Dark Mastery: Difference between revisions
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{{TOCright}} | {{TOCright}} | ||
== Overview == | == Overview == | ||
'''{{PAGENAME}}''' is one of the powersets. It is a [[Defender]] | '''{{PAGENAME}}''' is one of the powersets. It is a [[Defender]] and [[Corruptor]] Ancillary Power Pool. | ||
You have Mastery over Darkness to weaken your foes, and to add some much needed defense. | You have Mastery over Darkness to weaken your foes, and to add some much needed defense. | ||
== Power | == Power Table == | ||
The following table shows which powers are available and at what level: | The following table shows which powers are available and at what level: | ||
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{{PowerBlock_Damage|Moderate (Negative)}} | {{PowerBlock_Damage|Moderate (Negative)}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}} | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}} | |||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Self +Endurance}} | {{PowerBlock_Blank|Self +Endurance}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Fast}} | {{PowerBlock_Recharge|Fast}} | ||
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}} | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 44 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}} | |||
{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Negative, Toxic)}} | {{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Negative, Toxic)}} | ||
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | {{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}} | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 41 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 41 (Defender)}} | |||
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}} | {{PowerBlock_Effects|Toggle: Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe Disorient}} | {{PowerBlock_Blank|Foe Disorient}} | ||
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{{PowerBlock_Damage|Moderate (Negative)}} | {{PowerBlock_Damage|Moderate (Negative)}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 47 (Defender)}} | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 47 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 47 (Defender)}} | |||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Self +Damage, +To-Hit}} | {{PowerBlock_Blank|Self +Damage, +To-Hit}} | ||
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{{PowerBlock_Damage|Moderate (Negative)}} | {{PowerBlock_Damage|Moderate (Negative)}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}} | {{PowerBlock_Level|[[File:V_archetypeicon_corruptor.png|18px]] 44 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 44 (Defender)}} | |||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe Disorient}} | {{PowerBlock_Blank|Foe Disorient}} | ||
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* This set was added to the game in [[Issue 3]]. | * This set was added to the game in [[Issue 3]]. | ||
* Soul Transfer was added to this set in [[Issue 16]]. | * Soul Transfer was added to this set in [[Issue 16]]. | ||
* This set was made available to [[Corruptor]]s in [[Issue 18]]. | |||
== See Also == | |||
* [[Ancillary Power Pools]] | |||
* [[Epic Powerset Proliferation]] | |||
* [[Corruptor]] | |||
* [[Defender]] | |||
== External Links == | == External Links == |
Revision as of 19:26, 23 September 2010
Overview
Dark Mastery is one of the powersets. It is a Defender and Corruptor Ancillary Power Pool.
You have Mastery over Darkness to weaken your foes, and to add some much needed defense.
Power Table
The following table shows which powers are available and at what level:
Power | Level | Effect |
---|---|---|
Oppressive Gloom | 41 | Toggle: PBAoE, Foe Disorient, Self -Max Health |
Dark Consumption | 41 | PBAoE, Moderate DMG(Negative), Self +End |
Dark Embrace | 44 | Toggle: Self +Res(Smash, Lethal, Negative, Toxic) |
Soul Transfer | 44 | Self Rez, Special |
Soul Drain | 47 | PBAoE, Moderate DMG(Negative), Self +DMG, +To-Hit |
Powers
The following are powers in the Dark Mastery powerset.
Dark Consumption
The dark power of the Netherworld allows you to tap the essence of your foe's soul and transfer it to yourself. This will drain the Hit Points of your enemy and add to your Endurance.
Damage | Moderate (Negative) |
Recharge | Very Long |
Minimum Level | 41 (Corruptor) |
41 (Defender) | |
Effects | Point Blank Area of Effect |
Self +Endurance | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Endurance Modification | |
Increase Attack Rate | |
Set Categories | Melee AoE Damage |
Endurance Modification |
Dark Embrace
You tap into the energy of the Netherworld to protect yourself from damage. This Dark Embrace shrouds you and grants resistance to lethal, smashing, toxic, and negative Energy damage. You must have Oppressive Gloom or Dark Consumption before selecting this power.
Recharge | Fast |
Minimum Level | 44 (Corruptor) |
44 (Defender) | |
Effects | Toggle: Self +Resistance(Smashing, Lethal, Negative, Toxic) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance Damage Resistance | |
Set Categories | Resist Damage |
Oppressive Gloom
The Netherworld has many mutable properties, such as the Oppressive Gloom. This power allows you to use your own Hit Points to keep enemies near you disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.
Recharge | Moderate |
Minimum Level | 41 (Corruptor) |
41 (Defender) | |
Effects | Toggle: Point Blank Area of Effect |
Foe Disorient | |
Self -Max Health | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Stuns |
Soul Drain
Using this power, you can drain the essence of all nearby foes' souls, thus increasing your own strength. Each affected foe will lose some Hit Points and add to your damage and chance to hit. You must have two other Dark Mastery Powers before selecting this power.
Damage | Moderate (Negative) |
Recharge | Very Long |
Minimum Level | 47 (Corruptor) |
47 (Defender) | |
Effects | Point Blank Area of Effect |
Self +Damage, +To-Hit | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | Melee AoE Damage |
To Hit Buff |
Soul Transfer
Should you fall in battle, you can perform a Soul Transfer, sucking the life force of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more life is restored to you. Drained foes are left Disoriented. The dark effects of this Soul Transfer will actually leave you invulnerable for a brief time, and protected from XP Debt for 90 seconds. There must be at least one foe nearby to fuel the Transfer and revive yourself. You must be level 44 and have Oppressive Gloom or Dark Consumption before selecting this power.
Damage | Moderate (Negative) |
Recharge | Very Long |
Minimum Level | 44 (Corruptor) |
44 (Defender) | |
Effects | Point Blank Area of Effect |
Foe Disorient | |
Self Resurrect | |
Enhancements | Enhance Damage |
Enhance Endurance Modification | |
Enhance Heal | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee AoE Damage |
Healing/Absorb | |
Stuns | |
Endurance Modification |
Historical
- This set was added to the game in Issue 3.
- Soul Transfer was added to this set in Issue 16.
- This set was made available to Corruptors in Issue 18.