Earth Mastery (Controller): Difference between revisions

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The following are powers in the Earth Mastery powerset.
The following are powers in the Earth Mastery powerset.


=== [[File:StoneArmor_EarthsEmbrace.png]] Embrace of the Earth ===
=== [[File:Earth_Mastery_EarthsEmbrace.png]] Embrace of the Earth ===
You are so connected to the Earth, you can draw upon its power to add to your own health. Activating this power increases your maximum Hit Points, and grants you resistance to Toxic Damage. You must be level 44 and have two other Earth Mastery Powers before selecting this power.
You are so connected to the Earth, you can draw upon its power to add to your own health. Activating this power increases your maximum Hit Points, and grants you resistance to Toxic Damage. You must be level 44 and have two other Earth Mastery Powers before selecting this power.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Extremely Long}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 44 (Controller)}}
{{PowerBlock_Level|[[File:Archetypeicon controller.png|18px]] 44 (Controller)}}
{{PowerBlock_Effects|Self +Max Health}}
{{PowerBlock_Effects|Self Heal, +Max HP, +Resist(Toxic)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}

Revision as of 04:05, 1 March 2024

Overview

Earth Mastery is one of the Ancillary Power Pools available to Controllers.

You have mastery over earth and stone to attack your foes and to add some much needed armor and defense.

Power Tables

The following table shows which powers are available and at what level:

Power Level Effect
Fissure 35 Close (Targeted AoE), Moderate DMG(Smash), Foe Disorient, Knockdown
Hurl Boulder 35 Ranged, High DMG(Smash), Foe Knockback
Rock Armor 38 Toggle: Self +DEF(Smash, Lethal)
Seismic Smash 41 Melee, Extreme DMG(Smash), Foe Hold
Embrace of the Earth 44 Self Heal, +MaxHP, +Res(Toxic)

Powers

The following are powers in the Earth Mastery powerset.

Earth Mastery EarthsEmbrace.png Embrace of the Earth

You are so connected to the Earth, you can draw upon its power to add to your own health. Activating this power increases your maximum Hit Points, and grants you resistance to Toxic Damage. You must be level 44 and have two other Earth Mastery Powers before selecting this power.

Recharge Extremely Long
Minimum Level Archetypeicon controller.png 44 (Controller)
Effects Self Heal, +Max HP, +Resist(Toxic)
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage
Healing/Absorb

StoneMastery Fissure.png Fissure

This powerful stomp can cause a seismic disturbance. This will crack the earth itself and send a fault towards a targeted foe. Affected targets take moderate damage and may be thrown in the air and possibly disoriented.

Damage Moderate(Smashing/Lethal)
Recharge Slow
Minimum Level Archetypeicon controller.png 35 (Controller)
Effects Close (Targeted Area of Effect)
Foe Disorient, Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Set Categories Ranged AoE Damage
Knockback
Stuns
Universal Damage

StoneMastery HurlBoulder.png Hurl Boulder

You are able to tear up a chunk of ground beneath your feet and hurl it at an enemy. This attack is close ranged, deals moderate damage, and can knock foes back.

Damage High(Smashing)
Recharge Moderate
Minimum Level Archetypeicon controller.png 35 (Controller)
Effects Ranged
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Knockback
Universal Damage

StoneArmor StoneArmor.png Rock Armor

Your skin becomes stone while this power is active. Stone Armor makes you highly resistant to smashing and lethal attacks. They are less likely to land and affect you. You must be level 38 and have one other Earth Mastery PowerPowers before selecting this power.

Recharge Fast
Minimum Level Archetypeicon controller.png 38 (Controller)
Effects Toggle: Self +Defense(Smashing, Lethal)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

StoneMastery SeismicSmash.png Seismic Smash

This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright. You must be level 41 and have one other Earth Mastery PowerPowers before selecting this power.

Damage Extreme(Smashing)
Recharge Slow
Minimum Level Archetypeicon controller.png 41 (Controller)
Effects Melee
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Increase Attack Rate
Set Categories Melee Damage
Holds
Universal Damage

Historical

This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.

  • This set was added to the game in Issue 3.
  • Issue 21 lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.
  • Issue 27, Page 5 lowered the level at which the third power from Ancillary Power Pools unlocked from level 41 to level 38.
  • Issue 27, Page 7 renamed this set from Stone Mastery to Earth Mastery.

External Links