Stone Armor: Difference between revisions
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=StoneArmor StoneArmor.png|Power=Rock Armor|Level=1|Effect=Toggle: Self +DEF(Smash, Lethal), +Res(DEF Debuff)|Border=1}} | {{Powers_LevelRow|Icon=StoneArmor StoneArmor.png|Power=Rock Armor|Level=1|Effect=Toggle: Self +DEF(Smash, Lethal), +Res(DEF Debuff)|Border=1}} | ||
{{Powers_LevelRow|Icon=StoneArmor StoneSkin.png|Power=Stone Skin|Level=2|Effect=Auto: Self +Res( | {{Powers_LevelRow|Icon=StoneArmor StoneSkin.png|Power=Stone Skin|Level=2|Effect=Auto: Self +Res(All but Psionics), +DEF(All but Psionics)|Border=1}} | ||
{{Powers_LevelRow|Icon=StoneArmor EarthsEmbrace.png|Power=Earth's Embrace|Level=4|Effect=Self +HP, +Res(Toxic)|Border=1}} | {{Powers_LevelRow|Icon=StoneArmor EarthsEmbrace.png|Power=Earth's Embrace|Level=4|Effect=Self +HP, +Res(Toxic)|Border=1}} | ||
{{Powers_LevelRow|Icon=StoneArmor Clay.png|Power=Mud Pots|Level=10|Effect=Toggle: PBAoE, Minor DoT(Fire), Foe Immob, -SPD|Border=1}} | {{Powers_LevelRow|Icon=StoneArmor Clay.png|Power=Mud Pots|Level=10|Effect=Toggle: PBAoE, Minor DoT(Fire), Foe Immob, -SPD|Border=1}} | ||
{{Powers_LevelRow|Icon=StoneArmor Rooted.png|Power=Rooted|Level=16|Effect=Toggle: Self +Res(Disorient, Hold, Sleep, Immob, Knockback, End Drain, DEF Debuff), +Regen | {{Powers_LevelRow|Icon=StoneArmor Rooted.png|Power=Rooted|Level=16|Effect=Toggle: Self +Res(Disorient, Hold, Sleep, Immob, Knockback, End Drain, DEF Debuff), +Regen|Border=1}} | ||
{{Powers_LevelRow|Icon=StoneArmor CrystalArmor.png|Power=Crystal Armor|Level=20|Effect=Toggle: Self +DEF(Energy, Neg), +Res(DEF Debuff)|Border=1}} | {{Powers_LevelRow|Icon=StoneArmor CrystalArmor.png|Power=Crystal Armor|Level=20|Effect=Toggle: Self +DEF(Energy, Neg), +Res(DEF Debuff), +Rec|Border=1}} | ||
{{Powers_LevelRow|Icon=StoneArmor MineralCrust.png|Power=Minerals|Level=28|Effect=Toggle: Self +DEF(Psionic), +Res(Confuse), +Perception|Border=1}} | {{Powers_LevelRow|Icon=StoneArmor MineralCrust.png|Power=Minerals|Level=28|Effect=Toggle: Self +DEF(Psionic), +Res(Confuse), +Perception, +Rech|Border=1}} | ||
{{Powers_LevelRow|Icon=StoneArmor MagmaArmor.png|Power=Brimstone Armor|Level=35|Effect=Toggle: Self +Res(Fire, Cold)|Border=1}} | {{Powers_LevelRow|Icon=StoneArmor MagmaArmor.png|Power=Brimstone Armor|Level=35|Effect=Toggle: Self +Res(Fire, Cold, Toxic), +Special|Border=1}} | ||
{{Powers_LevelRow|Icon=StoneArmor | {{Powers_LevelRow|Icon=StoneArmor Geode.png|Power=Geode|Level=38|Effect=Toggle: Self +Regen, +Rec, Invulnerable, Self Hold|Border=0}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
Revision as of 04:08, 3 April 2022
Overview
Stone Armor is a standard power set that is a primary set for Tankers and a secondary set for Brutes.
"You can transform your skin into various forms of rock and stone. Stone Armor is one of the only Defensive Power Sets that offers defense to Psionics. Stone Armor offers amazing Defense, but a few Stone Armors are mutually exclusive to each other. Some Armors, although offering superior defense, also slow you down due to its enormous bulk."
Power Table
Brute/Tanker
The Stone Armor power set is available as a primary set for Tankers and as a secondary set for Brutes. The following table shows the levels at which each power is available:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
Rock Armor | 1 | 1 | Toggle: Self +DEF(Smash, Lethal), +Res(DEF Debuff) |
Stone Skin | 1 | 2 | Auto: Self +Res(Smash, Lethal) |
Earth's Embrace | 2 | 4 | Self +HP, +Res(Toxic) |
Mud Pots | 6 | 10 | Toggle: PBAoE, Minor DoT(Fire), Foe Immob, -SPD |
Rooted | 8 | 16 | Toggle: Self +Res(Disorient, Hold, Sleep, Immob, Knockback, End Drain, DEF Debuff), +Regen, -SPD |
Brimstone Armor | 12 | 20 | Toggle: Self +Res(Fire, Cold) |
Crystal Armor | 18 | 28 | Toggle: Self +DEF(Energy, Neg), +Res(DEF Debuff) |
Minerals | 26 | 35 | Toggle: Self +DEF(Psionic), +Res(Confuse), +Perception |
Granite Armor | 32 | 38 | Toggle: Self +DEF(All but Psionics), +Res(All but Psionics), -Rech, -SPD, -DMG |
Scrapper
The Stone Armor power set is available as a secondary set for Scrappers. The following table shows the levels at which each power is available:
Power | Level | Effect |
---|---|---|
Rock Armor | 1 | Toggle: Self +DEF(Smash, Lethal), +Res(DEF Debuff) |
Stone Skin | 2 | Auto: Self +Res(All but Psionics), +DEF(All but Psionics) |
Earth's Embrace | 4 | Self +HP, +Res(Toxic) |
Mud Pots | 10 | Toggle: PBAoE, Minor DoT(Fire), Foe Immob, -SPD |
Rooted | 16 | Toggle: Self +Res(Disorient, Hold, Sleep, Immob, Knockback, End Drain, DEF Debuff), +Regen |
Crystal Armor | 20 | Toggle: Self +DEF(Energy, Neg), +Res(DEF Debuff), +Rec |
Minerals | 28 | Toggle: Self +DEF(Psionic), +Res(Confuse), +Perception, +Rech |
Brimstone Armor | 35 | Toggle: Self +Res(Fire, Cold, Toxic), +Special |
Geode | 38 | Toggle: Self +Regen, +Rec, Invulnerable, Self Hold |
Powers
Brimstone Armor
While this power is active, your skin becomes encrusted in cracked magma. Brimstone Armor makes you highly resistant to Fire and Cold damage. Cannot be active at the same time as Granite Armor.
Recharge | Fast |
Minimum Level | 20 (Brute) |
12 (Tanker) | |
Effects | Toggle: Self +Resistance(Fire, Cold) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Crystal Armor
While this power is active, your skin becomes encrusted in various quartz crystals. Crystal Armor makes Energy and Negative Energy attacks less likely to hit. This power also grants you resistance to Defense DeBuffs. Crystal Armor also adds an Elusivity defense bonus to Energy and Negative Energy Attacks in PVP zones. Cannot be active at the same time as Granite Armor.
Recharge | Fast |
Minimum Level | 28 (Brute) |
18 (Tanker) | |
Effects | Toggle: Self +Defense(Energy, Negative), +Resistance(Defense Debuff) |
Enhancements | Enhance Defense Buffs |
Enhance Endurance Modification | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense |
Endurance Modification |
Earth's Embrace
You are so connected to the Earth, you can draw upon its power to add to your own health. Activating this power increases your maximum Hit Points, and grants you resistance to Toxic Damage.
Recharge | Very Long |
Minimum Level | 4 (Brute) |
2 (Tanker) | |
Effects | Self +Max Health, +Resistance(Toxic) |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Healing/Absorb |
Granite Armor
When you activate this power, you are transformed into a massive bulk of unyielding Granite. Your incredible mass makes you almost completely invulnerable and resistant to most effects. However, you also become quite heavy, cannot fly, your attack and movement speed are Slowed and you do less damage. Granite Armor also grants you high resistance to Defense DeBuffs. Cannot be active at the same time as other Armors in this set, Fly powers, Sprint, Super Speed, or Jump powers.
Recharge | Slow |
Minimum Level | 38 (Brute) |
32 (Tanker) | |
Effects | Toggle: Self +Defense(All but Psionics), +Resistance(All but Psionics), -Recharge, -Speed, -Damage |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Defense |
Resist Damage |
Minerals
Activating this power summons several rare earth rock Minerals to orbit around you. These Minerals can disperse thought patterns and make Psionic attacks less likely to hit. They also bring clarity of the mind and increase your Perception to see hidden foes and grant resistance to Confusion. Minerals also add an Elusivity defense bonus to Psionic Attacks in PVP zones. Cannot be active at the same time as Granite Armor.
Recharge | Fast |
Minimum Level | 35 (Brute) |
26 (Tanker) | |
Effects | Toggle: Self +Defense(Psionic), +Resistance(Confuse), +Perception |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense |
Mud Pots
While this power is active, you draw upon the geothermal power of the Earth to create a bubbling pool of hot mud around yourself. All foes in melee range will become snared and entrapped in the mud, Immobilizing some and Slowing others. The boiling heat from Mud Pots may also deal some damage over time to the snared foes.
Damage | Minor Damage over Time(Fire) |
Recharge | Fast |
Minimum Level | 10 (Brute) |
6 (Tanker) | |
Effects | Toggle: Point Blank Area of Effect |
Foe Immobilize, -Speed | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Slow | |
Enhance Taunt Effectiveness | |
Set Categories | Melee AoE Damage |
Slow Movement | |
Taunt | |
Universal Damage |
Rock Armor
Your skin becomes stone while this power is active. Stone Armor protects you from Smashing and Lethal attacks. They are less likely to land and affect you. Stone Armor also grants you resistance to Defense DeBuffs. Stone Armor also adds an Elusivity defense bonus to Smashing and Lethal Attacks in PVP zones. Cannot be active at the same time as Granite Armor.
Recharge | Fast |
Minimum Level | 1 (Brute) |
1 (Tanker) | |
Effects | Toggle: Self +Defense(Smashing, Lethal), +Resistance(Defense Debuff) |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense |
Rooted
While this power is active, you merge with the Earth and draw forth its power to become resistant to Knockback, Sleep, Hold, Disorient and Endurance Drain effects, and increase your Hit Point Regeneration rate. You must remain in close contact with the Earth, so you will move extremely slow and you cannot activate Fly powers, Sprint, Super Speed, or Jump powers while this power is active. Rooted also grants you resistance to Defense DeBuffs.
Recharge | Fast |
Minimum Level | 16 (Brute) |
8 (Tanker) | |
Effects | Toggle: Self +Resistance(Disorient, Hold, Sleep, Immobilize, Knockback, Endurance Drain, Defense Debuff), +Regeneration, -Speed |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Stone Skin
Your tough skin is naturally resistant to Smashing and Lethal damage. This power is always on and costs no Endurance.
Minimum Level | 2 (Brute) |
1 (Tanker) | |
Effects | Auto: Self +Resistance(Smashing, Lethal) |
Enhancements | Enhance Defense Buffs |
Enhance Damage Resistance | |
Set Categories | Defense |
Resist Damage |
Historical
- This set has been in the game for Tankers since Issue 0.
- This set was included with the original release of Brutes in Issue 6.
External Links
- Stone Armor for Brutes at City of Data v2.0
- Stone Armor for Tankers at City of Data v2.0