Hard Mode: Difference between revisions

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== Overview ==
#REDIRECT [[Advanced Difficulty]]
{{future}}
{{wip|date=2021-10-08}}
 
'''Hard Mode''' is a difficulty mode added in [[Issue 27 Page 3|Issue 27, Page 3]] which aims to challenge players with [[Incarnate]] powers and [[Invention Origin Enhancement Sets]], and make [[Support]] and [[Control]] powers more valuable. In addition to locking the [[Notoriety]] of Hard Mode missions to 8 players regardless of the actual team size, Hard Mode also increases enemy statistics and grants them additional powers.
 
Hard Mode introduces a new reward type, {{missing}}
 
== Historical ==
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Hard Mode was first revealed by [[Cobalt Arachne]] on the [[Homecoming]] forums on September 30, 2021 as a work-in-progress feature in the [[Issue 27 Page 3|Issue 27, Page 3]]  closed beta.[https://forums.homecomingservers.com/topic/31700-nerf-level-shifts/page/3/?tab=comments#comment-403125].

Latest revision as of 12:43, 24 August 2022