Training and Gadgets: Difference between revisions
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{{Powers_LevelRow|Icon=TrainingandGadgets_WolfSpiderArmor.png|Power=Wolf Spider Armor|Level=1|Effect=Auto | {{Powers_LevelRow|Icon=TrainingandGadgets_WolfSpiderArmor.png|Power=Wolf Spider Armor|Level=1|Effect=Auto: Self +Res(Smash, Lethal, Psionics, Status Effects)|Border=1}} | ||
{{Powers_LevelRow|Icon=TrainingandGadgets_CombatTrainingDefensive.png|Power=Combat Training: Defensive|Level=2|Effect=Auto | {{Powers_LevelRow|Icon=TrainingandGadgets_CombatTrainingDefensive.png|Power=Combat Training: Defensive|Level=2|Effect=Auto: Self +DEF(Ranged)|Border=1}} | ||
{{Powers_LevelRow|Icon=TrainingandGadgets_CombatTrainingOffensive.png|Power=Combat Training: Offensive|Level=4|Effect=Auto | {{Powers_LevelRow|Icon=TrainingandGadgets_CombatTrainingOffensive.png|Power=Combat Training: Offensive|Level=4|Effect=Auto: Self +ACC|Border=1}} | ||
{{Powers_LevelRow|Icon=TrainingandGadgets_TacticalTrainingManeuvers.png|Power=Tactical Training: Maneuvers|Level=10|Effect= | {{Powers_LevelRow|Icon=TrainingandGadgets_TacticalTrainingManeuvers.png|Power=Tactical Training: Maneuvers|Level=10|Effect=PBAoE, Team +DEF|Border=1}} | ||
{{Powers_LevelRow|Icon=TrainingandGadgets_TacticalTrainingAssault.png|Power=Tactical Training: Assault|Level=16|Effect=Toggle PBAoE, Team | {{Powers_LevelRow|Icon=TrainingandGadgets_TacticalTrainingAssault.png|Power=Tactical Training: Assault|Level=16|Effect=Toggle: PBAoE, Team +DMG, +Res(Taunt, Placate)|Border=1}} | ||
{{Powers_LevelRow|Icon=TrainingandGadgets_TacticalTrainingLeadership.png|Power=Tactical Training: Leadership|Level=20|Effect=Toggle PBAoE, Team | {{Powers_LevelRow|Icon=TrainingandGadgets_TacticalTrainingLeadership.png|Power=Tactical Training: Leadership|Level=20|Effect=Toggle: PBAoE, Team +ToHit, +Perception, +Res(Confuse, Fear)|Border=1}} | ||
{{Powers_LevelRow|Icon=TrainingandGadgets_MentalTraining.png|Power=Mental Training|Level=22|Effect=Auto | {{Powers_LevelRow|Icon=TrainingandGadgets_MentalTraining.png|Power=Mental Training|Level=22|Effect=Auto: Self +Rech, +SPD, +Res(Slow)|Border=1}} | ||
{{Powers_LevelRow|Icon=TrainingandGadgets_CallReinforcements.png|Power=Call Reinforcements|Level=38|Effect= | {{Powers_LevelRow|Icon=TrainingandGadgets_CallReinforcements.png|Power=Call Reinforcements|Level=38|Effect=Call Reinforcements: Ranged Moderate DMG(Lethal)|Border=1}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
Revision as of 16:49, 23 April 2022
Overview
Training and Gadgets is the initial secondary power set for Arachnos Soldiers. Its selection of powers is available regardless of the Threat Level of the character. When the character reaches level 24, the Crab Spider Training and Bane Spider Training power sets become available.
"Those who enter the Soldier training program are given crash courses in Teamwork, Tactical Analysis and Coordination of Assets."
Power Table
The Training and Gadgets power set is the initial primary set for Arachnos Soldiers. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Wolf Spider Armor | 1 | Auto: Self +Res(Smash, Lethal, Psionics, Status Effects) |
Combat Training: Defensive | 2 | Auto: Self +DEF(Ranged) |
Combat Training: Offensive | 4 | Auto: Self +ACC |
Tactical Training: Maneuvers | 10 | PBAoE, Team +DEF |
Tactical Training: Assault | 16 | Toggle: PBAoE, Team +DMG, +Res(Taunt, Placate) |
Tactical Training: Leadership | 20 | Toggle: PBAoE, Team +ToHit, +Perception, +Res(Confuse, Fear) |
Mental Training | 22 | Auto: Self +Rech, +SPD, +Res(Slow) |
Call Reinforcements | 38 | Call Reinforcements: Ranged Moderate DMG(Lethal) |
Powers
Call Reinforcements
As an Arachnos Soldier you have access to a small squadron of Arachnobot Disruptors. Two Disruptors that are one level less than you will show up when summoned.
Armor plating gives Arachnobot Disruptor some resistance to smashing and lethal damage. They are generally well insulated to resist energy damage and EMP attacks. As machines, they are very resistant to psionic damage. Arachnobots are good jumpers and are very fast.
Damage | Moderate Damage over Time (Lethal/Smashing) |
Recharge | Extremely Long |
Minimum Level | 38 (Arachnos Soldier) |
Effects | Summon Arachnobot Disruptors |
Arachnobot Disruptor Powers | Claw (Melee, Moderate DMG(Lethal) |
Disruptor Bolt (Ranged, High DMG(Energy), Foe -End) | |
Disruptor Blast (Ranged DoT(Energy), Foe -End) | |
Disruptor Tesla (Ranged Hold) | |
Power Jumping (Self Auto, +Jump, +Speed) | |
Resistance (Auto Res( S10 L10 E20 P30 )) | |
Web Spitter (Ranged, AoE Foe Immobilize, -Fly, -Recharge) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Pet Damage |
Recharge Intensive Pets |
Combat Training: Defensive
You are more evasive to ranged attacks.
Minimum Level | 2 (Arachnos Soldier) |
Effects | Auto |
Self: +Defense (Ranged) | |
Enhancements | Enhance Defense Buffs |
Set Categories | Defense |
Combat Training: Offensive
Your accuracy is improved.
Minimum Level | 4 (Arachnos Soldier) |
Effects | Auto |
Self: +Accuracy | |
Enhancements | Enhance Accuracy |
Set Categories | - |
Mental Training
Your mental training allows you to focus your will, allowing you to move faster than normal, as well as resist slow effects. This power is always on and permanently increases your attack rate and movement speed.
Minimum Level | 22 (Arachnos Soldier) |
Effects | Auto |
Self: Self: +Recharge +Run Speed +Fly Speed +Resistance (Slow) | |
Enhancements | Enhance Flight Speed |
Enhance Running Speed | |
Set Categories | - |
Tactical Training: Assault
While this power is active, you and your nearby teammates deal more damage and are protected from Taunt and Placate.
Recharge | Slow |
Minimum Level | 16 (Arachnos Soldier) |
Effects | Toggle PBAoE |
Team: +Damage +Resistance (Taunt, Placate) | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Set Categories | - |
Tactical Training: Leadership
While this power is active, your chance to hit and that of all your nearby teammates' is increased. Your advanced Tactics also protect you and your team from Confuse and Fear effects. Additionally, your Perception is improved, allowing you to better detect Stealthy foes.
Recharge | Slow |
Minimum Level | 20 (Arachnos Soldier) |
Effects | Toggle PBAoE |
Team: +ToHit +Perception +Resistance (Confuse, Terrorize) | |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Tactical Training: Maneuvers
A good leader knows how to protect his team. While active, this power increases the Defense of yourself and all your nearby teammates to all attacks.
Recharge | Slow |
Minimum Level | 10 (Arachnos Soldier) |
Effects | Toggle PBAoE |
Team: +Defense | |
Enhancements | Enhance Defense Buffs |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Defense |
Wolf Spider Armor
Your Wolf Spider Armor provides good protection to Smashing, Lethal and Psionic damage types, as well as offering basic levels of protection to most status effects, including Confuse, Fear, Disorient, Hold, Sleep and Immobilize effects.
Minimum Level | 1 (Arachnos Soldier) |
Effects | Auto |
Self: +Resistance (Smashing, Lethal, Psionics) +Resistance (Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize) | |
Enhancements | Enhance Damage Resistance |
Set Categories | Resist Damage |
Historical
- This set was added to the game with the original release of Arachnos Soldiers in Issue 12.