Debilitative Action: Difference between revisions
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imported>Sekoia (historical) (added in-game explanation for Debiliative Action: Disorient Bonus) |
imported>Sekoia (historical) (correcting spelling on individual enhancements (but not set), see talk) |
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=== Set Enhancements === | === Set Enhancements === | ||
:* | :* Debilitative Action: Accuracy/Recharge | ||
:* | :* Debilitative Action: Recharge/Immobilize | ||
:* | :* Debilitative Action: Accuracy/Endurance | ||
:* | :* Debilitative Action: Immobilize/Range | ||
:* | :* Debilitative Action: Accuracy/Immobilize/Recharge | ||
:* | :* Debilitative Action: Disorient Bonus | ||
:*:''Adds a 2% chance to Disorient your foe.'' | :*:''Adds a 2% chance to Disorient your foe.'' | ||
Revision as of 04:03, 27 April 2007
Debiliative Action is a Immobilize Enhacements Set in the Invention System. It is available in the 10-30 level range.
Set Enhancements
- Debilitative Action: Accuracy/Recharge
- Debilitative Action: Recharge/Immobilize
- Debilitative Action: Accuracy/Endurance
- Debilitative Action: Immobilize/Range
- Debilitative Action: Accuracy/Immobilize/Recharge
- Debilitative Action: Disorient Bonus
- Adds a 2% chance to Disorient your foe.
Set Bonuses
- (2) Improves the duration of your immobilize effects by 4%
- (3) Increases Cold resistance by 2.5%
- (4) Grants 2% debt protection.
- (5) Increases area effect defense by 2.5%
- (6) Increases Toxic resistance by 2.5%