Petsay all (Slash Command): Difference between revisions
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|command=petsay_all | |command=petsay_all | ||
|options=message | |options=message | ||
|note=Sends ''message'' to all pets. | |note=Sends ''message'' to all pets.}} | ||
This command was originally intended only for [[Mastermind]]s, however some non-henchmen pets will respond to it. | * '''''message''''' can also include emotes. The emote command must be enclosed within greater-than and less-than brackets (< >). For example: <code>/petsayall Hello there!$$petsayall <em ''emote''></code> | ||
** '''''emote''''' can be any emote the player can execute. However, not all [[critter]]s have animations for all emotes. | |||
** {{slashcommand|petsay_all}} will accept "{{bindcommand|emote}}" or its alias "{{bindcommand|em}}", but will not accept the alias "{{bindcommand|e}}". | |||
* This command was originally intended only for [[Mastermind]]s, however some non-henchmen pets will respond to it. | |||
==Example== | |||
/petsay_all By your command! | |||
{{PetCommandRelatedArticle}} | {{PetCommandRelatedArticle}} | ||
[[Category:Pet Commands]] | |||
[[Category:Slash Commands]] |
Revision as of 00:08, 5 February 2023
Slash Command
/petsay_all message
Sends message to all pets.
- message can also include emotes. The emote command must be enclosed within greater-than and less-than brackets (< >). For example:
/petsayall Hello there!$$petsayall <em emote>
- emote can be any emote the player can execute. However, not all critters have animations for all emotes.
- /petsay_all will accept "emote" or its alias "em", but will not accept the alias "e".
- This command was originally intended only for Masterminds, however some non-henchmen pets will respond to it.
Example
/petsay_all By your command!