Sonic Attack: Difference between revisions
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You send forth a subsonic pulse which causes your foes to fall unconscious and take some minor damage. Your foes will remain unconscious for a good while, but will waken if disturbed. | You send forth a subsonic pulse which causes your foes to fall unconscious and take some minor damage. Your foes will remain unconscious for a good while, but will waken if disturbed. | ||
'Note:' The Sleep component of this power is Auto Hit against regular enemies, but a To Hit check is required against AVs and players, as well as to make secondary effects apply. | ''Note:'' The Sleep component of this power is Auto Hit against regular enemies, but a To Hit check is required against AVs and players, as well as to make secondary effects apply. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} |
Revision as of 04:05, 30 November 2022
Overview
Sonic Attack is a standard power set that is a primary set for Blasters, Corruptors and Sentinels, and a secondary set for Defenders.
"Sonic Attack" lets you use the power of sound waves to damage and weaken your foes."
Power Table
Blaster / Corruptor / Defender
The Sonic Attack power set is available as a primary set for Blasters and Corruptors, and as a secondary set for Defenders. The following table shows the levels at which each power is available:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
Shriek | 1 | 1 | Ranged, Minor DMG(Smash/Energy), Foe -Res(All) |
Scream | 1 | 1 | Ranged, Moderate DoT(Smash/Energy), Foe -Res |
Howl | 2 | 4 | Ranged (Cone), Minor DMG(Smash/Energy), Foe -Res(All) |
Shockwave | 6 | 10 | Ranged (Cone), Light DMG(Smash/Energy), Foe Knockback |
Shout | 8 | 16 | Ranged, Heavy DMG(Smash/Energy), Foe -Res(All) |
Amplify | 12 | 20 | Self +To-Hit, +DMG |
Siren's Song | 18 | 24 | Ranged (Cone), Light DMG(Energy), Foe Sleep |
Screech | 22 | 28 | Ranged, High DMG(Smash/Energy), Foe Disorient, -Res(All) |
Dreadful Wail | 26 | 30 | PBAoE, Extreme DMG(Smash/Energy), Foe Disorient, -Res(All) |
Sentinel
The Sonic Attack power set is available as a primary set for Sentinels. The following table shows the levels at which each power is available:
Power | Level | Effect |
---|---|---|
Shriek | 1 | Ranged, Minor DMG(Smash/Energy), Foe -Res |
Scream | 1 | Ranged, Moderate DoT(Smash/Energy), Foe -Res |
Howl | 2 | Ranged (Cone), Minor DMG(Smash/Energy), Foe -Res(All) |
Shout | 6 | Ranged, High DMG(Smash/Energy), Foe -Res(All) |
Amplify | 8 | Self +To-Hit, +DMG, +Range |
Shockwave | 12 | Ranged (Cone), Minor DMG(Smash/Energy), Foe Knockback, -Res(All) |
Siren's Song | 18 | Ranged (Cone), Minor DMG(Energy), Foe Sleep |
Screech | 22 | Ranged, High DMG(Smash/Energy), Foe Disorient, -Res(All) |
Dreadful Wail | 26 | PBAoE, Superior DMG(Smash/Energy), Foe Disorient, -Res(All) |
Powers
Amplify
Greatly increases your chance to hit of your attacks for a few seconds. Slightly increases damage and range (Sentinel only).
Recharge | Long |
Minimum Level | 12 (Blaster) |
12 (Corruptor) | |
20 (Defender) | |
8 (Sentinel) | |
Effects | Self +To-Hit, +Damage, +Range (Sentinel only) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | Ranged Damage (Sentinel only) |
To Hit Buff |
Dreadful Wail
Your Dreadful Wail is so strong that most foes will be defeated by being subjected to it. Dreadful Wail deals Extreme Smashing and Energy damage to all nearby foes. This power applies Short Sonic Vibrations that lower resistance for 8s, in addition to Extensive Sonic Vibrations for 20s.
Damage | Extreme(Smashing/Energy) |
Sentinel only: Superior(Smashing/Energy) | |
Recharge | Long |
Minimum Level | 26 (Blaster) |
26 (Corruptor) | |
30 (Defender) | |
26 (Sentinel) | |
Effects | Point Blank Area of Effect |
Foe Disorient, -Resistance (All) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee AoE Damage |
Stuns | |
Universal Damage |
Howl
A short range, but powerful sonic attack that can hit multiple enemies in an arc in front of you. This power applies Short Sonic Vibrations that lower resistance for 8s, in addition to Wide Sonic Vibrations for 8s.
Damage | Minor(Smashing/Energy) |
Recharge | Moderate |
Minimum Level | 2 (Blaster) |
2 (Corruptor) | |
4 (Defender) | |
2 (Sentinel) | |
Effects | Ranged (Cone) |
Foe -Resistance(All) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Universal Damage |
Scream
Your Scream can cause serious damage to a target. This power applies Short Sonic Vibrations that lower resistance for 8s, in addition to Lingering Sonic Vibrations for 10s.
Damage | Moderate Damage over Time(Smashing/Energy) |
Recharge | Fast |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
1 (Defender) | |
1 (Sentinel) | |
Effects | Ranged |
Foe -Resistance | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Universal Damage |
Screech
By bursting forth with this hypersonic Screech, you can inflict high damage and disorient a target. This power applies Short Sonic Vibrations that lower resistance for 8s, in addition to Prolonged Sonic Vibrations for 15s.
Damage | High(Smashing/Energy) |
Recharge | Slow |
Minimum Level | 22 (Blaster) |
22 (Corruptor) | |
28 (Defender) | |
22 (Sentinel) | |
Effects | Ranged |
Foe Disorient, -Resistance(All) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Ranged Damage |
Stuns | |
Universal Damage |
Shockwave
You can call forth a tremendous Shockwave that can knock down foes and deal some Smashing damage in a wide cone area.
Damage | Minor(Smashing/Energy) |
Recharge | Slow |
Minimum Level | 6 (Blaster) |
6 (Corruptor) | |
10 (Defender) | |
12 (Sentinel) | |
Effects | Ranged (Cone) |
Foe Knockback, -Resistance(All) (Sentinels only) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Knockback | |
Universal Damage |
Shout
You blast your foe with a tremendous Shout, damaging them. This power applies Short Sonic Vibrations that lower resistance for 8s, in addition to Extended Sonic Vibrations for 12s.
Damage | High(Smashing/Energy) |
Recharge | Moderate |
Sentinel only: Slow | |
Minimum Level | 8 (Blaster) |
8 (Corruptor) | |
16 (Defender) | |
6 (Sentinel) | |
Effects | Ranged |
Foe -Resistance(All) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Universal Damage |
Shriek
You let forth a quick Shriek, damaging your target. This power applies Short Sonic Vibrations that lower resistance for 8s, in addition to Lingering Sonic Vibrations for 10s.
Damage | Minor(Smashing/Energy) |
Recharge | Very Fast |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
1 (Defender) | |
1 (Sentinel) | |
Effects | Ranged |
Foe -Resistance(All) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Universal Damage |
Siren's Song
You send forth a subsonic pulse which causes your foes to fall unconscious and take some minor damage. Your foes will remain unconscious for a good while, but will waken if disturbed.
Note: The Sleep component of this power is Auto Hit against regular enemies, but a To Hit check is required against AVs and players, as well as to make secondary effects apply.
Damage | Minor(Energy) |
Recharge | Long |
Minimum Level | 18 (Blaster) |
18 (Corruptor) | |
24 (Defender) | |
18 (Sentinel) | |
Effects | Ranged (Cone) |
Foe Sleep | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Sleep Duration | |
Set Categories | Ranged AoE Damage |
Sleep | |
Universal Damage |
Historical
- This set was added to the game for Blasters and Defenders in Issue 5.
- This set was included with the original release of Corruptors in Issue 6.
- This set was included with the release of Sentinels in Issue 25.
- This set was reworked in Issue 27, Page 4.
External Links
- Sonic Attack for Blasters at City of Data v2.0
- Sonic Attack for Corruptors at City of Data v2.0
- Sonic Attack for Defenders at City of Data v2.0
- Sonic Attack for Sentinels at City of Data v2.0