Martial Assault: Difference between revisions

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{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=MartialAssault_ShurikenThrow.png|Power=Shuriken Throw|Level=1|Effect=Ranged, Minor DMG(Lethal)|Border=1}}
{{Powers_LevelRow|Icon=MartialAssault_ShurikenThrow.png|Power=Shuriken Throw|Level=1|Effect=Ranged, Moderate DMG(Lethal)|Border=1}}
{{Powers_LevelRow|Icon=Brawling_HeavyBlow.png|Power=Thunder Kick|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Minor Disorient|Border=1}}
{{Powers_LevelRow|Icon=Brawling_HeavyBlow.png|Power=Thunder Kick|Level=1|Effect=Melee, Moderate DMG(Smash), Foe Minor Disorient|Border=1}}
{{Powers_LevelRow|Icon=MartialAssault_TrickShot.png|Power=Trick Shot|Level=4|Effect=Ranged (Chain), Moderate DMG (Lethal)|Border=1}}
{{Powers_LevelRow|Icon=MartialAssault_TrickShot.png|Power=Trick Shot|Level=4|Effect=Ranged (Chain), Moderate DMG (Lethal)|Border=1}}

Revision as of 03:14, 18 March 2023

This information contains features from the Issue 24 beta that have been released on Homecoming.

Overview

ParagonMarket PowerSet MartialAssault.png

Martial Assault is a secondary power set for Dominators.

"Your mastery of Martial Assault allows you to deliver crippling blows to your enemies and rain blades upon foes who don't dare approach you. You deliver damage to your enemies via withering kicks and punches in melee range, while your skills with thrown blades cut down aggressors from afar."

Power Table

The Martial Assault power set is available as a secondary set for Dominators. The following table shows the level at which each power is available:

Power Level Effect
Shuriken Throw 1 Ranged, Moderate DMG(Lethal)
Thunder Kick 1 Melee, Moderate DMG(Smash), Foe Minor Disorient
Trick Shot 4 Ranged (Chain), Moderate DMG (Lethal)
Spinning Kick 10 Melee (Cone), Moderate DMG(Smash), Foe Knockdown
Envenomed Blades 16 Self +Toxic DMG on all attacks, +ToHit
Dragon's Tail 20 PBAoE, Moderate DMG(Smash), Foe Knockdown
Caltrops 24 Ranged (Location AoE), Minor DoT(Lethal), Foe -SPD
Masterful Throw 28 Sniper, Extreme DMG(Lethal), Foe -ToHit
Explosive Shuriken 30 Ranged, Superior DMG(Fire), Foe Minor Splash DoT(Fire)

Powers

MartialAssault Caltrops.png Caltrops

You toss a handful of Caltrops at a targeted location and spread the tiny metal spikes over a large area. Any villains that pass over the Caltrops will be forced to move at a slower rate. They will also take some trivial Lethal damage over time.

Damage Minor Damage Over Time(Lethal)
Recharge Slow
Minimum Level V archetypeicon dominator.png 24 (Dominator)
Effects Ranged (Location Area of Effect)
Foe -Speed
Enhancements Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Ranged AoE Damage
Slow Movement
Universal Damage

MartialManipulation DragonsTail.png Dragon's Tail

This low spinning kick deals slightly more damage than Thunder Kick, but has a chance to hit all enemies in melee range. Successful hits may trip and knock down your opponents.

Damage Moderate(Smashing)
Recharge Slow
Minimum Level V archetypeicon dominator.png 20 (Dominator)
Effects Point Blank Area of Effect
Foe Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee AoE Damage
Knockback
Universal Damage

MartialAssault EnvenomedBlades.png Envenomed Blades

You add a toxic venom to all of your attacks for a moderate duration. All damaging powers gain bonus Toxic damage. You also gain a moderate bonus to your chance to hit.

Recharge Long
Minimum Level V archetypeicon dominator.png 16 (Dominator)
Effects Self +Toxic Damage on all attacks, +ToHit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

MartialAssault ExplosiveShuriken.png Explosive Shuriken

You rig a shuriken with a powerful explosive, then send it flying towards your enemies.

Note: This power is single target, with a DoT that hits secondary targets only. The DoT is depicted as 0% chance in the tool-tip to show how much damage would be added as a splash.

Damage Superior(Fire)
Recharge Slow
Minimum Level V archetypeicon dominator.png 30 (Dominator)
Effects Ranged
Foe Minor Splash Damage Over Time(Fire)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Universal Damage

MartialAssault MasterfulThrow.png Masterful Throw

You take careful aim and let loose an extremely accurate, extremely forceful blade. This is a sniper attack, and is best fired from a distance, as it can be interrupted. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.

Damage Extreme(Lethal)
Recharge Slow
Minimum Level V archetypeicon dominator.png 28 (Dominator)
Effects Sniper
Foe -ToHit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Reduce Interrupt Time
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Ranged Damage
Sniper Attacks
ToHit Debuff
Accurate ToHit Debuff
Universal Damage

MartialAssault ShurikenThrow.png Shuriken Throw

You impale your foe with a thrown shuriken, dealing moderate Lethal damage.

Damage Minor(Lethal)
Recharge Fast
Minimum Level V archetypeicon dominator.png 1 (Dominator)
Effects Ranged
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Universal Damage

MartialAssault SpinningKick.png Spinning Kick

You perform a high spinning reverse roundhouse kick, smashing anything in front of you with devastating force. You can activate this ability at any time, no matter what you have targeted; it will strike enemies directly in front of your character, rather than enemies near your target.

Damage Moderate(Smashing)
Recharge Moderate
Minimum Level V archetypeicon dominator.png 10 (Dominator)
Effects Melee (Cone)
Foe Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee AoE Damage
Knockback
Universal Damage

Brawling HeavyBlow.png Thunder Kick

You can perform a strong Thunder Kick that hits so hard it can Disorient your target.

Damage Moderate(Smashing)
Recharge Fast
Minimum Level V archetypeicon dominator.png 1 (Dominator)
Effects Melee
Foe Minor Disorient
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee Damage
Stuns
Universal Damage

MartialAssault TrickShot.png Trick Shot

You take careful aim and bounce a thrown shuriken between multiple targets. Note that Trick Shot is unaffected by Range changes.

Damage Moderate(Lethal)
Recharge Moderate
Minimum Level V archetypeicon dominator.png 4 (Dominator)
Effects Ranged(Chain)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Universal Damage

Historical

This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.

External Links