5th Column/War Wolves: Difference between revisions

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{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, {{DamResVal|35|35|25|25|25|25|25|25}}, {{StatusProtVal|0|3.0}}, {{StatusResVal|0|50%}}, Resist(-Speed, -Recharge)| Werewolves are highly resistant to all damage and Immobilization. }}
{{Power|[[File:Temporary PVP BuffDefense.png|22px]]| Resistance| Auto, {{DamResVal|35|35|25|25|25|25|25|25}}, {{StatusProtVal|0|3.0}}, {{StatusResVal|0|50%}}, Resist(-Speed, -Recharge)| Werewolves are highly resistant to all damage and Immobilization. }}
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==== Warwolf (Hard Mode) ====
The Warwolf has lost all of his humanity to whatever force transformed him into a monstrous killing machine. Unlike the more sedate Nightwolf warriors, the Warwolves are in a wild state and can barely be controlled. They are berserkers, unwilling to obey any orders when their enemy is in sight. They are, however, nearly impossible to kill, which makes up for their disobedient nature.
''Levels: 50-54''
''Powers''
{{Power|[[File:Inherent_Brawl.png|22px]]| Claw Swipe| Melee (Cone), Heavy DMG(Lethal), Minor DoT(Lethal), Foe Knockback| Nightwolf claw attacks cover a wide cone and can knockdown its foes. }}
{{Power|[[File:SuperStrength Hurl.png|22px]]| Hurl| Ranged, High DMG(Smash), Foe Knockback| You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage, and can knock foes back.  }}
{{Power|[[File:SavageMelee ViciousSlash.png|22px]]| Vicious Slash| Melee, Superior DMG(Lethal), Light DoT(Lethal), Foe Knockdown| You tear at your foe with both hands dealing high lethal damage and causing minor lethal damage over time. Foes struck by this attack have a high chance to be knocked down. }}
{{Power|[[File:SavageMelee_BuildUp.png|22px]]| Blood Thirst| Self +DMG, +ToHit, +Special, +Blood Frenzy| You unleash your frenzy, increasing your chance to inflict Bleed to 100% as well as increasing your damage and chance to hit moderately. Blood Thirst also grants 5 stacks of Frenzy Fury. }}
{{Power|[[File:SavageMelee_Confront.png|22px]]| Confront| Ranged, Foe Taunt, -Range| Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets. }}
{{Power|[[File:Jump CombatJump.png|22px]]| Wolf Jumping| Auto, Self {{StatusProtVal|0|3.0}}, +Jump, +Speed| Nightwolf can inherently jump real high and travel very fast. }}
{{Power|[[File:Invulnerability TemporaryInvulnerabilty.png|22px]]| Resistance| Auto, {{DamResVal|0|0|0|0|0|0|0|0|25}}, {{StatusProtVal|0|3.0}}, {{StatusResVal|0|50%}}, Resist(Slow DeBuff)| Werewolves are highly resistant to all damage and Immobilization. }}


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[[Category:5th Column Enemies]]
[[Category:5th Column Enemies]]

Revision as of 22:01, 25 January 2023

Overview

The nature of the 5th Column Nightwolves remains a terrifying mystery. Many suspect that some kind of magic is involved in their transformation.

Enemy Types

Minions

Nightwolf

5th Column Werewolf

The nature of the Nightwolves remains a terrifying mystery. These monstrous, werewolf like creatures were once human beings, but they have since been warped beyond all recognition. Unlike the Vampyri, these beasts are not the result of any known super serum treatment. Many suspect that a dark energy force is involved in their transformation.

Levels: 35-39

Powers

Inherent Brawl.png Claw Swipe Melee (Cone), Heavy Lethal Damage, Foe Knockback
Werewolves claw attacks cover a wide cone and can knockdown its foes.

SuperStrength Hurl.png Hurl Ranged, High Smash Damage, Foe Disorient, Knockback, -Fly
You have been disoriented by the Nightwolf's Hurl attack.

Jump CombatJump.png Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.

Temporary PVP BuffDefense.png Resistance Auto, Res( S35 L35 F25 C25 E25 N25 P25 T25 ), Prot( Im 3.0 ), Res( Im 50% ), Resist(-Speed, -Recharge)
Werewolves are highly resistant to all damage and Immobilization.


Darkwolf

Darkwolf

The nature of the Nightwolves remains a terrifying mystery. These monstrous, werewolf like creatures were once human beings, but they have since been warped beyond all recognition. Unlike the Vampyri, these beasts are not the result of any known super serum treatment. Many suspect that a dark energy force is involved in their transformation.

Levels: 40-54

Powers

Inherent Brawl.png Claw Swipe Melee (Cone), Heavy Lethal Damage, Foe Knockback
Werewolves claw attacks cover a wide cone and can knockdown its foes.

SuperStrength Hurl.png Hurl Ranged, High Smash Damage, Foe Disorient, Knockback, -Fly
You have been disoriented by the Nightwolf's Hurl attack.

Jump CombatJump.png Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.

Temporary PVP BuffDefense.png Resistance Auto, Res( S35 L35 F25 C25 E25 N25 P25 T25 ), Prot( Im 3.0 ), Res( Im 50% ), Resist(-Speed, -Recharge)
Werewolves are highly resistant to all damage and Immobilization.


Lieutenants

Nightwolf Champion

The Nightwolf Champion has lost all of his humanity to whatever force transformed him into a monstrous killing machine. Unlike the more sedate Nightwolf warriors, the champions are in a wild state and can barely be controlled. They are berserkers, unwilling to obey any orders when their enemy is in sight. They are, however, nearly impossible to kill, which makes up for their disobedient nature.

Levels: 35-54

Powers

Inherent Brawl.png Claw Swipe Melee (Cone), Heavy Lethal Damage, Foe Knockback
Werewolves claw attacks cover a wide cone and can knockdown its foes.

SuperStrength Hurl.png Hurl Ranged, High Smash Damage, Foe Disorient, Knockback, -Fly
You have been disoriented by the Nightwolf's Hurl attack.

Jump CombatJump.png Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.

Temporary PVP BuffDefense.png Resistance Auto, Res( S35 L35 F25 C25 E25 N25 P25 T25 ), Prot( Im 3.0 ), Res( Im 50% ), Resist(-Speed, -Recharge)
Werewolves are highly resistant to all damage and Immobilization.


Bosses

Warwolf

The Warwolf has lost all of his humanity to whatever force transformed him into a monstrous killing machine. Unlike the more sedate Nightwolf warriors, the Warwolves are in a wild state and can barely be controlled. They are berserkers, unwilling to obey any orders when their enemy is in sight. They are, however, nearly impossible to kill, which makes up for their disobedient nature.

Levels: 35-54

Powers

Inherent Brawl.png Claw Swipe Melee (Cone), Heavy Lethal Damage, Foe Knockback
Werewolves claw attacks cover a wide cone and can knockdown its foes.

SuperStrength Hurl.png Hurl Ranged, High Smash Damage, Foe Disorient, Knockback, -Fly
You have been disoriented by the Nightwolf's Hurl attack.

Jump CombatJump.png Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.

Temporary PVP BuffDefense.png Resistance Auto, Res( S35 L35 F25 C25 E25 N25 P25 T25 ), Prot( Im 3.0 ), Res( Im 50% ), Resist(-Speed, -Recharge)
Werewolves are highly resistant to all damage and Immobilization.


Warwolf (Hard Mode)

The Warwolf has lost all of his humanity to whatever force transformed him into a monstrous killing machine. Unlike the more sedate Nightwolf warriors, the Warwolves are in a wild state and can barely be controlled. They are berserkers, unwilling to obey any orders when their enemy is in sight. They are, however, nearly impossible to kill, which makes up for their disobedient nature.

Levels: 50-54

Powers

Inherent Brawl.png Claw Swipe Melee (Cone), Heavy DMG(Lethal), Minor DoT(Lethal), Foe Knockback
Nightwolf claw attacks cover a wide cone and can knockdown its foes.

SuperStrength Hurl.png Hurl Ranged, High DMG(Smash), Foe Knockback
You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack is close ranged, deals moderate damage, and can knock foes back.

SavageMelee ViciousSlash.png Vicious Slash Melee, Superior DMG(Lethal), Light DoT(Lethal), Foe Knockdown
You tear at your foe with both hands dealing high lethal damage and causing minor lethal damage over time. Foes struck by this attack have a high chance to be knocked down.

SavageMelee BuildUp.png Blood Thirst Self +DMG, +ToHit, +Special, +Blood Frenzy
You unleash your frenzy, increasing your chance to inflict Bleed to 100% as well as increasing your damage and chance to hit moderately. Blood Thirst also grants 5 stacks of Frenzy Fury.

SavageMelee Confront.png Confront Ranged, Foe Taunt, -Range
Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.

Jump CombatJump.png Wolf Jumping Auto, Self Prot( Im 3.0 ), +Jump, +Speed
Nightwolf can inherently jump real high and travel very fast.

Invulnerability TemporaryInvulnerabilty.png Resistance Auto, Res( All25 ), Prot( Im 3.0 ), Res( Im 50% ), Resist(Slow DeBuff)
Werewolves are highly resistant to all damage and Immobilization.