Enhancement Names: Difference between revisions
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(Moved Intangibility to a new Removed section. Adjusted headings.) |
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Following, the names for Dual and Single Origin Enhancements are always given in the order as listed above. | Following, the names for Dual and Single Origin Enhancements are always given in the order as listed above. | ||
== Accuracy == | == Enhancement Aspects == | ||
=== Accuracy === | |||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 48: | Line 49: | ||
|} | |} | ||
== Confusion == | === Confusion === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 71: | Line 72: | ||
|} | |} | ||
== Damage == | === Damage === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 94: | Line 95: | ||
|} | |} | ||
== Defense Buff == | === Defense Buff === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 117: | Line 118: | ||
|} | |} | ||
== Defense DeBuff == | === Defense DeBuff === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 140: | Line 141: | ||
|} | |} | ||
== Endurance Reduction == | === Endurance Reduction === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 163: | Line 164: | ||
|} | |} | ||
== Fear Duration == | === Fear Duration === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 186: | Line 187: | ||
|} | |} | ||
== Flight Speed == | === Flight Speed === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 209: | Line 210: | ||
|} | |} | ||
== Healing/Absorb == | === Healing/Absorb === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 232: | Line 233: | ||
|} | |} | ||
== Hold Duration == | === Hold Duration === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 255: | Line 256: | ||
|} | |} | ||
== Immobilization Duration == | === Immobilization Duration === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 278: | Line 279: | ||
|} | |} | ||
= | === Interrupt Reduction === | ||
== Interrupt Reduction == | |||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 324: | Line 302: | ||
|} | |} | ||
== Jumping == | === Jumping === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 347: | Line 325: | ||
|} | |} | ||
== Knockback Distance == | === Knockback Distance === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 370: | Line 348: | ||
|} | |} | ||
== Range Increase == | === Range Increase === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 393: | Line 371: | ||
|} | |} | ||
== Recharge Reduction == | === Recharge Reduction === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 416: | Line 394: | ||
|} | |} | ||
== Endurance Modification == | === Endurance Modification === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 439: | Line 417: | ||
|} | |} | ||
== Resist Damage == | === Resist Damage === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 462: | Line 440: | ||
|} | |} | ||
== Run Speed Increase == | === Run Speed Increase === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 485: | Line 463: | ||
|} | |} | ||
== Sleep Duration == | === Sleep Duration === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 508: | Line 486: | ||
|} | |} | ||
== Slow == | === Slow === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 531: | Line 509: | ||
|} | |} | ||
== Disorient Duration == | === Disorient Duration === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 554: | Line 532: | ||
|} | |} | ||
== Taunt Duration == | === Taunt Duration === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 577: | Line 555: | ||
|} | |} | ||
== ToHit Buff == | === ToHit Buff === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 600: | Line 578: | ||
|} | |} | ||
== Accuracy DeBuff == | === Accuracy DeBuff === | ||
{| class="enhbox" | {| class="enhbox" | ||
|- | |- | ||
Line 621: | Line 599: | ||
* [[File:SO Technology ToHit DeBuffs.png|32px]] Portacio Ind Nanovirus | * [[File:SO Technology ToHit DeBuffs.png|32px]] Portacio Ind Nanovirus | ||
* [[File:SO Science ToHit DeBuffs.png|32px]] Tellurium Bombardment | * [[File:SO Science ToHit DeBuffs.png|32px]] Tellurium Bombardment | ||
|} | |||
== Removed Enhancements == | |||
=== Intangibility Duration === | |||
Intagibility Duration enhancements were removed during Issue 25. | |||
{| class="enhbox" | |||
|- | |||
| class="enhcol1" | | |||
''Enhances Intangibility Magnitude'' | |||
* [[File:TO Training Intangibility Duration.png|32px]] Training: Intangibility Duration | |||
* [[File:IO Intangibility.png|32px]] [[Invention: Intangibility]] | |||
| class="enhcol2" | | |||
'''Dual Origin Enhancements''' | |||
* [[File:DO Magic Mutation Intangibility Duration.png|32px]] Periapt | |||
* [[File:DO Natural Magic Intangibility Duration.png|32px]] Crowley's Gate | |||
* [[File:DO Natural Technology Intangibility Duration.png|32px]] Phase Device | |||
* [[File:DO Technology Science Intangibility Duration.png|32px]] Oscillator Overthruster | |||
* [[File:DO Mutation Science Intangibility Duration.png|32px]] Genome Alteration Phase Boost | |||
| class="enhcol3" | | |||
'''Single Origin Enhancements''' | |||
* [[File:SO Mutation Intangibility Duration.png|32px]] Awakening: Phase Extension | |||
* [[File:SO Magic Intangibility Duration.png|32px]] Phasing of Grey | |||
* [[File:SO Natural Intangibility Duration.png|32px]] Dragon Elusiveness | |||
* [[File:SO Technology Intangibility Duration.png|32px]] Portacio Ind Destabilizer | |||
* [[File:SO Science Intangibility Duration.png|32px]] Hydrazine Exposure | |||
|} | |} | ||
[[Category:Enhancements]] | [[Category:Enhancements]] |
Latest revision as of 00:58, 9 January 2024
Overview
Each enhancement in City of Heroes is descriptively named. This article gives the names for Training Enhancements, Dual Origin, Single Origin, and Common Invention Enhancements. Of further interest (but not covered in this article) are the names for Invention Origin Enhancement Sets, Special Enhancements, and the Going Rogue Pre-Order Enhancements.
Dual Origin and Single Origin Enhancements are each organized into five categories. Each category has a distinctive border and a descriptive name, as follows.
The 5 categories of Dual Origin Enhancement are: | The 5 categories of Single Origin Enhancement are: |
Following, the names for Dual and Single Origin Enhancements are always given in the order as listed above.
Enhancement Aspects
Accuracy
Enhances Accuracy
|
Dual Origin Enhancements |
Single Origin Enhancements |
Confusion
Enhances Confuse Duration
|
Dual Origin Enhancements |
Single Origin Enhancements |
Damage
Enhances Damage
|
Dual Origin Enhancements |
Single Origin Enhancements |
Defense Buff
Enhances Defense Buffs
|
Dual Origin Enhancements |
Single Origin Enhancements |
Defense DeBuff
Enhances Defense Debuffs
|
Dual Origin Enhancements |
Single Origin Enhancements |
Endurance Reduction
Reduces Endurance Cost
|
Dual Origin Enhancements |
Single Origin Enhancements |
Fear Duration
Enhances Fear Duration
|
Dual Origin Enhancements |
Single Origin Enhancements |
Flight Speed
Enhances Flight Speed
|
Dual Origin Enhancements |
Single Origin Enhancements |
Healing/Absorb
Enhances Healing, Max Health Buffs, and Regeneration Buffs and Debuffs
|
Dual Origin Enhancements |
Single Origin Enhancements |
Hold Duration
Enhances Hold Duration
|
Dual Origin Enhancements |
Single Origin Enhancements |
Immobilization Duration
Enhances Immobilization Duration
|
Dual Origin Enhancements |
Single Origin Enhancements |
Interrupt Reduction
Reduces Interrupt Time
|
Dual Origin Enhancements |
Single Origin Enhancements |
Jumping
Enhances Lateral Jumping Speed and Jump Height
|
Dual Origin Enhancements |
Single Origin Enhancements |
Knockback Distance
Enhances Knockdown, Knockback, and Knockup Distance
|
Dual Origin Enhancements |
Single Origin Enhancements |
Range Increase
Enhances Range
|
Dual Origin Enhancements |
Single Origin Enhancements |
Recharge Reduction
Reduces Recharge Time
|
Dual Origin Enhancements |
Single Origin Enhancements |
Endurance Modification
Enhances Endurance Gifts and Drains, and Recovery Buffs and Debuffs
|
Dual Origin Enhancements |
Single Origin Enhancements |
Resist Damage
Enhances Damage Resistance
|
Dual Origin Enhancements |
Single Origin Enhancements |
Run Speed Increase
Enhances Running Speed
|
Dual Origin Enhancements |
Single Origin Enhancements |
Sleep Duration
Enhances Sleep Duration
|
Dual Origin Enhancements |
Single Origin Enhancements |
Slow
Enhances Debuffs to Running Speed, Flying Speed, and Lateral Jumping Speed
|
Dual Origin Enhancements |
Single Origin Enhancements |
Disorient Duration
Enhances Disorient Duration
|
Dual Origin Enhancements |
Single Origin Enhancements |
Taunt Duration
Enhances Taunt Duration
|
Dual Origin Enhancements |
Single Origin Enhancements |
ToHit Buff
Enhances ToHit Buffs
|
Dual Origin Enhancements |
Single Origin Enhancements |
Accuracy DeBuff
Enhances ToHit Debuffs
|
Dual Origin Enhancements |
Single Origin Enhancements |
Removed Enhancements
Intangibility Duration
Intagibility Duration enhancements were removed during Issue 25.
Enhances Intangibility Magnitude
|
Dual Origin Enhancements |
Single Origin Enhancements |