Martial Assault: Difference between revisions
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{{Powers_LevelRow|Icon=MartialAssault_ShurikenThrow.png|Power=Shuriken Throw|Level=1|Effect=Ranged, | {{Powers_LevelRow|Icon=MartialAssault_ShurikenThrow.png|Power=Shuriken Throw|Level=1|Effect=Ranged, Moderate DMG(Lethal)|Border=1}} | ||
{{Powers_LevelRow|Icon=Brawling_HeavyBlow.png|Power=Thunder Kick|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Minor Disorient|Border=1}} | {{Powers_LevelRow|Icon=Brawling_HeavyBlow.png|Power=Thunder Kick|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Minor Disorient|Border=1}} | ||
{{Powers_LevelRow|Icon=MartialAssault_TrickShot.png|Power=Trick Shot|Level=4|Effect=Ranged (Chain), Moderate DMG (Lethal)|Border=1}} | {{Powers_LevelRow|Icon=MartialAssault_TrickShot.png|Power=Trick Shot|Level=4|Effect=Ranged (Chain), Moderate DMG (Lethal)|Border=1}} |
Revision as of 03:14, 18 March 2023
Overview
Martial Assault is a secondary power set for Dominators.
"Your mastery of Martial Assault allows you to deliver crippling blows to your enemies and rain blades upon foes who don't dare approach you. You deliver damage to your enemies via withering kicks and punches in melee range, while your skills with thrown blades cut down aggressors from afar."
Power Table
The Martial Assault power set is available as a secondary set for Dominators. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Shuriken Throw | 1 | Ranged, Moderate DMG(Lethal) |
Thunder Kick | 1 | Melee, Moderate DMG(Smash), Foe Minor Disorient |
Trick Shot | 4 | Ranged (Chain), Moderate DMG (Lethal) |
Spinning Kick | 10 | Melee (Cone), Moderate DMG(Smash), Foe Knockdown |
Envenomed Blades | 16 | Self +Toxic DMG on all attacks, +ToHit |
Dragon's Tail | 20 | PBAoE, Moderate DMG(Smash), Foe Knockdown |
Caltrops | 24 | Ranged (Location AoE), Minor DoT(Lethal), Foe -SPD |
Masterful Throw | 28 | Sniper, Extreme DMG(Lethal), Foe -ToHit |
Explosive Shuriken | 30 | Ranged, Superior DMG(Fire), Foe Minor Splash DoT(Fire) |
Powers
Caltrops
You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any villains that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial Lethal damage over time.
Damage | Minor Damage Over Time(Lethal) |
Recharge | Slow |
Minimum Level | 24 (Dominator) |
Effects | Ranged (Location Area of Effect) |
Foe -Speed | |
Enhancements | Enhance Damage |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged AoE Damage |
Slow Movement | |
Universal Damage |
Dragon's Tail
This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents.
Damage | Moderate(Smashing) |
Recharge | Slow |
Minimum Level | 20 (Dominator) |
Effects | Point Blank Area of Effect |
Foe Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Knockback | |
Universal Damage |
Envenomed Blades
You add a toxic venom to all of your attacks for a moderate duration. All damaging powers gain bonus Toxic damage. You also gain a moderate bonus to your chance to hit.
Recharge | Long |
Minimum Level | 16 (Dominator) |
Effects | Self +Toxic Damage on all attacks, +ToHit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Explosive Shuriken
You rig a shuriken with a powerful explosive, then send it flying towards your enemies.
Note: This power is single target, with a DoT that hits secondary targets only. The DoT is depicted as 0% chance in the tool-tip to show how much damage would be added as a splash.
Damage | Superior(Fire) |
Recharge | Slow |
Minimum Level | 30 (Dominator) |
Effects | Ranged |
Foe Minor Splash Damage Over Time(Fire) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Universal Damage |
Masterful Throw
You take careful aim and let loose an extremely accurate, extremely forceful blade. This is a sniper attack, and is best fired from a distance, as it can be interrupted. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.
Damage | Extreme(Lethal) |
Recharge | Slow |
Minimum Level | 28 (Dominator) |
Effects | Sniper |
Foe -ToHit | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Reduce Interrupt Time | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged Damage |
Sniper Attacks | |
ToHit Debuff | |
Accurate ToHit Debuff | |
Universal Damage |
Shuriken Throw
You impale your foe with a thrown shuriken, dealing moderate Lethal damage.
Damage | Minor(Lethal) |
Recharge | Fast |
Minimum Level | 1 (Dominator) |
Effects | Ranged |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Universal Damage |
Spinning Kick
You perform a high spinning reverse roundhouse kick, smashing anything in front of you with devastating force. You can activate this ability at any time, no matter what you have targeted; it will strike enemies directly in front of your character, rather than enemies near your target.
Damage | Moderate(Smashing) |
Recharge | Moderate |
Minimum Level | 10 (Dominator) |
Effects | Melee (Cone) |
Foe Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Knockback | |
Universal Damage |
Thunder Kick
You can perform a strong Thunder Kick that hits so hard it can Disorient your target.
Damage | Moderate(Smashing) |
Recharge | Fast |
Minimum Level | 1 (Dominator) |
Effects | Melee |
Foe Minor Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee Damage |
Stuns | |
Universal Damage |
Trick Shot
You take careful aim and bounce a thrown shuriken between multiple targets. Note that Trick Shot is unaffected by Range changes.
Damage | Moderate(Lethal) |
Recharge | Moderate |
Minimum Level | 4 (Dominator) |
Effects | Ranged(Chain) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Universal Damage |
Historical
- This set was added to the game for Dominators in Issue 24.
- This set was reworked in Issue 26, Page 2.