TexLodBias (Slash Command): Difference between revisions
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(Created page with "==Slash command== {{SlashCommandArticle|command=TexLodBias|options=[0-2]|note=Reduces the texture LOD bias for better compatibility with anisotropic filtering (values from 0 - 2 are valid).}} * 0 = Crisp, 1 = Medium, 2 = Smooth. Default is 2. * This command changes how textures are drawn. Any value other than "Smooth" does not look good if your video card supports Anisotropic Filtering. No effect of performance on most cards. * This command alters the Texture Crispness...") |
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* 0 = Crisp, 1 = Medium, 2 = Smooth. Default is 2. | * 0 = Crisp, 1 = Medium, 2 = Smooth. Default is 2. | ||
* This command changes how textures are drawn. Any value other than "Smooth" does not look good if your video card supports Anisotropic Filtering. No effect | * This command changes how textures are drawn. Any value other than "Smooth" does not look good if your video card supports Anisotropic Filtering. No effect on performance on most cards. | ||
* This command alters the Texture Crispness setting in Options--> Graphics and Audio tab--> Advanced Graphics Settings. | * This command alters the Texture Crispness setting in Options--> Graphics and Audio tab--> Advanced Graphics Settings. | ||
Revision as of 06:02, 1 June 2023
Slash command
/TexLodBias [0-2]
Reduces the texture LOD bias for better compatibility with anisotropic filtering (values from 0 - 2 are valid).
- 0 = Crisp, 1 = Medium, 2 = Smooth. Default is 2.
- This command changes how textures are drawn. Any value other than "Smooth" does not look good if your video card supports Anisotropic Filtering. No effect on performance on most cards.
- This command alters the Texture Crispness setting in Options--> Graphics and Audio tab--> Advanced Graphics Settings.
Example
/TexLodBias 2