [[Stores Inventory#Villain Stores|Quartermasters]] are located. | ||
* The time-counter requires being inside the building, not standing outside or on it. | * The time-counter requires being inside the building, not standing outside or on it. |
Revision as of 23:09, 24 August 2010
Description
Your work with Crey Industries has earned you the Crey Employee Day Job. Logging out in the Crey Industries building will grant you a random Large Inspiration, after you log back in, each time you complete a mission for a short time.
Day Job Bonus
Auto: Inspiration Bonus
Due to your training at your day job you will gain a large Inspiration upon completion of a mission as long as this effect has time remaining.
Auto: Inspiration Bonus
Due to your training at your day job you will gain a large Inspiration upon completion of a mission as long as this effect has time remaining.
For every X hours logged out, a character gains Y minute duration, up to a maximum of 2 hours duration.
Accolade Requirement
Crey Employee | Template:DayJobBadge |
Template:DayJobBadge |
Where to Find
Villain Zones
Notes
This badge displays different names, depending on a character's current alignment.
- Crey Employee on villains and rogues
- Crey Test Subject on heroes and vigilantes
- The Crey building is the one on the eastern edge of Nerva Archipelago, where the Science- and Technology-Origin Quartermasters are located.
- The time-counter requires being inside the building, not standing outside or on it.