Symphony Control: Difference between revisions
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{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 2 (Dominator}} | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 2 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged (Cone)}} | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe Immobilize, -Speed}} | {{PowerBlock_Blank|Foe Immobilize, -Speed}} | ||
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{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 22 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 22 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 22 (Dominator}} | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 22 (Dominator)}} | ||
{{PowerBlock_Effects|Targeted Area of Effect}} | {{PowerBlock_Effects|Ranged(Targeted Area of Effect)}} | ||
{{PowerBlock_Blank|Foe Hold}} | {{PowerBlock_Blank|Foe Hold}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
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{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 18 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 18 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 18 (Dominator}} | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 18 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged (Cone)}} | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe Disorient}} | {{PowerBlock_Blank|Foe Disorient}} | ||
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{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 8 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 8 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 8 (Dominator}} | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 8 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged (Cone)}} | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe Fear}} | {{PowerBlock_Blank|Foe Fear}} | ||
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{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 12 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 12 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 12 (Dominator}} | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 12 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged (Cone)}} | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe Sleep}} | {{PowerBlock_Blank|Foe Sleep}} | ||
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{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator}} | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Hold, -Recharge}} | {{PowerBlock_Blank|Foe Hold, -Recharge}} | ||
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{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 6 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 6 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 6 (Dominator}} | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 6 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Confuse}} | {{PowerBlock_Blank|Foe Confuse}} | ||
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{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 1 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator}} | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 1 (Dominator)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Immobilize, -Speed}} | {{PowerBlock_Blank|Foe Immobilize, -Speed}} | ||
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{{PowerBlock_Recharge|Long}} | {{PowerBlock_Recharge|Long}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 26 (Controller)}} | {{PowerBlock_Level|[[File:Archetypeicon_controller.png|18px]] 26 (Controller)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 26 (Dominator}} | {{PowerBlock_Blank|[[File:V_archetypeicon_dominator.png|18px]] 26 (Dominator)}} | ||
{{PowerBlock_Effects|Summon Reverberant: Ranged Control Special}} | {{PowerBlock_Effects|Summon Reverberant: Ranged Control Special}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} |
Revision as of 12:56, 30 March 2023
Overview
Symphony Control is a primary power set for Controllers and Dominators.
"Use the power of music to captivate and control the spirits of your enemies! Most of your symphonic abilities influence the mind of your enemies, causing psionic damage."
Power Table
The Symphony Control power set is available as a primary set for Controllers and Dominators. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Melodic Binding | 1 | Ranged, Light DMG(Psi), Foe Immob, -SPD |
Hymn of Dissonance | 1 | Ranged, Light DMG(Psi), Foe Hold, -Rech |
Aria of Stasis | 2 | Ranged (Cone), Minor DMG(Psi), Foe Immob, -SPD |
Impassioned Serenade | 6 | Ranged, Minor DMG(Psi), Foe Confuse |
Dreadful Discord | 8 | Ranged (Cone), Minor DMG(Psi), Foe Fear |
Enfeebling Lullaby | 12 | Ranged (Cone), Moderate DMG(Psi), Foe Sleep |
Confounding Chant | 18 | Ranged (Cone), Superior DoT(Psi), Foe Disorient |
Chords of Despair | 22 | Targeted AoE, Foe Hold |
Reverberant | 26 | Summon Reverberant: Ranged Control Special |
Powers
Aria of Stasis
Your audience take psionic damage and is rooted in place by Aria of Stasis. Stronger foes might still be able to move, but will do so at a reduced speed.
Damage | Minor(Psionic) |
Recharge | Moderate |
Minimum Level | 2 (Controller) |
2 (Dominator) | |
Effects | Ranged (Cone) |
Foe Immobilize, -Speed | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged AoE Damage |
Immobilize | |
Slow Movement | |
Universal Damage |
Chords of Despair
Your audience falls into deep despair, incapacitating them.
Recharge | Long |
Minimum Level | 22 (Controller) |
22 (Dominator) | |
Effects | Ranged(Targeted Area of Effect) |
Foe Hold | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Holds |
Confounding Chant
Confounding Chant will disorient anyone that hears it, while dealing psionic damage over time.
Damage | Superior Damage over Time(Psionic) |
Recharge | Long |
Minimum Level | 18 (Controller) |
18 (Dominator) | |
Effects | Ranged (Cone) |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Ranged AoE Damage |
Stuns | |
Universal Damage |
Dreadful Discord
Dreadful Discord is a terrifying song that will leave your audience shaking in fear.
Damage | Minor(Psionic) |
Recharge | Slow |
Minimum Level | 8 (Controller) |
8 (Dominator) | |
Effects | Ranged (Cone) |
Foe Fear | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Fear Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Fear | |
Universal Damage |
Enfeebling Lullaby
A song that will put even elephants to sleep. Enfeebling Lullaby will relax foes, causing them to sleep and their attacks will do reduced damage for some time.
Damage | Moderate(Psionic) |
Recharge | Slow |
Minimum Level | 12 (Controller) |
12 (Dominator) | |
Effects | Ranged (Cone) |
Foe Sleep | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Sleep Duration | |
Set Categories | Ranged AoE Damage |
Sleep | |
Universal Damage |
Hymn of Dissonance
Hymn of Dissonance causes pain on its listener, the pain can be disruptive enough to hold them in place. Stronger foes might persist, but will still attack at a reduced speed.
Damage | Light(Psionic) |
Recharge | Moderate |
Minimum Level | 1 (Controller) |
1 (Dominator) | |
Effects | Ranged |
Foe Hold, -Recharge | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Holds | |
Universal Damage |
Impassioned Serenade
You serenade your target with an impassioned song, charming them into fighting for you.
Damage | Minor(Psionic) |
Recharge | Moderate |
Minimum Level | 6 (Controller) |
6 (Dominator) | |
Effects | Ranged |
Foe Confuse | |
Enhancements | Enhance Accuracy |
Enhance Confusion Duration | |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Confuse | |
Universal Damage |
Melodic Binding
Melodic Binding immobilizes your target in place and inflict psionic damage. Stronger foes might still be able to move, but will do so at a reduced speed.
Damage | Light(Psionic) |
Recharge | Fast |
Minimum Level | 1 (Controller) |
1 (Dominator) | |
Effects | Ranged |
Foe Immobilize, -Speed | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged Damage |
Immobilize | |
Slow Movement | |
Universal Damage |
Reverberant
You summon an entity capable of repeating your songs a short while after you have executed them. This entity will be mostly passive and only repeat slightly weaker versions of your songs only after you have executed them. Type "/release_pets" in the chat window to release all your pets.
Recharge | Long |
Minimum Level | 26 (Controller) |
26 (Dominator) | |
Effects | Summon Reverberant: Ranged Control Special |
Enhancements | Enhance Accuracy |
Enhance Confusion Duration | |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Fear Duration | |
Enhance Hold Duration | |
Enhance Immobilization Duration | |
Enhance Range | |
Increase Attack Rate | |
Enhance Sleep Duration | |
Enhance Disorient Duration | |
Set Categories | Pet Damage |
Recharge Intensive Pets | |
Confuse | |
Fear | |
Holds | |
Immobilize | |
Sleep | |
Stuns | |
Universal Damage |
Historical
- This set was added to the game for Controllers and Dominators in Issue 27, Page 4.