Crimson Revenant: Difference between revisions
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'''Briefing''' | '''Briefing''' | ||
The key to hero hunting, {{Character}}, is to make your quarry come to you. | {{green|The key to hero hunting, {{Character}}, is to make your quarry come to you.}} Ergo, you will go to [[Mynx|Mynx's]] new stomping grounds and stage a [[Crey]] crime in progress. When the lady arrives, as she inevitably will, you will be prepared. | ||
'''Mission Acceptance''' | '''Mission Acceptance''' | ||
We know Mynx is operating in Primeva, and we know she's hunting Crey. | We know Mynx is operating in Primeva, and we know she's hunting Crey. So to bring her to you, you're going to make it look like Crey has commited a terrible crime. I want you to tear a swath through one of the [[Longbow]] bases in Primeva. Take these papers. They'll make it look like Crey security did this deed, and they'll also set up a rendezvous. | ||
''This list indicates a number of Longbow targets. | ''This list indicates a number of Longbow targets. Take out the first, and leave the list on the premises. Mynx is sure to meet you at the second.'' | ||
{{Mission Clue|Name=Fake Crey list|Text=This list of targets certainly looks like it came from Crey Industries. | |||
{{Mission Clue|Name=Fake Crey list|Text=This list of targets certainly looks like it came from Crey Industries. Crimson Revenant theorizes that after you take out the first target and plant the list, Mynx will arrive to save the second.}} | |||
'''Unnecessary solicitation''' | '''Unnecessary solicitation''' | ||
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{{Enemy Longbow}} | {{Enemy Longbow}} | ||
{{NPC Text|title=Random Chatter|text='''Before combat:''' | |||
:'''Longbow 1:''' Things have been quiet lately. | |||
:'''Longbow 2:''' You said it. I could stand a little action. | |||
'''Combat start:''' | |||
:'''Longbow 1:''' You're going down, {{character}}!}} | |||
'''Notable NPCs''' | '''Notable NPCs''' | ||
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'''Debriefing''' | '''Debriefing''' | ||
You planted the list? | You planted the list? Well done. Now to get to the second target before Mynx makes an appearance. Then, you'll have a kitten to declaw! | ||
==== {{UL|Get Mynx}} ==== | ==== {{UL|Get Mynx}} ==== |
Revision as of 03:07, 19 March 2010
Overview
Crimson Revenant | |
---|---|
![]() Hero Hunter | |
Zone | Nerva Archipelago |
Coordinates | (5, 108, 6646) |
Level Range | 30-34 |
Introduced By | None, Crimson Revenant is an Unlockable Contact. |
Introduces | None |
Enemy Groups | |
Crimson Revenant is a villain contact in Nerva Archipelago at coordinates (5, 108, 6646). His level range is 30-34.
Introductions
Contact Introduced By
- None, Crimson Revenant is an Unlockable Contact. To receive Crimson as a contact, you must first earn the Hammer Down Badge and be between levels 30-34.
Contact Introduces
- None
Information
Hero Hunter
Crimson Revenant is a professional hero hunter. He's made a pretty penny for taking on jobs from Arachnos, and so he is content to outsource some of his tasks to other villains for a cut of the action. For someone who's spent a better part of his adult life cutting down heroes in their prime, Crimson Revenant has a sunny outlook on life. Just don't cross him. The clouds can roll in fast.
Prior to Unlocking
I'm a hero hunter, got it? Hero hunter. I'm not going to work with anyone who hasn't proven he's got what it takes to take down a hero. There's a ghost on Sharkhead Isle, the ghost of Scrapyard. Take it down, and I'll know you've got the guts to handle my tasks.
Contact Unlocked
Crimson Revenant has contacted you...
Character, your name has come up on a lot of short lists regarding some work I need to get done. Come see me in Nerva.
This contact has now been added to the active tab of your Contact window.
Initial Contact
So, you're Character, huh? I've been hearing quite a bit about you lately. Luckily, no one's hired me to take you down. Yet. So we can work together.
Greeting
- Howdy, Character! How's tricks?
- You looking for something to do?
- Well, well, if it isn't Character!
Too Busy
You're overbooked as it is.
No more missions
I've got no more jobs for you, Character. Ask someone else.
Store
- Inspirations
- Level 30 Technology/Science Dual Origin Enhancements (200% base costs)
I think things are getting friendlier between us. Maybe I can trust you with some tougher tasks. If you need some better Enhancements to keep you in top shape, I can help you out. Take my number.
- Level 30 Technology Single Origin Enhancements (200% base costs)
You've earned my trust ten times over, Character. It's time for us to take on some serious cases. You'll need the very best equipment.
- Level 35 Technology Single Origin Enhancements (200% base costs)
Crimson Revenant does not buy enhancements or inspirations.
Story Arcs
Taming the Tigress
Template:MeritAward Souvenir: Mynx's Fur
After you defeated the heroine Mynx, you yanked out a hank of her fur. It's a powerful reminder of the escapade you like to call:
Taming the Tigress
It began with Crimson Revenent's contract on Mynx. In order to find out where she was operating, you took to the streets and started taking down Crey agents. Within a short while you learned that Mynx's new stomping grounds were in Primeva.
And so you laid a trap for the pretty kitten. You entered a Longbow base in Primeva and took out every agent on the premesis. Before leaving, you dropped a list of targets on Crey Industries stationary. The base was the first target. You were certain Mynx would meet you at the second.
Mynx fell for the trap. You tore through the second base, and before long, Mynx ambushed you. Fortunately, you were ready for her. Now her fur is not so silky, and her pretty paws are bound by Arachnos chains. The Freedom Phalanx will no doubt try to rescue her, but at least your payment is securely in hand.
Question Crey agents about Mynx
Briefing
How would you like to help me tame a tigress, Character? The heroine Mynx is operating in Nerva, and Arachnos has awarded me the contract on her life. If you're willing, you could share in the profits. I've heard that Mynx's favorite targets are those who work for Crey Industries. Perhaps you'd be good enough to question a few of them about her whereabouts.
Mission Acceptance
The lady in question gained her powers after much experimentation at Crey hands. You'd think she'd be more grateful.
Unnecessary solicitation
We need to know more about Mynx's recent activities.
Mission Objective(s)
- Defeat 20 Crey
One of the Crey agents you defeated snarled: 'You want the kitty? You can have her!'
Enemies
![Clue](/w/images/2/21/Icon_clue_generic.png)
One of the Crey agents you defeated snarled:
'You want the kitty? You can have her. She's been operating in Primeva lately. I'm sure you can find her there.'
Debriefing
Well done, Character. Now we will set up a trap for our little feline.
Make Mynx come to you
Briefing
The key to hero hunting, Character, is to make your quarry come to you. Ergo, you will go to Mynx's new stomping grounds and stage a Crey crime in progress. When the lady arrives, as she inevitably will, you will be prepared.
Mission Acceptance
We know Mynx is operating in Primeva, and we know she's hunting Crey. So to bring her to you, you're going to make it look like Crey has commited a terrible crime. I want you to tear a swath through one of the Longbow bases in Primeva. Take these papers. They'll make it look like Crey security did this deed, and they'll also set up a rendezvous.
This list indicates a number of Longbow targets. Take out the first, and leave the list on the premises. Mynx is sure to meet you at the second.
![Clue](/w/images/2/21/Icon_clue_generic.png)
This list of targets certainly looks like it came from Crey Industries. Crimson Revenant theorizes that after you take out the first target and plant the list, Mynx will arrive to save the second.
Unnecessary solicitation
You've got a trap to lay.
Mission Objective(s)
Crimson Revenant's plan seems a touch elaborate. You have to wonder if it enhances his pleasure in the chase.
- Defeat all agents in base
You defeated all the agents, and made it look like Crey's work.
Enemies
Notable NPCs
- None
Debriefing
You planted the list? Well done. Now to get to the second target before Mynx makes an appearance. Then, you'll have a kitten to declaw!
Get Mynx
Briefing
The trap is set. If Mynx has the resources I expect, she knows where you'll strike next. Of course, she doesn't know it's you. She thinks it's just some harmless Crey security guards, not a mighty villain looking to strip off her claws. Go and get her. Though if I were you, I'd bring some help along.
Mission Acceptance
I've always liked cats, Character. How about you?
Unnecessary solicitation
Mynx is sure to come if you defeat enough of her comrades.
Mission Objective(s)
While you wait for Mynx's arrival, you might as well pummel a few do-gooders.
- Defeat Mynx
- Defeat agents until Mynx shows
You defeated Mynx!
Enemies
Notable NPCs
- Agent Hanson (Longbow Warden)
- Mynx (Hero)
MYNX SPAWN: Mynx will arrive only after you defeat agent Hanson. You may ignore the rest of the base's crew, if you like. Once Mynx spawns, though, she will auto-aggro on you and will fight until one of the two is defeated. She will pursue you to the very mission entrance if needed, and if you leave the mission she will be close by the door when you zone back and will start attacking you again. So, resuming: be prepared when you defeat Hanson, as there will be no return after that point.
Debriefing
Well done, my friend, well done. You have tamed a tigress, and you've certainly earned my respect. I imagine there is more we can do together.
Brawling with the Big Boys
Template:MeritAward Souvenir: The Brawler's mask
You've kept the mask of the Back Alley Brawler as a trophy. It's a reminder of the adventure you like to call:
Brawling with the Big Boys
It began with a contract on the Back Alley Brawler, issued by Arachnos to Crimson Revenant. The hero hunter knew whoever did the job would take a lot of heat from the Paragon City government, so he passed the job on to you. Of course, the Brawler would be well-guarded. To get to him, you first had to create a distraction. You journeyed to Sharkhead Isle, where you stole a number of Cage Consortium explosives.
Back in Nerva, the plot thickened. You took the explosives to the Longbow base intended to receive the the Brawler, and planted them. You then made your escape and triggered the explosives, leaving a blasted mess in your wake. The Back Alley Brawler's welcome was certain to be less secure now.
The Brawler arrived on Liberty Isle, but Longbow had not yet had time to muster a new security regiment. You swooped in and tore the hero to shreds. He now bides his time in an Arachnos prison, and you have risen in infamy both at home and in Paragon City. Not a bad day's work.
Take out the Back Alley Brawler
Briefing
Arachnos has learned that a member of the Freedom Phalanx is visiting Crimson Cove. Naturally, this can't be allowed to happen. Arachnos could give the job to their own Operative Rutger, but they know this one has to succeed. So, wisely, they have come to me. And, knowing your talents, I have come to you. Together, we can take out the Back Alley Brawler.
Mission Acceptance
The Brawler is likely to be extremely well guarded, so we'll have to begin by creating a distraction. Get over to the Hellforge in Sharkhead Isle and steal some explosives. I'll fill you in on the rest of the plan after that.
Unnecessary solicitation
Those explosives will be key in our plan to bring down the Back Alley Brawler.
Mission Objective(s)
Sharkhead Isle looks dingier since your last visit.
- Steal explosives
- 5 Crates to steal
You have the explosives.
Enemies
![Clue](/w/images/2/21/Icon_clue_generic.png)
You stole these explosives from Cage security guards on Sharkhead Isle. They should prove valuable in creating a distraction that will let you get to the Back Alley Brawler.
Notable NPCs
- None
Debriefing
Excellent. My plan is all coming to fruition. Now, to create a distraction that will leave the Brawler unguarded. And then, to pounce!
Create a distraction
Briefing
We have the explosives. Now, to create a distraction!
Mission Acceptance
You will plant the bombs at the base intended to receive the Back Alley Brawler. With any luck, we'll shake Longbow badly enough that they'll leave him entirely unguarded. Then, Character, it'll be your chance to take him down.
Unnecessary solicitation
We need those bombs to go off soon, Character. The Brawler has nearly arrived!
Mission Objective(s)
Now, this is going to be fun.
- Create a distraction
- 6 explosives to plant
You have planted all the explosives.
Enemies
Notable NPCs
- None
Debriefing
That base is a shambles. Longbow will have a scramble around to find another place well enough guarded to house their important visitor. And that should give you the opportunity you need.
Take down the Back Alley Brawler
Briefing
You've disabled the base that was intended to receive the Back Alley Brawler. That means he's vulnerable. He's just arrived on Liberty Isle. Take him down. I must warn you: the Brawler's no lightweight. Even I'd bring help along to deal with him.
Mission Acceptance
This could start an international incident. I hope you're ready for the press.
Unnecessary solicitation
You've got a job to do.
Mission Objective(s)
To Longbow, Liberty Isle is an inspiration. To Arachnos, it is a festering sore.
- Defeat Back Alley Brawler & guards
You have defeated the Back Alley Brawler!
Enemies
Notable NPCs
![](/w/images/4/48/Balloon.png)
Back Alley Brawler:
- "Your efforts here in the Rogue Isles are an inspiration to us all!"
Longbow minion:
- "Forgive the interruption. But I hear Character is in the area."
Back Alley Brawler:
- "Well, then, we'll have to see what Longbow is made of."
- "Let's rumble!"
Debriefing
The Brawler has been beaten, Character. Well done. Arachnos and I will deny involvement, of course. I imagine the Freedom Phalanx will want your head for this, but you can handle that, can't you? For now, perhaps we had better part ways. Nothing personal, but I don't want to be associated with you right now.
Missions
Crimson Revenant has no missions out of his Story Arcs.