Mace Mastery: Difference between revisions

From Homecoming Wiki
Jump to navigation Jump to search
Line 148: Line 148:
=== [[File:Arachnos Patron SelfToHitBuff.png]] Focused Accuracy ===
=== [[File:Arachnos Patron SelfToHitBuff.png]] Focused Accuracy ===


When this power is activated, the Villain focuses their senses to dramatically improve their accuracy. Additionally, Focused Accuracy increase your Perception, allowing you to better see stealthy foes. It also grants you resistance to powers that DeBuff your Accuracy. Focused Accuracy is a toggle power and must be activated and deactivated manually. Like all toggle powers, while active, Focused Accuracy drains Endurance while active. You must be level 41 and have one of two of the following before selecting this power:
When this power is activated, the Villain focuses their senses to dramatically improve their accuracy. Additionally, Focused Accuracy increase your Perception, allowing you to better see stealthy foes. It also grants you resistance to powers that DeBuff your Accuracy. Focused Accuracy is a toggle power and must be activated and deactivated manually. Like all toggle powers, while active, Focused Accuracy drains Endurance while active. You must be level 38 and have one of two of the following before selecting this power:


'''Brutes/Tankers:''' Mace Blast or Web Envelope
'''Brutes/Tankers:''' Mace Blast or Web Envelope
Line 158: Line 158:
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 41 (Brute)}}
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 38 (Brute)}}
{{PowerBlock_Blank|[[File:Archetypeicon_controller.png|18px]] 41 (Controller)}}
{{PowerBlock_Blank|[[File:Archetypeicon_controller.png|18px]] 38 (Controller)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 38 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 41 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 38 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 41 (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon_tanker.png|18px]] 38 (Tanker)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(To-Hit Debuff), +To-Hit, +Accuracy, +Perception}}
{{PowerBlock_Effects|Toggle: Self +Resistance(To-Hit Debuff), +To-Hit, +Accuracy, +Perception}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}

Revision as of 09:25, 16 December 2022

Overview

Arac Sigil BS.png

Mace Mastery is one of the Patron Power Pools.

Black Scorpion will give you access to an Arachnos Mace, and teach you how to use it in battle.

There are a variety of possible Arachnos Mace Weapon Customizations available to players.

Power Tables

The following table shows which powers are available and at what level:

Arachnos Soldier / Arachnos Widow

Power Level Effect
Mace Blast 35 Ranged, Heavy DMG(Energy/Smash), Foe Knockback
Web Envelope 35 Ranged (Targeted AoE), Foe Immob, -Rech, -Fly, -Jump
Disruptor Blast 38 Ranged (Targeted AoE), Moderate DMG(Smash/Energy), Foe Knockback
Shatter Armor 41 Melee, Superior DMG(Smash), Foe -Res
Summon Blaster 44 Summon Arachnobot: Ranged Moderate DMG(Energy)

Blaster

Power Level Effect
Web Envelope 35 Ranged (Targeted AoE), Foe Immob, -Rech, -Fly, -Jump
Scorpion Shield 35 Toggle: Self +Def(Smash, Lethal, Energy) +Res(Toxic)
Mace Beam Volley 38 Ranged(Cone), Moderate DMG(Smash, Energy), Foe Knockback
Summon Spiderlings 41 Summon Spiderlings: Ranged Moderate DMG(Lethal)
Web Cocoon 44 Ranged, Foe Slow, Hold, -Recharge, -Fly, -Jump

Brute / Tanker

Power Level Effect
Mace Blast 35 Ranged, Heavy DMG(Energy/Smash), Foe Knockback
Web Envelope 35 Ranged (Targeted AoE), Foe Immob, -Rech, -Fly, -Jump
Focused Accuracy 38 Toggle: Self +To-Hit, +ACC, +Perception, +Res(To-Hit DeBuff)
Disruptor Blast 41 Ranged (Targeted AoE), Moderate DMG(Smash/Energy), Foe Knockback
Summon Blaster 44 Summon Arachnobot: Ranged Moderate DMG(Energy)

Controller

Power Level Effect
Poisonous Ray 35 Ranged DoT(Poison), Foe -RES, -DEF
Scorpion Shield 35 Toggle: Self +Def(Smash, Lethal, Energy) +Res(Toxic)
Disruptor Blast 38 Ranged(Targeted AoE), Moderate DMG(Smash, Energy), Foe Knockback
Focused Accuracy 41 Toggle: Self +To-Hit, +ACC, +Perception, +Res(To-Hit Debuff)
Summon Tarantula 44 Summon Tarantula: Ranged Moderate DMG(Toxic)

Corruptor / Defender

Power Level Effect
Web Envelope 35 Ranged (Targeted AoE), Foe Immob, -Rech, -Fly
Scorpion Shield 35 Toggle: Self +Def(Smash, Lethal, Energy), +Res(Toxic)
Focused Accuracy 38 Toggle: Self +To-Hit, +ACC, +Perception, +Res(To-Hit Debuff)
Web Cocoon 41 Ranged, Foe Slow, Hold, -Recharge, -Fly, -Jump
Summon Disruptor 44 Summon Arachnobot: Ranged Moderate DMG(Energy)

Dominator

Power Level Effect
Poisonous Ray 35 Ranged DoT(Poison), Foe -RES, -DEF
Scorpion Shield 35 Toggle: Self +Def(Smash, Lethal, Energy), +Res(Toxic)
Disruptor Blast 38 Ranged(Targeted AoE), Moderate DMG(Smash, Energy), Foe Knockback
Personal Force Field 41 Toggle: Self +DEF, +Res(All except Toxic)
Summon Tarantula 44 Summon Tarantula: Ranged Moderate DMG(Toxic)

Mastermind

Power Level Effect
Web Envelope 35 Ranged (Targeted AoE), Foe Immob, -Rech, -Fly, -Jump
Scorpion Shield 35 Toggle: Self +Def(Smash, Lethal, Energy), +Res(Toxic)
Mace Beam Volley 38 Ranged(Cone), Moderate DMG(Smash, Energy), Foe Knockback
Power Boost 41 Self +Special
Web Cocoon 44 Ranged, Foe Slow, Hold, -Recharge, -Fly, -Jump

Scrapper / Stalker

Power Level Effect
Mace Blast 35 Ranged, Moderate DMG(Energy/Smash), Foe Knockback
Mace Beam 35 Sniper, Superior DMG(Energy/Smash), Foe Knockback
Disruptor Blast 38 Ranged (Targeted AoE), Moderate DMG(Smash/Energy), Foe Knockback
Web Cocoon 41 Ranged, Foe Slow, Hold, -Recharge, -Fly, -Jump, Moderate DoT(Toxic)
Summon Spiderlings 44 Summon Spiderlings: Ranged Moderate DMG(Lethal)

Sentinel

Power Level Effect
Web Envelope 35 Ranged (Targeted AoE), Foe Immob, -Rech, -Fly
Pulverize 35 Melee, High DMG(Smash), Minor DoT(Toxic), Foe Disorient
Web Cocoon 38 Ranged, Foe Slow, Hold, -Recharge, -Fly, -Jump
Coordinated Targeting 41 Toggle: Team +To-Hit, +ACC, +Perception, +Res(To-Hit Debuff)
Summon Tarantula 44 Summon Tarantula: Ranged Moderate DMG(Toxic)

Powers

The following are powers in the Mace Mastery powerset.

Arachnos Patron TeamToHitBuff.png Coordinated Targeting

When this power is activated, the Villain and allies focus their senses to dramatically improve their accuracy. Additionally, Coordinated Targeting increase the team's Perception, allowing to better see stealthy foes. It also grants resistance to powers that DeBuff Accuracy. Coordinated Targeting is a toggle power and must be activated and deactivated manually. Like all toggle powers, while active, Coordinated Targeting drains Endurance while active. You must be level 38 and have Web Envelope or Pulverize before selecting this power.

Recharge Moderate
Minimum Level Archetypeicon sentinel.png 38 (Sentinel)
Effects Toggle: Team +Res(To-Hit Debuff), +To-Hit, +Accuracy, +Perception
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

Arachnos Patron RangedAoEModerateDmg.png Disruptor Blast

Fires a tremendous charge of kinetic energy from your Executioner's Mace (Bane Mace for Controllers/Dominators). This charge is so powerful it will explode on impact, blasting all nearby foes. Some affected foes may be knocked back by the force of the blast. You must be level 38 and have one or two of the following before selecting this power:

Arachnos Soldiers/Arachnos Widows/Brutes/Tankers: Mace Blast or Web Envelope

Controllers/Dominators: Poisonous Ray or Scorpion Shield

Scrappers/Stalkers: Mace Blast or Mace Beam

Damage Moderate(Smashing/Energy)
Recharge Long
Minimum Level V archetypeicon arachnos soldier.png 38 (Arachnos Soldier)
V archetypeicon arachnos widow.png 38 (Arachnos Widow)
V archetypeicon brute.png 38 (Brute)
Archetypeicon controller.png 38 (Controller)
V archetypeicon dominator.png 38 (Dominator)
Archetypeicon scrapper.png 38 (Scrapper)
V archetypeicon stalker.png 38 (Stalker)
Archetypeicon tanker.png 38 (Tanker)
Effects Ranged (Targeted Area of Effect)
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Knockback
Universal Damage

Arachnos Patron SelfToHitBuff.png Focused Accuracy

When this power is activated, the Villain focuses their senses to dramatically improve their accuracy. Additionally, Focused Accuracy increase your Perception, allowing you to better see stealthy foes. It also grants you resistance to powers that DeBuff your Accuracy. Focused Accuracy is a toggle power and must be activated and deactivated manually. Like all toggle powers, while active, Focused Accuracy drains Endurance while active. You must be level 38 and have one of two of the following before selecting this power:

Brutes/Tankers: Mace Blast or Web Envelope

Controllers: Poisonous Ray or Scorpion Shield

Corruptors/Defenders: Web Envelope or Scorpion Shield

Recharge Slow
Minimum Level V archetypeicon brute.png 38 (Brute)
Archetypeicon controller.png 38 (Controller)
V archetypeicon corruptor.png 38 (Corruptor)
Archetypeicon defender.png 38 (Defender)
Archetypeicon tanker.png 38 (Tanker)
Effects Toggle: Self +Resistance(To-Hit Debuff), +To-Hit, +Accuracy, +Perception
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

Arachnos Patron TargetedRangedModDmg.png Mace Beam

Fires an extremely long range and accurate beam of kinetic energy from the Bane Mace that deals tremendous damage and knocks back the target. This is a sniper attack, and like most sniper attacks, is best fired from a distance as it can be interrupted. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.

Damage Superior(Energy/Smashing)
Recharge Slow
Minimum Level Archetypeicon scrapper.png 35 (Scrapper)
V archetypeicon stalker.png 35 (Stalker)
Effects Sniper
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Reduce Interrupt Time
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Sniper Attacks
Knockback
Universal Damage

Arachnos Patron RangedConeModerateDmg.png Mace Beam Volley

Fires a volley of multiple kinetic energy blasts from your Nullifier Mace. These blasts spread out in a wide cone and are powerful enough to knock down some foes. You must be level 38 and have Web Envelope or Scorpion Shield before selecting this power.

Damage Moderate(Smashing/Energy)
Recharge Long
Minimum Level Archetypeicon blaster.png 38 (Blaster)
V archetypeicon mastermind.png 38 (Mastermind)
Effects Ranged (Cone)
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Knockback
Universal Damage

Arachnos Patron TargetedRangedHighDmg.png Mace Blast

The Executioner's Mace (Bane Mace for Scrappers/Stalkers) is capable of firing a powerful bolt of kinetic energy. The blast is powerful enough that it may knock some foes back. Arachnos Bane Spider Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.

Damage Heavy(Energy/Smashing)
Scrappers/Stalkers: Moderate(Energy/Smashing)
Recharge Fast
Minimum Level V archetypeicon arachnos soldier.png 35 (Arachnos Soldier)
V archetypeicon arachnos widow.png 35 (Arachnos Widow)
V archetypeicon brute.png 35 (Brute)
Archetypeicon scrapper.png 35 (Scrapper)
V archetypeicon stalker.png 35 (Stalker)
Archetypeicon tanker.png 35 (Tanker)
Effects Ranged
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Knockback
Universal Damage

Arachnos Patron SelfBuffResistancePhysical.png Personal Force Field

The Personal Force Field is almost impenetrable to all attacks, even Psionics and Enemy Teleportation, although attacks from more powerful foes may get through more easily. Personal Force Field will also reduce the damage of almost any attacks that do get through. The Personal Force Field works both ways; while it is active, you can only use powers that affect yourself. Cannot be used with Rest. You must be level 41 and have Poisonous Ray or Scorpion Shield before selecting this power.

Recharge Slow
Minimum Level V archetypeicon dominator.png 41 (Dominator)
Effects Toggle: Self +Defense, +Resistance(All except Toxic)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

Arachnos Patron TargetedDeBuffDefense.png Poisonous Ray

The Bane Mace can fire a nasty Poison Ray. This toxin is suspended in a polarized plasma field and delivered like an energy blast. Upon impact, the toxin directly attacks the immune system, reducing the affected target's Defense and Damage Resistance as it deals Toxic damage.

Damage Moderate Damage Over Time(Poison)
Recharge Slow
Minimum Level Archetypeicon controller.png 35 (Controller)
V archetypeicon dominator.png 35 (Dominator)
Effects Ranged
Foe -Resistance, -Defense
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Defense Debuff
Accurate Defense Debuff
Universal Damage

Arachnos Patron PowerBoost.png Power Boost

Greatly boosts the secondary effects of your powers. Your powers effects like Disorients, Holds, Immobilizes, Heals, Defense Buffs, Endurance Drains, Knockbacks and more, are all improved. The effects of Power Boost last a short while, and only the next couple of attacks will be boosted. You must be level 41 and have Web Envelope or Scorpion Shield before selecting this power.

Note: This power improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs, as well as the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does not increase the strength of your Knockback effects. That part of the power description is outdated.

Recharge Long
Minimum Level V archetypeicon mastermind.png 41 (Mastermind)
Effects Self +Special
Enhancements Reduce Endurance Cost
Increase Attack Rate
Set Categories None

Arachnos Patron Pulverize.png Pulverize

You are capable of Pulverizing a foe with your Nullifier Mace dealing high damage, causing toxic damage over time. Pulverize will occasionally disorient foes as well.

NOTE: This power will deal critical damage if used after a successful Placate or while the user is hidden with the Bane Spider Cloaking Device.

Damage High(Smashing)
Recharge Moderate
Minimum Level Archetypeicon sentinel.png 35 (Sentinel)
Effects Melee, Minor Damage Over Time(Toxic)
Foe Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee Damage
Stuns

Arachnos Patron SelfDefenseBuff.png Scorpion Shield

Black Scorpion's technologies are impressive indeed. This energy shield grants you Defense to Lethal, Smashing and Energy attacks, as well as improves your Damage Resistance to Toxic damage.

Editor's Note:

The Damage Resistance may not be enhanced.

Recharge Fast
Minimum Level Archetypeicon blaster.png 35 (Blaster)
Archetypeicon controller.png 35 (Controller)
V archetypeicon corruptor.png 35 (Corruptor)
Archetypeicon defender.png 35 (Defender)
V archetypeicon dominator.png 35 (Dominator)
V archetypeicon mastermind.png 35 (Mastermind)
Effects Toggle: Self +Defense(Smashing, Lethal, Energy), +Resistance(Toxic)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

Arachnos Patron TargetedDeBuffDefense.png Shatter Armor

You deliver a punishing blow with your Arachnos Mace dealing superior damage and reducing the target's resistance to damage for a short while. You must be level 41 and have Mace Blast or Web Envelope before selecting this power.

Damage Superior(Smashing)
Recharge Slow
Minimum Level V archetypeicon arachnos soldier.png 41 (Arachnos Soldier)
V archetypeicon arachnos widow.png 41 (Arachnos Widow)
Effects Melee
Foe -Resistance
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage
Universal Damage

Arachnos Patron SummonOnePet.png Summon Blaster

Black Scorpion has granted you an Arachnobot Blaster for you to command. Arachnobot Blasters were created by Arachnos Orb Weavers to take down particularly powerful super-powered threats. Your access to this Arachnobot is very limited. You can only summon it once every 15 minutes and it will leave after 4 minutes, or if you exit a zone or mission. You must be level 44 and have two other Mace Mastery Powers before selecting this power.

Damage Moderate(Energy)
Recharge Extremely Long
Minimum Level V archetypeicon arachnos soldier.png 44 (Arachnos Soldier)
V archetypeicon arachnos widow.png 44 (Arachnos Widow)
V archetypeicon brute.png 44 (Brute)
Archetypeicon tanker.png 44 (Tanker)
Effects Summon Arachnobot: Ranged
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Pet Damage
Recharge Intensive Pets
Knockback
Universal Damage

Arachnos Patron SummonOnePet.png Summon Disruptor

Black Scorpion has granted you an Arachnobot Disruptor for you to command. Arachnobots were created by Arachnos Orb Weavers to take down particularly powerful super-powered threats. Your access to this Arachnobot is very limited. You can only summon it once every 15 minutes and it will leave after 4 minutes, or if you exit a zone or mission. You must be level 44 and have two other Mace Mastery Powers before selecting this power.

Damage Moderate(Energy)
Recharge Extremely Long
Minimum Level V archetypeicon corruptor.png 44 (Corruptor)
Archetypeicon defender.png 44 (Defender)
Effects Summon Arachnobot: Ranged
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Hold Duration
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Pet Damage
Recharge Intensive Pets
Universal Damage

Arachnos Patron SummonOnePet.png Summon Spiderlings

Black Scorpion has granted you access to a small squadron of Arachnobot Spiderlings. Three Spiderlings that are one level less than you will show up when summoned. Your access to these Arachnobots is very limited. You can only summon them once every 15 minutes and they will leave after 4 minutes, or if you exit a zone or mission. You must meet the following requirments before selecting this power:

Blasters: Web Envelope or Scorpion Shield (Level 41)

Scrappers/Stalkers: Two other Mace Mastery Powers (Level 44)

Damage Moderate(Lethal)
Recharge Extremely Long
Minimum Level Archetypeicon blaster.png 41 (Blaster)
Archetypeicon scrapper.png 44 (Scrapper)
V archetypeicon stalker.png 44 (Stalker)
Effects Summon Spiderlings: Ranged
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Pet Damage
Recharge Intensive Pets
Defense Debuff
Accurate Defense Debuff
Universal Damage

Arachnos Patron SummonOnePet.png Summon Tarantula

Black Scorpion has granted you a Toxic Tarantula for you to command. Weaver One developed the Tarantula Exoskeleton Armor, which so radically transforms an Arachnos troop that hardly anything human is recognizable. Your access to this Tarantula is very limited. You can only summon it once every 15 minutes and it will leave after 4 minutes, or if you exit a zone or mission. You must be level 44 and have two other Mace Mastery Powers before selecting this power.

Damage Moderate(Toxic)
Recharge Extremely Long
Minimum Level Archetypeicon controller.png 44 (Controller)
V archetypeicon dominator.png 44 (Dominator)
Archetypeicon sentinel.png 44 (Sentinel)
Effects Summon Tarantula: Ranged
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Pet Damage
Recharge Intensive Pets
Defense Debuff
Universal Damage

Arachnos Patron TargetedHold.png Web Cocoon

The Bane Mace can fire a more powerful version of the common web grenade. The sinewy fibers of this grenade are strong enough to completely Hold one target. Targets able to resist the Hold are still likely to have their attack and movement speed dramatically Slowed. Web Cocoon can also bring down flying targets and prevent foes from jumping. You must meet the following requirements before selecting this power:

Blasters/Masterminds: Two other Mace Mastery Powers (Level 44)

Corruptors/Defenders: Web Envelope or Scorpion Shield (Level 41)

Scrappers/Stalkers: Mace Blast or Mace Beam (Level 41)

Sentinels: Web Envelope or Pulverize (Level 41)

Damage Scrappers/Stalkers: Moderate Damage over Time(Toxic)
Recharge Slow
Minimum Level Archetypeicon blaster.png 44 (Blaster)
V archetypeicon corruptor.png 41 (Corruptor)
Archetypeicon defender.png 41 (Defender)
V archetypeicon mastermind.png 44 (Mastermind)
Archetypeicon scrapper.png 41 (Scrapper)
Archetypeicon sentinel.png 41 (Sentinel)
V archetypeicon stalker.png 41 (Stalker)
Effects Ranged
Foe Hold, Slow, -Fly, -Recharge, -Jump
Enhancements Enhance Accuracy
Enhance Damage (Scrappers/Stalkers only)
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Ranged Damage (Scrappers/Stalkers only)
Holds
Slow Movement
Universal Damage (Scrappers/Stalkers only)

Arachnos Patron RangedAoEImmobilize.png Web Envelope

The Executioner's Mace (Nullifier Mace for Blasters/Masterminds/Sentinels) can lob a modified Web Grenade. Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets in a wide area. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Web can bring down flying entities and halts jumping.

Recharge Slow
Minimum Level V archetypeicon arachnos soldier.png 35 (Arachnos Soldier)
V archetypeicon arachnos widow.png 35 (Arachnos Widow)
Archetypeicon blaster.png 35 (Blaster)
V archetypeicon brute.png 35 (Brute)
V archetypeicon corruptor.png 35 (Corruptor)
Archetypeicon defender.png 35 (Defender)
V archetypeicon mastermind.png 35 (Mastermind)
Archetypeicon sentinel.png 35 (Sentinel)
Archetypeicon tanker.png 35 (Tanker)
Effects Ranged (Targeted Area of Effect)
Foe Immobilize, -Recharge, -Fly, -Jump (except Corruptors/Defenders)
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Immobilize

Historical

This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.

  • This set was added to the game in Issue 7.
  • This set was included with the release of Arachnos Soldiers and Arachnos Widows in Issue 12.
  • Arachnos Soldiers and Arachnos Widows were granted access to Focused Accuracy in Issue 16.
  • This set was Proliferated to Hero Archetypes in Issue 18.
  • Personal Force Field was replaced with Focused Accuracy for Controllers on 09/28/10
  • In Issue 21, All Epic Power Pools became accessible at level 35, and the level requirements for the powers were lowered to match.
  • This set was included with the release of Sentinels in Issue 25.
  • Issue 27, Page 5 lowered the level at which the third power from Ancillary Power Pools unlocked from level 41 to level 38.

External Links