Camrotate (Slash Command): Difference between revisions
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{{SlashCommandArticle|command=camrotate|options=0-1|aliases={{slashcommand|canlook}}, {{slashcommand|mouse_look}}|note=Camrotate is bound to the PageUp key (default) to allow controlled camera rotation around the player using the mouse.}} | {{SlashCommandArticle|command=camrotate|options=0-1|aliases={{slashcommand|canlook}}, {{slashcommand|mouse_look}}|note=Camrotate is bound to the PageUp key (default) to allow controlled camera rotation around the player using the mouse.}} | ||
{{template:Movement Options}} | |||
* | * By default this command is bound to the PageUp key as <code>+camrotate</code>. | ||
==Examples== | ==Examples== | ||
/camrotate 1 | /camrotate 1 | ||
+camrotate | |||
{{Navbox Movement}} | {{Navbox Movement}} |
Revision as of 10:10, 25 July 2022
Overview
/camrotate 0-1
Aliases: '/canlook, /mouse_look'
Camrotate is bound to the PageUp key (default) to allow controlled camera rotation around the player using the mouse.
The command behaves differently depending on the option that is used:
Option | Behavior |
---|---|
+ | Activates the command while the key or button is pressed, deactivates when the key or button is released. |
++ | Toggles the command on and off with each press of the key or button. |
1 | Activates the command indefinitely, until it is disabled. |
0 | Disables the command. |
- The "+" and "++" options are prefixes that must be placed at the beginning of the command. These options are intended to be used with commands that are bound to keys or mouse buttons.
- The "1" and "0" options must be placed after the command separated by a space or comma.
- By default this command is bound to the PageUp key as
+camrotate
.
Examples
/camrotate 1 +camrotate