Defender: Difference between revisions
imported>StarGeek (historical) m (→Inherent Power: link to Inherent powers, moved text there.) |
imported>Talen Lee (historical) m (Tweaking wording.) |
||
Line 2: | Line 2: | ||
{{TOCright}} | {{TOCright}} | ||
[[Image:archetypeicon_defender.png|left]] | [[Image:archetypeicon_defender.png|left]] | ||
The '''Defender''' is a | The '''Defender''' is a support specialist. This archetype is effective with ranged attacks, though not quite on par with the [[Blaster]]. Instead, the Defender's true worth shines in the area of their powerful buffing and debuffing powers. Defenders are the premier helpers in the game—they are the best at strengthening their teammates' abilities (buffing) and weakening foes (debuffing). They aren't built for lengthy hand to hand combat, though they aren't fragile, either. The Defender needs to keep an eye both on his teammates and the enemy—in order to see which requires his attention. | ||
The Defender's powersets are: | The Defender's powersets are: | ||
'''Primary''': Buff<br> | '''Primary''': Buff/Debuff<br> | ||
'''Secondary''': Ranged | '''Secondary''': Ranged | ||
Line 15: | Line 15: | ||
=== Primary Powersets === | === Primary Powersets === | ||
A Defender's primary powersets are designed specifically for buffing. They are: | A Defender's primary powersets are designed specifically for buffing or debuffing. They are: | ||
* [[Dark Miasma]] | * [[Dark Miasma]] | ||
Line 48: | Line 48: | ||
* [[Inherent Powers#Vigilance|Vigilance]] | * [[Inherent Powers#Vigilance|Vigilance]] | ||
== Strategies == | |||
== External Links == | == External Links == |
Revision as of 14:38, 25 February 2007
Overview
The Defender is a support specialist. This archetype is effective with ranged attacks, though not quite on par with the Blaster. Instead, the Defender's true worth shines in the area of their powerful buffing and debuffing powers. Defenders are the premier helpers in the game—they are the best at strengthening their teammates' abilities (buffing) and weakening foes (debuffing). They aren't built for lengthy hand to hand combat, though they aren't fragile, either. The Defender needs to keep an eye both on his teammates and the enemy—in order to see which requires his attention.
The Defender's powersets are:
Primary: Buff/Debuff
Secondary: Ranged
The Defender has low hit points and low damage.
Powersets
Primary Powersets
A Defender's primary powersets are designed specifically for buffing or debuffing. They are:
- Dark Miasma
- Empathy
- Force Field
- Kinetics
- Radiation Emission
- Sonic Resonance
- Storm Summoning
- Trick Arrow
Secondary Powersets
A Defender's secondary powersets are designed for ranged attacks. They are:
Ancillary Power Pools
Inherent Power
Strategies
External Links
- Archetypes documentation on official City of Heroes site
- Official City of Heroes Manual as a zipped PDF file